glsl: Implement Images
This commit is contained in:
		| @@ -91,11 +91,42 @@ std::string_view SamplerType(TextureType type, bool is_depth) { | |||||||
|     case TextureType::Buffer: |     case TextureType::Buffer: | ||||||
|         return "samplerBuffer"; |         return "samplerBuffer"; | ||||||
|     default: |     default: | ||||||
|         fmt::print("Texture type: {}", type); |  | ||||||
|         throw NotImplementedException("Texture type: {}", type); |         throw NotImplementedException("Texture type: {}", type); | ||||||
|     } |     } | ||||||
| } | } | ||||||
|  |  | ||||||
|  | std::string_view ImageType(TextureType type) { | ||||||
|  |     switch (type) { | ||||||
|  |     case TextureType::Color2D: | ||||||
|  |         return "uimage2D"; | ||||||
|  |     default: | ||||||
|  |         throw NotImplementedException("Image type: {}", type); | ||||||
|  |     } | ||||||
|  | } | ||||||
|  |  | ||||||
|  | std::string_view ImageFormatString(ImageFormat format) { | ||||||
|  |     switch (format) { | ||||||
|  |     case ImageFormat::Typeless: | ||||||
|  |         return ""; | ||||||
|  |     case ImageFormat::R8_UINT: | ||||||
|  |         return ",r8ui"; | ||||||
|  |     case ImageFormat::R8_SINT: | ||||||
|  |         return ",r8i"; | ||||||
|  |     case ImageFormat::R16_UINT: | ||||||
|  |         return ",r16ui"; | ||||||
|  |     case ImageFormat::R16_SINT: | ||||||
|  |         return ",r16i"; | ||||||
|  |     case ImageFormat::R32_UINT: | ||||||
|  |         return ",r32ui"; | ||||||
|  |     case ImageFormat::R32G32_UINT: | ||||||
|  |         return ",rg32ui"; | ||||||
|  |     case ImageFormat::R32G32B32A32_UINT: | ||||||
|  |         return ",rgba32ui"; | ||||||
|  |     default: | ||||||
|  |         throw NotImplementedException("Image format: {}", format); | ||||||
|  |     } | ||||||
|  | } | ||||||
|  |  | ||||||
| std::string_view GetTessMode(TessPrimitive primitive) { | std::string_view GetTessMode(TessPrimitive primitive) { | ||||||
|     switch (primitive) { |     switch (primitive) { | ||||||
|     case TessPrimitive::Triangles: |     case TessPrimitive::Triangles: | ||||||
| @@ -250,6 +281,7 @@ void EmitContext::SetupExtensions(std::string&) { | |||||||
|     // TODO: track this usage |     // TODO: track this usage | ||||||
|     header += "#extension GL_ARB_sparse_texture2 : enable\n"; |     header += "#extension GL_ARB_sparse_texture2 : enable\n"; | ||||||
|     header += "#extension GL_EXT_texture_shadow_lod : enable\n"; |     header += "#extension GL_EXT_texture_shadow_lod : enable\n"; | ||||||
|  |     header += "#extension GL_EXT_shader_image_load_formatted : enable\n"; | ||||||
|     if (info.uses_int64) { |     if (info.uses_int64) { | ||||||
|         header += "#extension GL_ARB_gpu_shader_int64 : enable\n"; |         header += "#extension GL_ARB_gpu_shader_int64 : enable\n"; | ||||||
|     } |     } | ||||||
| @@ -396,15 +428,25 @@ void EmitContext::DefineHelperFunctions() { | |||||||
| void EmitContext::SetupImages(Bindings& bindings) { | void EmitContext::SetupImages(Bindings& bindings) { | ||||||
|     image_buffer_bindings.reserve(info.image_buffer_descriptors.size()); |     image_buffer_bindings.reserve(info.image_buffer_descriptors.size()); | ||||||
|     for (const auto& desc : info.image_buffer_descriptors) { |     for (const auto& desc : info.image_buffer_descriptors) { | ||||||
|         throw NotImplementedException("image_buffer_descriptors"); |         const auto indices{bindings.image + desc.count}; | ||||||
|  |         for (u32 index = bindings.image; index < indices; ++index) { | ||||||
|  |             header += fmt::format("layout(binding={}) uniform uimageBuffer img{};", bindings.image, | ||||||
|  |                                   index); | ||||||
