Commit Graph

536 Commits

Author SHA1 Message Date
Narr the Reg d2388a2ca8 yuzu: config: Set default range to 95% 2022-04-26 19:03:54 -05:00
Morph 99ceb03a1c general: Convert source file copyright comments over to SPDX
This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-23 05:55:32 -04:00
bunnei 764e5c7fe5
Merge pull request #7978 from german77/sideway
input_common: Map sticks correctly when mapped sideways
2022-04-21 22:21:59 -07:00
Narr the Reg 17bff6bf57 input_common: Ignore boost uninitialized local variable 2022-04-20 18:28:24 -05:00
Merry 159ae5e47c input_common: Replace lock_guard with scoped_lock 2022-04-07 19:44:07 +01:00
Narr the Reg ee532e5c01 input_common: Map sticks correctly when mapped sideways 2022-03-21 19:39:33 -06:00
ameerj 967ed01fcf input_common: Reduce unused includes 2022-03-20 02:25:09 -04:00
bunnei 1079215871
Merge pull request #7859 from german77/battery_again
input_common: Remove battery duplicated struct and update every button press
2022-02-24 11:42:51 -08:00
bunnei ca9da569ce
Merge pull request #7852 from Morph1984/new-uuid
common: Revise and fix the UUID implementation
2022-02-10 21:52:13 -07:00
german77 6a4ab3e0d2 yuzu: Add auto center on right click 2022-02-06 19:56:03 -06:00
german77 21742f0096 input_common: Remove battery duplicated struct and update every button press 2022-02-06 18:33:55 -06:00
Morph 25db62ce15 general: Rename NewUUID to UUID, and remove the previous UUID impl
This completes the removal of the old UUID implementation.
2022-02-05 13:56:21 -05:00
Morph cb30fe50cd input/hid: Migrate to the new UUID implementation 2022-02-05 13:18:41 -05:00
bunnei 0ec5b9bff2
Merge pull request #7839 from german77/battery
yuzu: ui: Improve battery symbols
2022-02-04 18:23:35 -07:00
Morph fbefcf7280 input_common: Remove unused core include 2022-02-03 22:44:28 -05:00
bunnei fc8aef7323
Merge pull request #7811 from german77/analog-mod
input_common: Use attributes for analog range modifiers
2022-02-03 12:21:11 -07:00
Narr the Reg 064aa3de11 yuzu: ui: Improve battery symbols 2022-02-02 13:18:06 -06:00
german77 5bd0c1517f input_common: Use attributes for analog range modifiers 2022-01-30 22:42:40 -06:00
german77 3d2d77eb3f input_common: Add home and hard touch press buttons to UDP controllers 2022-01-30 09:17:22 -06:00
Morph 1900abde13
Merge pull request #7784 from german77/ds5
input_common: Add DS5 to HD rumble list
2022-01-28 18:36:28 -05:00
bunnei 0dec42431f
Merge pull request #7770 from german77/motion-threshold
input_common: Add option to configure gyro threshold
2022-01-27 15:44:04 -08:00
Narr the Reg fd1cef5616 input_common: Add DS5 to HD rumble list 2022-01-26 21:49:32 -06:00
Morph 432f4441b9
Merge pull request #7774 from lioncash/mapping
input_common/main: Pass MappingData by const reference in callbacks
2022-01-25 16:15:45 -05:00
Lioncash 651358d0b6 input_common/input_engine: Ensure PadIdentifier UUIDs have a valid initial state
The default constructor of a UUID instance doesn't initialize the
underlying array.
2022-01-24 11:57:48 -05:00
Lioncash 187c9d7e33 input_common/input_mapping: Simplify UUID validity checks
Makes the checks a little more intuitive to read and doesn't construct
an extra UUID instance
2022-01-24 11:49:52 -05:00
Lioncash 0849be094e input_common/input_mapping: Add missing includes
Ensures that the class always sees the types it needs.
