Compare commits
2 Commits
clean-shor
...
sdl_who
Author | SHA1 | Date | |
---|---|---|---|
4904ef8001 | |||
ea4cf3cc6b |
File diff suppressed because it is too large
Load Diff
@ -21,13 +21,6 @@ using SDL_JoystickID = s32;
|
|||||||
|
|
||||||
namespace InputCommon {
|
namespace InputCommon {
|
||||||
|
|
||||||
class SDLJoystick;
|
|
||||||
|
|
||||||
using ButtonBindings =
|
|
||||||
std::array<std::pair<Settings::NativeButton::Values, SDL_GameControllerButton>, 18>;
|
|
||||||
using ZButtonBindings =
|
|
||||||
std::array<std::pair<Settings::NativeButton::Values, SDL_GameControllerAxis>, 2>;
|
|
||||||
|
|
||||||
class SDLDriver : public InputEngine {
|
class SDLDriver : public InputEngine {
|
||||||
public:
|
public:
|
||||||
/// Initializes and registers SDL device factories
|
/// Initializes and registers SDL device factories
|
||||||
@ -41,15 +34,12 @@ public:
|
|||||||
/// Handle SDL_Events for joysticks from SDL_PollEvent
|
/// Handle SDL_Events for joysticks from SDL_PollEvent
|
||||||
void HandleGameControllerEvent(const SDL_Event& event);
|
void HandleGameControllerEvent(const SDL_Event& event);
|
||||||
|
|
||||||
/// Get the nth joystick with the corresponding GUID
|
bool IsStickInverted(const Common::ParamPackage& params) override;
|
||||||
std::shared_ptr<SDLJoystick> GetSDLJoystickBySDLID(SDL_JoystickID sdl_id);
|
|
||||||
|
|
||||||
/**
|
bool IsVibrationEnabled(const PadIdentifier& identifier) override;
|
||||||
* Check how many identical joysticks (by guid) were connected before the one with sdl_id and so
|
|
||||||
* tie it to a SDLJoystick with the same guid and that port
|
Common::Input::VibrationError SetVibration(
|
||||||
*/
|
const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) override;
|
||||||
std::shared_ptr<SDLJoystick> GetSDLJoystickByGUID(const Common::UUID& guid, int port);
|
|
||||||
std::shared_ptr<SDLJoystick> GetSDLJoystickByGUID(const std::string& guid, int port);
|
|
||||||
|
|
||||||
std::vector<Common::ParamPackage> GetInputDevices() const override;
|
std::vector<Common::ParamPackage> GetInputDevices() const override;
|
||||||
|
|
||||||
@ -61,75 +51,43 @@ public:
|
|||||||
std::string GetHatButtonName(u8 direction_value) const override;
|
std::string GetHatButtonName(u8 direction_value) const override;
|
||||||
u8 GetHatButtonId(const std::string& direction_name) const override;
|
u8 GetHatButtonId(const std::string& direction_name) const override;
|
||||||
|
|
||||||
bool IsStickInverted(const Common::ParamPackage& params) override;
|
|
||||||
|
|
||||||
Common::Input::DriverResult SetVibration(
|
|
||||||
const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) override;
|
|
||||||
|
|
||||||
bool IsVibrationEnabled(const PadIdentifier& identifier) override;
|
|
||||||
|
|
||||||
private:
|
private:
|
||||||
struct VibrationRequest {
|
struct VibrationRequest {
|
||||||
PadIdentifier identifier;
|
PadIdentifier identifier;
|
||||||
Common::Input::VibrationStatus vibration;
|
Common::Input::VibrationStatus vibration;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
struct JoystickID {
|
||||||
|
int sdl_index;
|
||||||
|
bool has_rumble;
|
||||||
|
PadIdentifier identifier;
|
||||||
|
};
|
||||||
|
|
||||||
|
std::shared_ptr<JoystickID> GetSDLJoystickBySDLID(SDL_JoystickID sdl_id);
|
||||||
|
|
||||||
void InitJoystick(int joystick_index);
|
void InitJoystick(int joystick_index);
|
||||||
void CloseJoystick(SDL_Joystick* sdl_joystick);
|
void CloseJoystick(int joystick_index);
|
||||||
|
|
||||||
/// Needs to be called before SDL_QuitSubSystem.
|
/// Needs to be called before SDL_QuitSubSystem.
