glsl: Fix cbuf component indexing bug falback
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		| @@ -37,8 +37,9 @@ std::string_view OutputVertexIndex(EmitContext& ctx) { | ||||
|  | ||||
| void GetCbuf(EmitContext& ctx, std::string_view ret, const IR::Value& binding, | ||||
|              const IR::Value& offset, u32 num_bits, std::string_view cast = {}, | ||||
|              bool component_indexing_bug = false, std::string_view bit_offset = {}) { | ||||
|              std::string_view bit_offset = {}) { | ||||
|     const bool is_immediate{offset.IsImmediate()}; | ||||
|     const bool component_indexing_bug{!is_immediate && ctx.profile.has_gl_component_indexing_bug}; | ||||
|     if (is_immediate) { | ||||
|         const s32 signed_offset{static_cast<s32>(offset.U32())}; | ||||
|         static constexpr u32 cbuf_size{0x10000}; | ||||
| @@ -77,12 +78,11 @@ void GetCbuf8(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, const | ||||
|     const auto ret{ctx.var_alloc.Define(inst, GlslVarType::U32)}; | ||||
|     if (offset.IsImmediate()) { | ||||
|         const auto bit_offset{fmt::format("{}", (offset.U32() % 4) * 8)}; | ||||
|         GetCbuf(ctx, ret, binding, offset, 8, cast, false, bit_offset); | ||||
|         GetCbuf(ctx, ret, binding, offset, 8, cast, bit_offset); | ||||
|     } else { | ||||
|         const auto offset_var{ctx.var_alloc.Consume(offset)}; | ||||
|         const auto bit_offset{fmt::format("({}%4)*8", offset_var)}; | ||||
|         GetCbuf(ctx, ret, binding, offset, 8, cast, ctx.profile.has_gl_component_indexing_bug, | ||||
|                 bit_offset); | ||||
|         GetCbuf(ctx, ret, binding, offset, 8, cast, bit_offset); | ||||
|     } | ||||
| } | ||||
|  | ||||
| @@ -91,12 +91,11 @@ void GetCbuf16(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, const | ||||
|     const auto ret{ctx.var_alloc.Define(inst, GlslVarType::U32)}; | ||||
|     if (offset.IsImmediate()) { | ||||
|         const auto bit_offset{fmt::format("{}", ((offset.U32() / 2) % 2) * 16)}; | ||||
|         GetCbuf(ctx, ret, binding, offset, 16, cast, false, bit_offset); | ||||
|         GetCbuf(ctx, ret, binding, offset, 16, cast, bit_offset); | ||||
|     } else { | ||||
|         const auto offset_var{ctx.var_alloc.Consume(offset)}; | ||||
|         const auto bit_offset{fmt::format("(({}>>1)%2)*16", offset_var)}; | ||||
|         GetCbuf(ctx, ret, binding, offset, 16, cast, ctx.profile.has_gl_component_indexing_bug, | ||||
|                 bit_offset); | ||||
|         GetCbuf(ctx, ret, binding, offset, 16, cast, bit_offset); | ||||
|     } | ||||
| } | ||||
|  | ||||
|   | ||||
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