audio_core/buffer: Make const and non-const getter for samples consistent
This way proper const/non-const selection can occur.
This commit is contained in:
parent
99da6362c4
commit
b009bda67a
|
@ -21,7 +21,7 @@ public:
|
|||
Buffer(Tag tag, std::vector<s16>&& samples) : tag{tag}, samples{std::move(samples)} {}
|
||||
|
||||
/// Returns the raw audio data for the buffer
|
||||
std::vector<s16>& Samples() {
|
||||
std::vector<s16>& GetSamples() {
|
||||
return samples;
|
||||
}
|
||||
|
||||
|
|
|
@ -95,7 +95,7 @@ void Stream::PlayNextBuffer() {
|
|||
active_buffer = queued_buffers.front();
|
||||
queued_buffers.pop();
|
||||
|
||||
VolumeAdjustSamples(active_buffer->Samples());
|
||||
VolumeAdjustSamples(active_buffer->GetSamples());
|
||||
|
||||
sink_stream.EnqueueSamples(GetNumChannels(), active_buffer->GetSamples());
|
||||
|
||||
|
|
Loading…
Reference in New Issue