core_timing: Convert core timing into a class

Gets rid of the largest set of mutable global state within the core.
This also paves a way for eliminating usages of GetInstance() on the
System class as a follow-up.

Note that no behavioral changes have been made, and this simply extracts
the functionality into a class. This also has the benefit of making
dependencies on the core timing functionality explicit within the
relevant interfaces.
This commit is contained in:
Lioncash
2019-02-14 12:42:58 -05:00
parent fcc3aa0bbf
commit bd983414f6
53 changed files with 536 additions and 400 deletions

View File

@@ -19,8 +19,9 @@ void Controller_Keyboard::OnInit() {}
void Controller_Keyboard::OnRelease() {}
void Controller_Keyboard::OnUpdate(u8* data, std::size_t size) {
shared_memory.header.timestamp = Core::Timing::GetTicks();
void Controller_Keyboard::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
std::size_t size) {
shared_memory.header.timestamp = core_timing.GetTicks();
shared_memory.header.total_entry_count = 17;
if (!IsControllerActivated()) {