|  |         } | ||||||
|         image_buffer_bindings.push_back(bindings.image); |         image_buffer_bindings.push_back(bindings.image); | ||||||
|         bindings.image += desc.count; |         bindings.image += desc.count; | ||||||
|     } |     } | ||||||
|     image_bindings.reserve(info.image_descriptors.size()); |     image_bindings.reserve(info.image_descriptors.size()); | ||||||
|     for (const auto& desc : info.image_descriptors) { |     for (const auto& desc : info.image_descriptors) { | ||||||
|         throw NotImplementedException("image_bindings"); |  | ||||||
|  |  | ||||||
|         image_bindings.push_back(bindings.image); |         image_bindings.push_back(bindings.image); | ||||||
|  |         const auto format{ImageFormatString(desc.format)}; | ||||||
|  |         const auto image_type{ImageType(desc.type)}; | ||||||
|  |         const auto qualifier{desc.is_written ? "" : "readonly "}; | ||||||
|  |         const auto indices{bindings.image + desc.count}; | ||||||
|  |         for (u32 index = bindings.image; index < indices; ++index) { | ||||||
|  |             header += fmt::format("layout(binding={}{})uniform {}{} img{};", bindings.image, format, | ||||||
|  |                                   qualifier, image_type, index); | ||||||
|  |         } | ||||||
|         bindings.image += desc.count; |         bindings.image += desc.count; | ||||||
|     } |     } | ||||||
|     texture_buffer_bindings.reserve(info.texture_buffer_descriptors.size()); |     texture_buffer_bindings.reserve(info.texture_buffer_descriptors.size()); | ||||||
|   | |||||||
| @@ -14,15 +14,25 @@ namespace { | |||||||
| std::string Texture(EmitContext& ctx, const IR::TextureInstInfo& info, | std::string Texture(EmitContext& ctx, const IR::TextureInstInfo& info, | ||||||
|                     [[maybe_unused]] const IR::Value& index) { |                     [[maybe_unused]] const IR::Value& index) { | ||||||
|     if (info.type == TextureType::Buffer) { |     if (info.type == TextureType::Buffer) { | ||||||
|         throw NotImplementedException("TextureType::Buffer"); |         return fmt::format("tex{}", ctx.texture_buffer_bindings.at(info.descriptor_index)); | ||||||
|     } else { |     } else { | ||||||
|         return fmt::format("tex{}", ctx.texture_bindings.at(info.descriptor_index)); |         return fmt::format("tex{}", ctx.texture_bindings.at(info.descriptor_index)); | ||||||
|     } |     } | ||||||
| } | } | ||||||
|  |  | ||||||
|  | std::string Image(EmitContext& ctx, const IR::TextureInstInfo& info, | ||||||
|  |                   [[maybe_unused]] const IR::Value& index) { | ||||||
|  |     if (info.type == TextureType::Buffer) { | ||||||
|  |         return fmt::format("img{}", ctx.image_buffer_bindings.at(info.descriptor_index)); | ||||||
|  |     } else { | ||||||
|  |         return fmt::format("img{}", ctx.image_bindings.at(info.descriptor_index)); | ||||||
|  |     } | ||||||
|  | } | ||||||
|  |  | ||||||
| std::string CastToIntVec(std::string_view value, const IR::TextureInstInfo& info) { | std::string CastToIntVec(std::string_view value, const IR::TextureInstInfo& info) { | ||||||
|     switch (info.type) { |     switch (info.type) { | ||||||
|     case TextureType::Color1D: |     case TextureType::Color1D: | ||||||
|  |     case TextureType::Buffer: | ||||||
|         return fmt::format("int({})", value); |         return fmt::format("int({})", value); | ||||||
|     case TextureType::ColorArray1D: |     case TextureType::ColorArray1D: | ||||||
|     case TextureType::Color2D: |     case TextureType::Color2D: | ||||||
| @@ -41,6 +51,7 @@ std::string CastToIntVec(std::string_view value, const IR::TextureInstInfo& info | |||||||
