shader: Fix ImageWrite indexing
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		| @@ -145,7 +145,7 @@ IR::Value MakeCoords(TranslatorVisitor& v, IR::Reg reg, Type type) { | ||||
|     case Type::ARRAY_2D: | ||||
|         return v.ir.CompositeConstruct(v.X(reg), v.X(reg + 1), array(2)); | ||||
|     case Type::_3D: | ||||
|         return v.ir.CompositeConstruct(v.X(reg), v.X(reg + 1), v.X(reg + 3)); | ||||
|         return v.ir.CompositeConstruct(v.X(reg), v.X(reg + 1), v.X(reg + 2)); | ||||
|     } | ||||
|     throw NotImplementedException("Invalid type {}", type); | ||||
| } | ||||
|   | ||||
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