shader: Format string must be provided inline and not as a variable
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		| @@ -148,7 +148,7 @@ static Instruction GetVertexShaderInstruction(size_t offset) { | |||||||
| } | } | ||||||
|  |  | ||||||
| static void LogCritical(const char* msg) { | static void LogCritical(const char* msg) { | ||||||
|     LOG_CRITICAL(HW_GPU, msg); |     LOG_CRITICAL(HW_GPU, "%s", msg); | ||||||
| } | } | ||||||
|  |  | ||||||
| void JitShader::Compile_Assert(bool condition, const char* msg) { | void JitShader::Compile_Assert(bool condition, const char* msg) { | ||||||
|   | |||||||
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