config: Fix controller config from resetting
This commit is contained in:
		| @@ -189,6 +189,8 @@ QList<QWidget*> ConfigureInput::GetSubTabs() const { | |||||||
| } | } | ||||||
|  |  | ||||||
| void ConfigureInput::ApplyConfiguration() { | void ConfigureInput::ApplyConfiguration() { | ||||||
|  |     const bool was_global = Settings::values.players.UsingGlobal(); | ||||||
|  |     Settings::values.players.SetGlobal(true); | ||||||
|     for (auto* controller : player_controllers) { |     for (auto* controller : player_controllers) { | ||||||
|         controller->ApplyConfiguration(); |         controller->ApplyConfiguration(); | ||||||
|     } |     } | ||||||
| @@ -201,6 +203,7 @@ void ConfigureInput::ApplyConfiguration() { | |||||||
|  |  | ||||||
|     Settings::values.vibration_enabled.SetValue(ui->vibrationGroup->isChecked()); |     Settings::values.vibration_enabled.SetValue(ui->vibrationGroup->isChecked()); | ||||||
|     Settings::values.motion_enabled.SetValue(ui->motionGroup->isChecked()); |     Settings::values.motion_enabled.SetValue(ui->motionGroup->isChecked()); | ||||||
|  |     Settings::values.players.SetGlobal(was_global); | ||||||
| } | } | ||||||
|  |  | ||||||
| void ConfigureInput::changeEvent(QEvent* event) { | void ConfigureInput::changeEvent(QEvent* event) { | ||||||
|   | |||||||
		Reference in New Issue
	
	Block a user