| std::string TexelFetchCastToInt(std::string_view value, const IR::TextureInstInfo& info) { | std::string TexelFetchCastToInt(std::string_view value, const IR::TextureInstInfo& info) { | ||||||
|     switch (info.type) { |     switch (info.type) { | ||||||
|     case TextureType::Color1D: |     case TextureType::Color1D: | ||||||
|  |     case TextureType::Buffer: | ||||||
|         return fmt::format("int({})", value); |         return fmt::format("int({})", value); | ||||||
|     case TextureType::ColorArray1D: |     case TextureType::ColorArray1D: | ||||||
|     case TextureType::Color2D: |     case TextureType::Color2D: | ||||||
| @@ -349,8 +360,12 @@ void EmitImageFetch([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst | |||||||
|             ctx.Add("{}=texelFetchOffset({},{},int({}),{});", texel, texture, |             ctx.Add("{}=texelFetchOffset({},{},int({}),{});", texel, texture, | ||||||
|                     TexelFetchCastToInt(coords, info), lod, TexelFetchCastToInt(offset, info)); |                     TexelFetchCastToInt(coords, info), lod, TexelFetchCastToInt(offset, info)); | ||||||
|         } else { |         } else { | ||||||
|             ctx.Add("{}=texelFetch({},{},int({}));", texel, texture, |             if (info.type == TextureType::Buffer) { | ||||||
|                     TexelFetchCastToInt(coords, info), lod); |                 ctx.Add("{}=texelFetch({},int({}));", texel, texture, coords); | ||||||
|  |             } else { | ||||||
|  |                 ctx.Add("{}=texelFetch({},{},int({}));", texel, texture, | ||||||
|  |                         TexelFetchCastToInt(coords, info), lod); | ||||||
|  |             } | ||||||
|         } |         } | ||||||
|         return; |         return; | ||||||
|     } |     } | ||||||
| @@ -434,14 +449,22 @@ void EmitImageGradient([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::I | |||||||
| void EmitImageRead([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, | void EmitImageRead([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, | ||||||
|                    [[maybe_unused]] const IR::Value& index, |                    [[maybe_unused]] const IR::Value& index, | ||||||
|                    [[maybe_unused]] std::string_view coords) { |                    [[maybe_unused]] std::string_view coords) { | ||||||
|     NotImplemented(); |     const auto info{inst.Flags<IR::TextureInstInfo>()}; | ||||||
|  |     const auto sparse_inst{PrepareSparse(inst)}; | ||||||
|  |     if (sparse_inst) { | ||||||
|  |         throw NotImplementedException("EmitImageRead Sparse"); | ||||||
|  |     } | ||||||
|  |     const auto image{Image(ctx, info, index)}; | ||||||
|  |     ctx.AddU32x4("{}=uvec4(imageLoad({},{}));", inst, image, TexelFetchCastToInt(coords, info)); | ||||||
| } | } | ||||||
|  |  | ||||||
| void EmitImageWrite([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, | void EmitImageWrite([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, | ||||||
|                     [[maybe_unused]] const IR::Value& index, |                     [[maybe_unused]] const IR::Value& index, | ||||||
|                     [[maybe_unused]] std::string_view coords, |                     [[maybe_unused]] std::string_view coords, | ||||||
|                     [[maybe_unused]] std::string_view color) { |                     [[maybe_unused]] std::string_view color) { | ||||||
|     NotImplemented(); |     const auto info{inst.Flags<IR::TextureInstInfo>()}; | ||||||
|  |     const auto image{Image(ctx, info, index)}; | ||||||
|  |     ctx.Add("imageStore({},{},{});", image, TexelFetchCastToInt(coords, info), color); | ||||||
| } | } | ||||||
|  |  | ||||||
| void EmitBindlessImageSampleImplicitLod(EmitContext&) { | void EmitBindlessImageSampleImplicitLod(EmitContext&) { | ||||||
|   | |||||||
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