shader: Implement ISET, add common_funcs

This commit is contained in:
ameerj
2021-03-01 01:30:09 -05:00
parent bec7d3111d
commit e038928616
8 changed files with 150 additions and 50 deletions

View File

@ -0,0 +1,46 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h"
namespace Shader::Maxwell {
[[nodiscard]] IR::U1 IntegerCompare(TranslatorVisitor& v, const IR::U32& operand_1,
const IR::U32& operand_2, ComparisonOp compare_op,
bool is_signed) {
switch (compare_op) {
case ComparisonOp::False:
return v.ir.Imm1(false);
case ComparisonOp::LessThan:
return v.ir.ILessThan(operand_1, operand_2, is_signed);
case ComparisonOp::Equal:
return v.ir.IEqual(operand_1, operand_2);
case ComparisonOp::LessThanEqual:
return v.ir.ILessThanEqual(operand_1, operand_2, is_signed);
case ComparisonOp::GreaterThan:
return v.ir.IGreaterThan(operand_1, operand_2, is_signed);
case ComparisonOp::NotEqual:
return v.ir.INotEqual(operand_1, operand_2);
case ComparisonOp::GreaterThanEqual:
return v.ir.IGreaterThanEqual(operand_1, operand_2, is_signed);
case ComparisonOp::True:
return v.ir.Imm1(true);
default:
throw NotImplementedException("CMP");
}
}
[[nodiscard]] IR::U1 PredicateCombine(TranslatorVisitor& v, const IR::U1& predicate_1,
const IR::U1& predicate_2, BooleanOp bop) {
switch (bop) {
case BooleanOp::And:
return v.ir.LogicalAnd(predicate_1, predicate_2);
case BooleanOp::Or:
return v.ir.LogicalOr(predicate_1, predicate_2);
case BooleanOp::Xor:
return v.ir.LogicalXor(predicate_1, predicate_2);
default:
throw NotImplementedException("BOP");
}
}
} // namespace Shader::Maxwell