2022-01-24 11:49:31 -05:00
Lioncash 8bb39750a1 input_common/input_mapping: Remove const from return value
Top-level const on a return by value can inhibit move semantics, and is
unnecessary.
2022-01-24 11:39:20 -05:00
Lioncash 12e7d3b254 input_common/input_mapping: Default constructor 2022-01-24 11:37:48 -05:00
Lioncash 51dd3da11c input_common/main: Pass MappingData by const reference in callbacks
Avoids creating unnecessary 168 byte copies per callback invocation.
2022-01-24 11:31:43 -05:00
Lioncash 87eb3cb083 input_common/udp_client: Replace deprecated from_string()/to_ulong() functions
These are deprecated and make_address variants and to_uint() should be used instead.
2022-01-24 11:14:30 -05:00
Lioncash b084a9bf0a input_common/udp_client: Prevent unnecessary string copies
We can also remove some redundant const on the return values, since
these don't do anything
2022-01-24 10:58:25 -05:00
german77 ebf19616f4 input_common: Add option to configure gyro threshold 2022-01-23 21:54:33 -06:00
bunnei 8433edacb3
Merge pull request #7735 from german77/udp_battery
input_common: Report battery for UDP controllers
2022-01-22 01:28:14 -08:00
bunnei fc3eb72359
Merge pull request #7715 from gidoly/patch-4
Xbox controller default name nit pick
2022-01-18 21:14:30 -08:00
bunnei eceee8e5f4
Merge pull request #7725 from german77/mouse_in_motion
input_common: Reintroduce motion from mouse and use button names
2022-01-18 18:16:27 -08:00
Narr the Reg 36144a5690 input_common: Report battery for UDP controllers 2022-01-17 13:30:15 -06:00
Mai M 45ac3f414e
Merge pull request #7730 from v1993/patch-6
input_common: nitpick about SetHatButton usage
2022-01-17 13:43:34 -05:00
Valeri 3431e0acf5
input_common: nitpick about SetHatButton usage 2022-01-17 12:04:38 +03:00
Valeri a99f84f4b2
input_common: fix copy-paste error
Found by static analysis with PVS-Studio.
2022-01-17 11:31:38 +03:00
german77 9eab07f863 input_common: Reintroduce motion from mouse and use button names 2022-01-16 20:37:34 -06:00
gidoly 92d676d788
Xbox controller default name nit pick
Discord User moon lacer pointed us that official name is 'Xbox' not 'XBox'
2022-01-16 05:59:31 +09:00
gidoly 7978ea4e8c
Change default name for ps controllers
Minor nitpick
Code is from narr
2022-01-15 10:29:42 +09:00
bunnei c65c651b6f
Merge pull request #7633 from german77/hotkeys
yuzu: Add controller hotkeys
2022-01-11 10:49:23 -08:00
Morph 18adea343e
Merge pull request #7687 from german77/tas_handle
input_common: Handle errors on TAS scripts
2022-01-09 16:43:06 -08:00
bunnei acbfb0083a
Merge pull request #7682 from german77/udp_fix
input_common: Fix UDP controller mappings
2022-01-08 13:41:39 -08:00
german77 ea089c012e input_common: Handle errors on TAS scripts 2022-01-08 12:27:16 -06:00
german77 d05675242a input_common: Fix udp motion not automapping to both sides 2022-01-07 16:56:36 -06:00
german77 72c8a94a6c yuzu: Add controller hotkeys 2022-01-06 21:26:05 -06:00
german77 4b4af29f86 input_common: Use accelerometer data for mapping 2022-01-06 20:05:49 -06:00
bunnei 212b497d5c
Merge pull request #7302 from VPeruS/check-deadlock
[input_common] Fixed thread hang
2021-12-17 23:43:19 -08:00
vperus 11f4bf8a9a [input_common] Move variable declaration closer to usage
MSVC supplied with VS2022 generates "warning C4189: 'CALIBRATION_THRESHOLD':
local variable is initialized but not referenced" which is treated as an
error.

