gl_state_tracker: Implement dirty flags for scissors

This commit is contained in:
ReinUsesLisp
2019-12-28 22:31:00 -03:00
parent 7f52efdf61
commit ba6f390448
5 changed files with 58 additions and 10 deletions

View File

@@ -577,6 +577,7 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) {
// TODO: Signal state tracker about these changes
state_tracker.NotifyViewport0();
state_tracker.NotifyScissor0();
state_tracker.NotifyFramebuffer();
program_manager.UseVertexShader(vertex_program.handle);