audio_device: Mark GetDeviceVolume as const
This doesn't modify instance state.
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		| @@ -45,7 +45,7 @@ void AudioDevice::SetDeviceVolumes(const f32 volume) { | ||||
|     output_sink.SetDeviceVolume(volume); | ||||
| } | ||||
|  | ||||
| f32 AudioDevice::GetDeviceVolume([[maybe_unused]] std::string_view name) { | ||||
| f32 AudioDevice::GetDeviceVolume([[maybe_unused]] std::string_view name) const { | ||||
|     return output_sink.GetDeviceVolume(); | ||||
| } | ||||
|  | ||||
|   | ||||
| @@ -73,7 +73,7 @@ public: | ||||
|      * @param name - Name of the device to check. Unused. | ||||
|      * @return Volume of the device. | ||||
|      */ | ||||
|     f32 GetDeviceVolume(std::string_view name); | ||||
|     f32 GetDeviceVolume(std::string_view name) const; | ||||
|  | ||||
| private: | ||||
|     /// Backend output sink for the device | ||||
|   | ||||
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