Circumvent it by moving constexpr variable directly into body of lambda function.
2021-12-17 20:51:47 +02:00
Narr the Reg 5e732e7aec
Merge pull request #7581 from lioncash/input-iface
common/input: Avoid numerous large copies of CallbackStatus
2021-12-14 19:10:39 -06:00
Narr the Reg ac0c5be7c0
Merge pull request #7577 from v1993/patch-2
input/SDL: Update SDL hints
2021-12-14 10:12:17 -06:00
Valeri 7f965172c5
input/SDL: Update SDL hints
SDL_HINT_JOYSTICK_HIDAPI_SWITCH_HOME_LED is no longer needed thanks to new default in SDL 2.0.18.
SDL_HINT_JOYSTICK_HIDAPI_XBOX is reported to cause conflicts with native driver Xbox driver on Linux, and Xbox controllers don't benefit from hidapi anyways.
2021-12-14 15:02:03 +03:00
Lioncash e05d2a70b2 common/input: Avoid numerous large copies of CallbackStatus
CallbackStatus instances aren't the cheapest things to copy around
(relative to everything else), given that they're currently 520 bytes in
size and are currently copied numerous times when callbacks are invoked.

Instead, we can pass the status by const reference to avoid all the
copying.
2021-12-13 21:22:02 -05:00
Lioncash 5e7e38ac72 input_poller: Add missing override specifiers 2021-12-13 20:41:17 -05:00
Lioncash 6497fbfa96 input_mapping: Amend specification of parameters
param tags are supposed to specify the parameter name without any
quoting.

Silences several -Wdocumentation warnings.
2021-12-13 20:31:59 -05:00
Lioncash 7783c0aaef input_poller: Remove several unnecessary @param tags
Silences quite a bit of -Wdocumentation warnings, given the @param tag
is only intended to be used to identify function parameters, not what it
contains.
2021-12-13 20:28:30 -05:00
bunnei ad45963b45
Merge pull request #7575 from lioncash/input
input_engine: Minor object churn cleanup
2021-12-13 16:50:54 -08:00
Lioncash 54ca48e8b7 tas_input: Avoid minor copies in Read/WriteCommandButtons()
We don't need to copy the whole pair
2021-12-13 11:45:19 -05:00
Lioncash 734fb180bb tas_input: Remove unnecessary semicolon
Resolves a -Wextra-semi warning
2021-12-13 11:45:19 -05:00
Lioncash ddda6ae776 tas_input: Execute clear() even if empty
clear() when empty is simply a no-op, so we can get rid of the check
here and let the stdlib do it for us.
2021-12-13 11:45:18 -05:00
Lioncash db9320e754 tas_input: Remove unnecessary includes
Gets rid of indirect includes and includes only what the interface
needs.
2021-12-13 11:45:18 -05:00
Lioncash 26ef76213c tas_input: std::move strings into vector
While we're in the same area, we can also avoid performing std::stoi in
a loop when it only needs to be performed once.
2021-12-13 11:45:15 -05:00
Lioncash a515ede2af tas_input: Use istringstream over stringstream
This is only using the input facilities, so we don't need to use the
fully-fleged stringstream.
2021-12-13 10:57:53 -05:00
Lioncash 6be730bdcd tas_input: Use u8string_view instead of u8string
Same behavior, but without the potential for extra allocations.
2021-12-13 10:54:43 -05:00
Lioncash 37a8e2a67e tas_input: Remove unused std::smatch variable
This also means we can get rid of the dependency on <regex>
2021-12-13 10:50:24 -05:00
Lioncash d52ad96ce3 tas_input: Amend -Wdocumentation warnings
Parameters shouldn't have the colon by their name.
2021-12-13 10:49:11 -05:00
Lioncash c126b0718c tas_input: Make TasAxes enum an enum class
Prevents these values from potentially clashing with anything in other
headers.
