shader: Interact texture buffers with buffer cache
This commit is contained in:
		| @@ -130,8 +130,8 @@ EmitContext::EmitContext(const Profile& profile_, IR::Program& program, u32& bin | ||||
|     DefineSharedMemory(program); | ||||
|     DefineConstantBuffers(program.info, binding); | ||||
|     DefineStorageBuffers(program.info, binding); | ||||
|     DefineTextures(program.info, binding); | ||||
|     DefineTextureBuffers(program.info, binding); | ||||
|     DefineTextures(program.info, binding); | ||||
|     DefineAttributeMemAccess(program.info); | ||||
|     DefineLabels(program); | ||||
| } | ||||
| @@ -516,6 +516,32 @@ void EmitContext::DefineStorageBuffers(const Info& info, u32& binding) { | ||||
|     } | ||||
| } | ||||
|  | ||||
| void EmitContext::DefineTextureBuffers(const Info& info, u32& binding) { | ||||
|     if (info.texture_buffer_descriptors.empty()) { | ||||
|         return; | ||||
|     } | ||||
|     const spv::ImageFormat format{spv::ImageFormat::Unknown}; | ||||
|     image_buffer_type = TypeImage(F32[1], spv::Dim::Buffer, 0U, false, false, 1, format); | ||||
|     sampled_texture_buffer_type = TypeSampledImage(image_buffer_type); | ||||
|  | ||||
|     const Id type{TypePointer(spv::StorageClass::UniformConstant, sampled_texture_buffer_type)}; | ||||
|     texture_buffers.reserve(info.texture_buffer_descriptors.size()); | ||||
|     for (const TextureBufferDescriptor& desc : info.texture_buffer_descriptors) { | ||||
|         if (desc.count != 1) { | ||||
|             throw NotImplementedException("Array of texture buffers"); | ||||
|         } | ||||
|         const Id id{AddGlobalVariable(type, spv::StorageClass::UniformConstant)}; | ||||
|         Decorate(id, spv::Decoration::Binding, binding); | ||||
|         Decorate(id, spv::Decoration::DescriptorSet, 0U); | ||||
|         Name(id, fmt::format("texbuf{}_{:02x}", desc.cbuf_index, desc.cbuf_offset)); | ||||
|         texture_buffers.insert(texture_buffers.end(), desc.count, id); | ||||
|         if (profile.supported_spirv >= 0x00010400) { | ||||
|             interfaces.push_back(id); | ||||
|         } | ||||
|         binding += desc.count; | ||||
|     } | ||||
| } | ||||
|  | ||||
| void EmitContext::DefineTextures(const Info& info, u32& binding) { | ||||
|     textures.reserve(info.texture_descriptors.size()); | ||||
|     for (const TextureDescriptor& desc : info.texture_descriptors) { | ||||
| @@ -544,32 +570,6 @@ void EmitContext::DefineTextures(const Info& info, u32& binding) { | ||||
|     } | ||||
| } | ||||
|  | ||||
| void EmitContext::DefineTextureBuffers(const Info& info, u32& binding) { | ||||
|     if (info.texture_buffer_descriptors.empty()) { | ||||
|         return; | ||||
|     } | ||||
|     const spv::ImageFormat format{spv::ImageFormat::Unknown}; | ||||
|     image_buffer_type = TypeImage(F32[1], spv::Dim::Buffer, 0U, false, false, 1, format); | ||||
|     sampled_texture_buffer_type = TypeSampledImage(image_buffer_type); | ||||
|  | ||||
|     const Id type{TypePointer(spv::StorageClass::UniformConstant, sampled_texture_buffer_type)}; | ||||
|     texture_buffers.reserve(info.texture_buffer_descriptors.size()); | ||||
|     for (const TextureBufferDescriptor& desc : info.texture_buffer_descriptors) { | ||||
|         if (desc.count != 1) { | ||||
|             throw NotImplementedException("Array of texture buffers"); | ||||
|         } | ||||
|         const Id id{AddGlobalVariable(type, spv::StorageClass::UniformConstant)}; | ||||
|         Decorate(id, spv::Decoration::Binding, binding); | ||||
|         Decorate(id, spv::Decoration::DescriptorSet, 0U); | ||||
|         Name(id, fmt::format("texbuf{}_{:02x}", desc.cbuf_index, desc.cbuf_offset)); | ||||
|         texture_buffers.insert(texture_buffers.end(), desc.count, id); | ||||
|         if (profile.supported_spirv >= 0x00010400) { | ||||
|             interfaces.push_back(id); | ||||
|         } | ||||
|         binding += desc.count; | ||||
|     } | ||||
| } | ||||
|  | ||||
| void EmitContext::DefineLabels(IR::Program& program) { | ||||
|     for (IR::Block* const block : program.blocks) { | ||||
|         block->SetDefinition(OpLabel()); | ||||
|   | ||||
| @@ -154,8 +154,8 @@ private: | ||||
|     void DefineSharedMemory(const IR::Program& program); | ||||
|     void DefineConstantBuffers(const Info& info, u32& binding); | ||||
|     void DefineStorageBuffers(const Info& info, u32& binding); | ||||
|     void DefineTextures(const Info& info, u32& binding); | ||||
|     void DefineTextureBuffers(const Info& info, u32& binding); | ||||
|     void DefineTextures(const Info& info, u32& binding); | ||||
|     void DefineAttributeMemAccess(const Info& info); | ||||
|     void DefineLabels(IR::Program& program); | ||||
|  | ||||
|   | ||||
| @@ -119,8 +119,8 @@ struct Info { | ||||
|     boost::container::static_vector<ConstantBufferDescriptor, MAX_CBUFS> | ||||
|         constant_buffer_descriptors; | ||||
|     boost::container::static_vector<StorageBufferDescriptor, MAX_SSBOS> storage_buffers_descriptors; | ||||
|     TextureDescriptors texture_descriptors; | ||||
|     TextureBufferDescriptors texture_buffer_descriptors; | ||||
|     TextureDescriptors texture_descriptors; | ||||
| }; | ||||
|  | ||||
| } // namespace Shader | ||||
|   | ||||
		Reference in New Issue
	
	Block a user