shader: Add 2D and 3D variants to SUATOM and SURED
Used by Claybook.
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		| @@ -76,6 +76,10 @@ IR::Value MakeCoords(TranslatorVisitor& v, IR::Reg reg, Type type) { | ||||
|     case Type::_1D: | ||||
|     case Type::BUFFER_1D: | ||||
|         return v.X(reg); | ||||
|     case Type::_2D: | ||||
|         return v.ir.CompositeConstruct(v.X(reg), v.X(reg + 1)); | ||||
|     case Type::_3D: | ||||
|         return v.ir.CompositeConstruct(v.X(reg), v.X(reg + 1), v.X(reg + 2)); | ||||
|     default: | ||||
|         break; | ||||
|     } | ||||
|   | ||||
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