2021-12-13 10:41:32 -05:00
Lioncash e4de1783e1 input_engine: Fix typo in TriggerOnAxisChange() parameter name 2021-12-13 10:21:37 -05:00
Lioncash a9d39b6895 input_engine: Simplify PreSet* family of functions
We can make use of try_emplace() to insert values only if they don't
already exist.
2021-12-13 10:18:04 -05:00
Lioncash 4d4a234476 input_engine: Avoid redundant map lookups
We can use iterators to avoid looking up into maps twice in the getter
functions.

At the same time we can also avoid copying the ControllerData structs,
since they're 264 bytes in size.
2021-12-13 09:57:51 -05:00
Lioncash e51b852aee input_engine: Remove left-over namespace qualifiers
These types are part of the InputCommon namespace.
2021-12-13 09:57:51 -05:00
Lioncash e826e6715a input_engine: Iterate by reference rather than by value where applicable
Avoids creating copies of several object instances (some of which being
over 100 bytes in size).
2021-12-13 09:57:51 -05:00
Lioncash 755822ceec input_engine: Take BasicMotion by const reference with SetMotion() and TriggerOnMotionChange()
Copies the BasicMotion instance once instead of twice.
2021-12-13 09:57:39 -05:00
Lioncash a92dbec962 input_engine: std::move InputIdentifier in SetCallback()
Allows avoiding std::function allocations.
2021-12-13 09:23:23 -05:00
Lioncash 985599e485 input_engine: Pass LedStatus by const reference
Avoids copies where reasonably applicable
2021-12-13 09:20:58 -05:00
Lioncash 38f3442ea5 input_engine: Pass VibrationStatus by const reference in SetRumble()
Avoids creating copies of the struct where not necessary.
2021-12-13 09:16:10 -05:00
Lioncash 2b92d22bda input_engine: std::move engine name where applicable
We can allow the name to be moved into, allowing allocations to be
avoided.
2021-12-13 09:05:50 -05:00
Lioncash 9a104e2b60 input_engine: Remove callback clearing in constructor
The callback map is a member variable, so this will always be empty on
initial construction.
2021-12-13 08:54:23 -05:00
Lioncash 479369db43 input_engine: Remove unnecessary semi-colons
Silences -Wextra-semi warnings
2021-12-13 08:53:01 -05:00
Lioncash 3c618a3306 input_engine: Remove unnecessary return
This is a void function, so it doesn't need this.
2021-12-13 08:52:09 -05:00
Narr the Reg e4492a9a82
input_common: Fix error with thread name 2021-11-29 22:03:47 -05:00
vperus 660c6bec22 Revert of b01aa72
Caused worker_thread to be stuck in Stage1Completed state until job's destruction.
2021-11-29 16:37:11 +02:00
vperus 04fa990b0c [input_common] Add completion test for CalibrationConfigurationJob 2021-11-29 16:33:12 +02:00
Narr the Reg 639402850a input_common: Fully implement UDP controllers 2021-11-26 15:46:36 -06:00
german77 746c85b560 input_common: Move button names to the frontend 2021-11-24 20:30:28 -06:00
german77 c4760489a0 input_common: Fix SDL controller with inverted axis 2021-11-24 20:30:28 -06:00
german77 42949738f2 kraken: Address comments from review
Fix compiler bug
2021-11-24 20:30:28 -06:00
german77 f4e5f89e6f core/hid: Improve accuary of mouse implementation 2021-11-24 20:30:28 -06:00
german77 654d76e79e core/hid: Fully implement native mouse 2021-11-24 20:30:28 -06:00
german77 bca299e8e0 input_common: Allow keyboard to be backwards compatible 2021-11-24 20:30:28 -06:00
german77 b673857d7d core/hid: Improve accuracy of the keyboard implementation 2021-11-24 20:30:28 -06:00
german77 c35af8d1c0 input_common: Fix motion from 3 axis 2021-11-24 20:30:27 -06:00
german77 157e0b85fd core/hid: Prevent Emulated controller from flapping with multiple inputs devices 2021-11-24 20:30:27 -06:00
german77 136eb9c4c2 core/hid: Fully emulate motion from button 2021-11-24 20:30:27 -06:00
german77 77fa4d4bf6 second commit lion review 2021-11-24 20:30:26 -06:00
german77 730f078302 settings: Fix Debug controller type options 2021-11-24 20:30:26 -06:00
