Merge pull request #1084 from bunnei/depth
gl_rasterizer_cache: Treat Depth formats differently from DepthStencil.
This commit is contained in:
commit
ce56b8e1fa
|
@ -142,14 +142,16 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
|
|||
{GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // RG32UI
|
||||
{GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // R32UI
|
||||
|
||||
// Depth formats
|
||||
{GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, ComponentType::Float, false}, // Z32F
|
||||
{GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, ComponentType::UNorm,
|
||||
false}, // Z16
|
||||
|
||||
// DepthStencil formats
|
||||
{GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, ComponentType::UNorm,
|
||||
false}, // Z24S8
|
||||
{GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, ComponentType::UNorm,
|
||||
false}, // S8Z24
|
||||
{GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, ComponentType::Float, false}, // Z32F
|
||||
{GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, ComponentType::UNorm,
|
||||
false}, // Z16
|
||||
false}, // S8Z24
|
||||
{GL_DEPTH32F_STENCIL8, GL_DEPTH_STENCIL, GL_FLOAT_32_UNSIGNED_INT_24_8_REV,
|
||||
ComponentType::Float, false}, // Z32FS8
|
||||
}};
|
||||
|
@ -283,10 +285,10 @@ static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPU
|
|||
MortonCopy<true, PixelFormat::RG8S>,
|
||||
MortonCopy<true, PixelFormat::RG32UI>,
|
||||
MortonCopy<true, PixelFormat::R32UI>,
|
||||
MortonCopy<true, PixelFormat::Z24S8>,
|
||||
MortonCopy<true, PixelFormat::S8Z24>,
|
||||
MortonCopy<true, PixelFormat::Z32F>,
|
||||
MortonCopy<true, PixelFormat::Z16>,
|
||||
MortonCopy<true, PixelFormat::Z24S8>,
|
||||
MortonCopy<true, PixelFormat::S8Z24>,
|
||||
MortonCopy<true, PixelFormat::Z32FS8>,
|
||||
// clang-format on
|
||||
};
|
||||
|
@ -339,10 +341,10 @@ static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPU
|
|||
MortonCopy<false, PixelFormat::RG8S>,
|
||||
MortonCopy<false, PixelFormat::RG32UI>,
|
||||
MortonCopy<false, PixelFormat::R32UI>,
|
||||
MortonCopy<false, PixelFormat::Z24S8>,
|
||||
MortonCopy<false, PixelFormat::S8Z24>,
|
||||
MortonCopy<false, PixelFormat::Z32F>,
|
||||
MortonCopy<false, PixelFormat::Z16>,
|
||||
MortonCopy<false, PixelFormat::Z24S8>,
|
||||
MortonCopy<false, PixelFormat::S8Z24>,
|
||||
MortonCopy<false, PixelFormat::Z32FS8>,
|
||||
// clang-format on
|
||||
};
|
||||
|
|
|
@ -68,11 +68,15 @@ struct SurfaceParams {
|
|||
|
||||
MaxColorFormat,
|
||||
|
||||
// Depth formats
|
||||
Z32F = 42,
|
||||
Z16 = 43,
|
||||
|
||||
MaxDepthFormat,
|
||||
|
||||
// DepthStencil formats
|
||||
Z24S8 = 42,
|
||||
S8Z24 = 43,
|
||||
Z32F = 44,
|
||||
Z16 = 45,
|
||||
Z24S8 = 44,
|
||||
S8Z24 = 45,
|
||||
Z32FS8 = 46,
|
||||
|
||||
MaxDepthStencilFormat,
|
||||
|
@ -153,10 +157,10 @@ struct SurfaceParams {
|
|||
1, // RG8S
|
||||
1, // RG32UI
|
||||
1, // R32UI
|
||||
1, // Z24S8
|
||||
1, // S8Z24
|
||||
1, // Z32F
|
||||
1, // Z16
|
||||
1, // Z24S8
|
||||
1, // S8Z24
|
||||
1, // Z32FS8
|
||||
}};
|
||||
|
||||
|
@ -211,10 +215,10 @@ struct SurfaceParams {
|
|||
16, // RG8S
|
||||
64, // RG32UI
|
||||
32, // R32UI
|
||||
32, // Z24S8
|
||||
32, // S8Z24
|
||||
32, // Z32F
|
||||
16, // Z16
|
||||
32, // Z24S8
|
||||
32, // S8Z24
|
||||
64, // Z32FS8
|
||||
}};
|
||||
|
||||
|
@ -587,6 +591,10 @@ struct SurfaceParams {
|
|||
return SurfaceType::ColorTexture;
|
||||
}
|
||||
|
||||
if (static_cast<size_t>(pixel_format) < static_cast<size_t>(PixelFormat::MaxDepthFormat)) {
|
||||
return SurfaceType::Depth;
|
||||
}
|
||||
|
||||
if (static_cast<size_t>(pixel_format) <
|
||||
static_cast<size_t>(PixelFormat::MaxDepthStencilFormat)) {
|
||||
return SurfaceType::DepthStencil;
|
||||
|
|
Loading…
Reference in New Issue