Texture Cache: Fix GC and GPU Modified on Joins.
This commit is contained in:
parent
f350c3d74e
commit
e44ac8b821
|
@ -1758,6 +1758,7 @@ void TextureCache<P>::SynchronizeAliases(ImageId image_id) {
|
|||
boost::container::small_vector<const AliasedImage*, 1> aliased_images;
|
||||
Image& image = slot_images[image_id];
|
||||
bool any_rescaled = True(image.flags & ImageFlagBits::Rescaled);
|
||||
bool any_modified = True(image.flags & ImageFlagBits::GpuModified);
|
||||
u64 most_recent_tick = image.modification_tick;
|
||||
for (const AliasedImage& aliased : image.aliased_images) {
|
||||
ImageBase& aliased_image = slot_images[aliased.id];
|
||||
|
@ -1765,9 +1766,7 @@ void TextureCache<P>::SynchronizeAliases(ImageId image_id) {
|
|||
most_recent_tick = std::max(most_recent_tick, aliased_image.modification_tick);
|
||||
aliased_images.push_back(&aliased);
|
||||
any_rescaled |= True(aliased_image.flags & ImageFlagBits::Rescaled);
|
||||
if (True(aliased_image.flags & ImageFlagBits::GpuModified)) {
|
||||
image.flags |= ImageFlagBits::GpuModified;
|
||||
}
|
||||
any_modified |= True(aliased_image.flags & ImageFlagBits::GpuModified);
|
||||
}
|
||||
}
|
||||
if (aliased_images.empty()) {
|
||||
|
@ -1782,6 +1781,9 @@ void TextureCache<P>::SynchronizeAliases(ImageId image_id) {
|
|||
}
|
||||
}
|
||||
image.modification_tick = most_recent_tick;
|
||||
if (any_modified) {
|
||||
image.flags |= ImageFlagBits::GpuModified;
|
||||
}
|
||||
std::ranges::sort(aliased_images, [this](const AliasedImage* lhs, const AliasedImage* rhs) {
|
||||
const ImageBase& lhs_image = slot_images[lhs->id];
|
||||
const ImageBase& rhs_image = slot_images[rhs->id];
|
||||
|
|
Loading…
Reference in New Issue