german77 2b1b0c2a30 kraken: Address comments from review
start lion review
2021-11-24 20:30:26 -06:00
german77 61d9eb9f69 input_common: Revert deleted TAS functions 2021-11-24 20:30:26 -06:00
german77 d8e3f2b10b input_common: Fix GC adapter initialization
Fix GC controller
2021-11-24 20:30:26 -06:00
german77 1d71d4b874 input_common: Fix UDP uuid 2021-11-24 20:30:26 -06:00
german77 7348e205d9 input_common: Add multiple vibration curves 2021-11-24 20:30:26 -06:00
german77 064ddacf49 core/hid: Rework battery mappings 2021-11-24 20:30:26 -06:00
german77 c6c32daf40 input_common: Add manual update options to input devices 2021-11-24 20:30:26 -06:00
german77 464c4d26ac settings: Fix mouse and keyboard mappings 2021-11-24 20:30:25 -06:00
german77 b5e72de753 kraken: Address comments from review
review fixes
2021-11-24 20:30:25 -06:00
german77 85052b8662 service/hid: Fix gesture input 2021-11-24 20:30:25 -06:00
german77 af55dd1935 configuration: Migrate controller settings to emulated controller 2021-11-24 20:30:25 -06:00
german77 c3ff0a8ac0 core/hid: Fix rumble too strong at 1% 2021-11-24 20:30:24 -06:00
german77 601ac43495 core/hid: Only signal when needed 2021-11-24 20:30:24 -06:00
german77 e0da5c1bbc kraken: Fix errors from rebase and format files 2021-11-24 20:30:24 -06:00
german77 06a5ef5874 core/hid: Add output devices 2021-11-24 20:30:24 -06:00
german77 29ae42f3e2 input_common: Rewrite main and add the new drivers 2021-11-24 20:30:23 -06:00
german77 6d108f0dcb input_common: Remove obsolete files 2021-11-24 20:30:23 -06:00
german77 59b995a9e5 input_common: Rewrite SDL 2021-11-24 20:30:23 -06:00
german77 10241886dd input_common: Rewrite udp client 2021-11-24 20:30:22 -06:00
german77 dc3ab9e110 input_common: Rewrite tas input 2021-11-24 20:30:22 -06:00
german77 395e9a449d input_common: Rewrite gc_adapter 2021-11-24 20:30:22 -06:00
german77 fa8e23b842 input_common: Rewrite touch 2021-11-24 20:30:22 -06:00
german77 00834b84dd input_common: Rewrite mouse 2021-11-24 20:30:22 -06:00
german77 5a785ed794 input_common: Rewrite keyboard 2021-11-24 20:30:22 -06:00
german77 4c6f2c2547 input_common: Move touch and analog from button. Move udp protocol 2021-11-24 20:30:22 -06:00
german77 854c933716 input_common: Create input poller and mapping 2021-11-24 20:30:22 -06:00
german77 ea7b1fbc67 input_common: Create input_engine 2021-11-24 20:30:22 -06:00
Fernando S 33e92c15eb
Revert "input_common: Fix data race on GC implementation" 2021-10-23 23:32:16 +02:00
Fernando S 7461196839
Merge pull request #6515 from german77/gc_thread_safe
input_common: Fix data race on GC implementation
2021-10-23 23:28:22 +02:00
ameerj b01aa721ff input_common: Fix VS2022 compilation errors 2021-10-20 01:21:59 -04:00
german77 8212a864ca input_common/sdl: Fix joystick range 2021-10-11 01:03:01 -05:00
bunnei 21ed944ff9
Merge pull request #6979 from german77/joycon_name
input_common: Add alternative string for joycons
2021-10-02 02:58:25 -07:00
ameerj 73666fb262 general: Update style to clang-format-12 2021-09-24 15:52:05 -04:00
german77 75d8ec1e9f UI: Relocate tas menu and add brief description 2021-09-18 23:23:03 +02:00
german77 33a1d790e8 input_common/tas: Document the main class 2021-09-18 23:22:48 +02:00
german77 e6c4bf52f0 input_common/tas: Add swap controller 2021-09-18 23:22:42 +02:00
german77 9bb6580d89 input_common/tas: overwrite file dialog 2021-09-18 23:22:42 +02:00
MonsterDruide1 f078b15565 input_common/tas: Fallback to simple update 2021-09-18 23:22:30 +02:00
german77 c01a872c8e config: Move TAS options to it's own menu 2021-09-18 23:22:30 +02:00
MonsterDruide1 4297d2fea2 core: Hacky TAS syncing & load pausing
To keep the TAS inputs synced to the game speed even through lag spikes and loading zones, deeper access is required.

