diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt index faaa50e4d..d2275d9a9 100644 --- a/src/core/CMakeLists.txt +++ b/src/core/CMakeLists.txt @@ -22,6 +22,8 @@ add_library(core STATIC file_sys/romfs_filesystem.h file_sys/savedata_factory.cpp file_sys/savedata_factory.h + file_sys/sdmc_factory.cpp + file_sys/sdmc_factory.h file_sys/storage.h frontend/emu_window.cpp frontend/emu_window.h diff --git a/src/core/file_sys/sdmc_factory.cpp b/src/core/file_sys/sdmc_factory.cpp new file mode 100644 index 000000000..00e80d2a7 --- /dev/null +++ b/src/core/file_sys/sdmc_factory.cpp @@ -0,0 +1,40 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include +#include +#include "common/common_types.h" +#include "common/logging/log.h" +#include "common/string_util.h" +#include "core/core.h" +#include "core/file_sys/disk_filesystem.h" +#include "core/file_sys/sdmc_factory.h" + +namespace FileSys { + +SDMC_Factory::SDMC_Factory(std::string sd_directory) : sd_directory(std::move(sd_directory)) {} + +ResultVal> SDMC_Factory::Open(const Path& path) { + // Create the SD Card directory if it doesn't already exist. + if (!FileUtil::IsDirectory(sd_directory)) { + FileUtil::CreateFullPath(sd_directory); + } + + auto archive = std::make_unique(sd_directory); + return MakeResult>(std::move(archive)); +} + +ResultCode SDMC_Factory::Format(const Path& path) { + LOG_ERROR(Service_FS, "Unimplemented Format archive %s", GetName().c_str()); + // TODO(Subv): Find the right error code for this + return ResultCode(-1); +} + +ResultVal SDMC_Factory::GetFormatInfo(const Path& path) const { + LOG_ERROR(Service_FS, "Unimplemented GetFormatInfo archive %s", GetName().c_str()); + // TODO(bunnei): Find the right error code for this + return ResultCode(-1); +} + +} // namespace FileSys diff --git a/src/core/file_sys/sdmc_factory.h b/src/core/file_sys/sdmc_factory.h new file mode 100644 index 000000000..93becda25 --- /dev/null +++ b/src/core/file_sys/sdmc_factory.h @@ -0,0 +1,31 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include +#include +#include "common/common_types.h" +#include "core/file_sys/filesystem.h" +#include "core/hle/result.h" + +namespace FileSys { + +/// File system interface to the SDCard archive +class SDMC_Factory final : public FileSystemFactory { +public: + explicit SDMC_Factory(std::string sd_directory); + + std::string GetName() const override { + return "SDMC_Factory"; + } + ResultVal> Open(const Path& path) override; + ResultCode Format(const Path& path) override; + ResultVal GetFormatInfo(const Path& path) const override; + +private: + std::string sd_directory; +}; + +} // namespace FileSys diff --git a/src/core/hle/service/filesystem/filesystem.cpp b/src/core/hle/service/filesystem/filesystem.cpp index ef05955b9..945832e98 100644 --- a/src/core/hle/service/filesystem/filesystem.cpp +++ b/src/core/hle/service/filesystem/filesystem.cpp @@ -6,6 +6,7 @@ #include "common/file_util.h" #include "core/file_sys/filesystem.h" #include "core/file_sys/savedata_factory.h" +#include "core/file_sys/sdmc_factory.h" #include "core/hle/service/filesystem/filesystem.h" #include "core/hle/service/filesystem/fsp_srv.h" @@ -60,9 +61,13 @@ void RegisterFileSystems() { filesystem_map.clear(); std::string nand_directory = FileUtil::GetUserPath(D_NAND_IDX); + std::string sd_directory = FileUtil::GetUserPath(D_SDMC_IDX); auto savedata = std::make_unique(std::move(nand_directory)); RegisterFileSystem(std::move(savedata), Type::SaveData); + + auto sdcard = std::make_unique(std::move(sd_directory)); + RegisterFileSystem(std::move(sdcard), Type::SDMC); } void InstallInterfaces(SM::ServiceManager& service_manager) { diff --git a/src/core/hle/service/filesystem/filesystem.h b/src/core/hle/service/filesystem/filesystem.h index 8d30e94a1..56d26146e 100644 --- a/src/core/hle/service/filesystem/filesystem.h +++ b/src/core/hle/service/filesystem/filesystem.h @@ -26,6 +26,7 @@ namespace FileSystem { enum class Type { RomFS = 1, SaveData = 2, + SDMC = 3, }; /**