core/acc: Make CheckAvailability use LOG_DEBUG
Previously it was spamming the logs in certain multiplayer games like Puyo Puyo Tetris.
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		| @@ -534,7 +534,7 @@ public: | |||||||
|  |  | ||||||
| private: | private: | ||||||
|     void CheckAvailability(Kernel::HLERequestContext& ctx) { |     void CheckAvailability(Kernel::HLERequestContext& ctx) { | ||||||
|         LOG_WARNING(Service_ACC, "(STUBBED) called"); |         LOG_DEBUG(Service_ACC, "(STUBBED) called"); | ||||||
|         IPC::ResponseBuilder rb{ctx, 3}; |         IPC::ResponseBuilder rb{ctx, 3}; | ||||||
|         rb.Push(ResultSuccess); |         rb.Push(ResultSuccess); | ||||||
|         rb.Push(false); // TODO: Check when this is supposed to return true and when not |         rb.Push(false); // TODO: Check when this is supposed to return true and when not | ||||||
|   | |||||||
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