First, the `TAS::UpdateThread` has to be executed exactly once per frame. This is done by connecting it to the service method the game calls to pass parameters to the GPU: `Service::VI::QueueBuffer`.

Second, the loading time of new subareas and/or kingdoms (SMO) can vary. To counteract that, the `CPU_BOOST_MODE` can be detected: In the `APM`-interface, the call to enabling/disabling the boost mode can be caught and forwarded to the TASing system, which can pause the script execution if neccessary and enabled in the settings.
2021-09-18 23:22:20 +02:00
MonsterDruide1 b42c3ce21d input_common/tas: Base playback & recording system
The base playback system supports up to 8 controllers (specified by `PLAYER_NUMBER` in `tas_input.h`), which all change their inputs simulataneously when `TAS::UpdateThread` is called.

The recording system uses the controller debugger to read the state of the first controller and forwards that data to the TASing system for recording. Currently, this process sadly is not frame-perfect and pixel-accurate.

Co-authored-by: Naii-the-Baf <sfabian200@gmail.com>
Co-authored-by: Narr-the-Reg <juangerman-13@hotmail.com>
2021-09-18 23:22:00 +02:00
german77 5798537ce4 input_common: Enable steam controllers and 8 player support 2021-09-10 00:58:12 -05:00
german77 4bc3c788f5 input_common: Add alternative string for joycons 2021-09-06 22:20:19 -05:00
german77 2a2f0bfe9e input_common: Disable sdl raw input mode 2021-08-12 13:17:07 -05:00
german77 48b6d41f1b input_common: Improve SDL joystick and hide toggle option 2021-08-07 23:11:23 -05:00
Rodrigo Locatti d4cab35533 input_common: Fix data race on GC implementation 2021-08-07 16:46:26 -05:00
bunnei dff438e219
Merge pull request #6654 from german77/custom_threshold
input_common: Make button threshold customizable
2021-07-21 20:31:33 -04:00
bunnei 29fb110049
Merge pull request #6649 from german77/toggle_sdl
input_common: Support SDL toggle buttons
2021-07-20 20:35:20 -04:00
Nicolas Jallamion 6573ff64b4
input/sdl_impl: fix rumble support on DualSense. (#6683)
- value return can be different 0, is not error is normal, error is only -1.
2021-07-20 04:00:07 -04:00
bunnei ffc78ce9c1
Merge pull request #6652 from lat9nq/cmd-vulkan-fixes
yuzu-cmd: Linux Vulkan fixes
2021-07-19 20:54:03 -04:00
german77 14d5202da6 input_common: Fix mouse panning behaivour 2021-07-16 18:57:29 -05:00
lat9nq f785933125 sdl_impl, emu_window: Remove clang ignore
Fixed upstream by
libsdl-org/SDL@25fc40b0bd
2021-07-16 15:43:12 -04:00