|
||||||
void CloseJoysticks();
|
void CloseJoysticks();
|
||||||
|
|
||||||
|
void UpdateControllerStatus(u32 event, int joystick_index, int index, int value);
|
||||||
|
|
||||||
|
Common::Input::BatteryLevel GetBatteryLevel(int value);
|
||||||
|
|
||||||
/// Takes all vibrations from the queue and sends the command to the controller
|
/// Takes all vibrations from the queue and sends the command to the controller
|
||||||
void SendVibrations();
|
void SendVibrations();
|
||||||
|
|
||||||
Common::ParamPackage BuildAnalogParamPackageForButton(int port, const Common::UUID& guid,
|
/// Map of GUID of a list of corresponding virtual Joysticks
|
||||||
s32 axis, float value = 0.1f) const;
|
std::unordered_map<Common::UUID, std::vector<std::shared_ptr<JoystickID>>> joystick_map;
|
||||||
Common::ParamPackage BuildButtonParamPackageForButton(int port, const Common::UUID& guid,
|
std::mutex joystick_map_mutex;
|
||||||
s32 button) const;
|
|
||||||
|
|
||||||
Common::ParamPackage BuildHatParamPackageForButton(int port, const Common::UUID& guid, s32 hat,
|
std::atomic<bool> initialized = false;
|
||||||
u8 value) const;
|
|
||||||
|
|
||||||
Common::ParamPackage BuildMotionParam(int port, const Common::UUID& guid) const;
|
|
||||||
|
|
||||||
Common::ParamPackage BuildParamPackageForBinding(
|
|
||||||
int port, const Common::UUID& guid, const SDL_GameControllerButtonBind& binding) const;
|
|
||||||
|
|
||||||
Common::ParamPackage BuildParamPackageForAnalog(PadIdentifier identifier, int axis_x,
|
|
||||||
int axis_y, float offset_x,
|
|
||||||
float offset_y) const;
|
|
||||||
|
|
||||||
/// Returns the default button bindings list for generic controllers
|
|
||||||
ButtonBindings GetDefaultButtonBinding() const;
|
|
||||||
|
|
||||||
/// Returns the default button bindings list for nintendo controllers
|
|
||||||
ButtonBindings GetNintendoButtonBinding(const std::shared_ptr<SDLJoystick>& joystick) const;
|
|
||||||
|
|
||||||
/// Returns the button mappings from a single controller
|
|
||||||
ButtonMapping GetSingleControllerMapping(const std::shared_ptr<SDLJoystick>& joystick,
|
|
||||||
const ButtonBindings& switch_to_sdl_button,
|
|
||||||
const ZButtonBindings& switch_to_sdl_axis) const;
|
|
||||||
|
|
||||||
/// Returns the button mappings from two different controllers
|
|
||||||
ButtonMapping GetDualControllerMapping(const std::shared_ptr<SDLJoystick>& joystick,
|
|
||||||
const std::shared_ptr<SDLJoystick>& joystick2,
|
|
||||||
const ButtonBindings& switch_to_sdl_button,
|
|
||||||
const ZButtonBindings& switch_to_sdl_axis) const;
|
|
||||||
|
|
||||||
/// Returns true if the button is on the left joycon
|
|
||||||
bool IsButtonOnLeftSide(Settings::NativeButton::Values button) const;
|
|
||||||
|
|
||||||
/// Queue of vibration request to controllers
|
/// Queue of vibration request to controllers
|
||||||
Common::SPSCQueue<VibrationRequest> vibration_queue;
|
Common::SPSCQueue<VibrationRequest> vibration_queue;
|
||||||
|
|
||||||
/// Map of GUID of a list of corresponding virtual Joysticks
|
/// Thread that handles request from the vibration queue
|
||||||
std::unordered_map<Common::UUID, std::vector<std::shared_ptr<SDLJoystick>>> joystick_map;
|
|
||||||
std::mutex joystick_map_mutex;
|
|
||||||
|
|
||||||
bool start_thread = false;
|
|
||||||
std::atomic<bool> initialized = false;
|
|
||||||
|
|
||||||
std::thread vibration_thread;
|
std::thread vibration_thread;
|
||||||
};
|
};
|
||||||
} // namespace InputCommon
|
} // namespace InputCommon
|
||||||
|
Reference in New Issue
Block a user