Rename parameters
This commit is contained in:
		| @@ -1209,7 +1209,7 @@ void EmitContext::DefineInputs(const IR::Program& program) { | ||||
|     if (loads.AnyComponent(IR::Attribute::FixedFncTexture0S)) { | ||||
|         const Id id{DefineInput(*this, F32[4], true)}; | ||||
|         Decorate(id, spv::Decoration::Location, static_cast<u32>(12)); | ||||
|         input_txt_coord = id; | ||||
|         input_fixed_fnc_texture = id; | ||||
|     } | ||||
|     if (loads[IR::Attribute::InstanceId]) { | ||||
|         if (profile.support_vertex_instance_id) { | ||||
| @@ -1332,7 +1332,7 @@ void EmitContext::DefineOutputs(const IR::Program& program) { | ||||
|     if (info.stores.AnyComponent(IR::Attribute::FixedFncTexture0S)) { | ||||
|         const Id id{DefineOutput(*this, F32[4], invocations)}; | ||||
|         Decorate(id, spv::Decoration::Location, static_cast<u32>(12)); | ||||
|         output_txt_coord = id; | ||||
|         output_fixed_fnc_texture = id; | ||||
|     } | ||||
|  | ||||
|     for (size_t index = 0; index < IR::NUM_GENERICS; ++index) { | ||||
|   | ||||
| @@ -269,13 +269,13 @@ public: | ||||
|  | ||||
|     Id input_position{}; | ||||
|     Id input_front_color{}; | ||||
|     Id input_txt_coord{}; | ||||
|     Id input_fixed_fnc_texture{}; | ||||
|     std::array<Id, 32> input_generics{}; | ||||
|  | ||||
|     Id output_point_size{}; | ||||
|     Id output_position{}; | ||||
|     Id output_front_color{}; | ||||
|     Id output_txt_coord; | ||||
|     Id output_fixed_fnc_texture; | ||||
|     std::array<std::array<GenericElementInfo, 4>, 32> output_generics{}; | ||||
|  | ||||
|     Id output_tess_level_outer{}; | ||||
|   | ||||
| @@ -75,10 +75,10 @@ std::optional<OutAttr> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) { | ||||
|         } | ||||
|     } | ||||
|     if (attr >= IR::Attribute::FixedFncTexture0S && attr <= IR::Attribute::FixedFncTexture9Q) { | ||||
|         const u32 index{IR::TxtCoordAttributeIndex(attr)}; | ||||
|         const u32 element{IR::TxtCoordAttributeElement(attr)}; | ||||
|         const u32 index{IR::FixedFncTextureAttributeIndex(attr)}; | ||||
|         const u32 element{IR::FixedFncTextureAttributeElement(attr)}; | ||||
|         const Id element_id{ctx.Const(element)}; | ||||
|         return OutputAccessChain(ctx, ctx.output_f32, ctx.output_txt_coord, element_id); | ||||
|         return OutputAccessChain(ctx, ctx.output_f32, ctx.output_fixed_fnc_texture, element_id); | ||||
|     } | ||||
|     switch (attr) { | ||||
|     case IR::Attribute::PointSize: | ||||
| @@ -322,8 +322,8 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) { | ||||
|         return type->needs_cast ? ctx.OpBitcast(ctx.F32[1], value) : value; | ||||
|     } | ||||
|     if (attr >= IR::Attribute::FixedFncTexture0S && attr <= IR::Attribute::FixedFncTexture9Q) { | ||||
|         const u32 index{IR::TxtCoordAttributeIndex(attr)}; | ||||
|         return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_txt_coord, | ||||
|         const u32 index{IR::FixedFncTextureAttributeIndex(attr)}; | ||||
|         return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_fixed_fnc_texture, | ||||
|                                                   ctx.Const(element))); | ||||
|     } | ||||
|     switch (attr) { | ||||
|   | ||||
| @@ -9,11 +9,21 @@ | ||||
|  | ||||
| namespace Shader::IR { | ||||
|  | ||||
| u32 TxtCoordAttributeIndex(Attribute attribute) { | ||||
| bool IsFixedFncTexture(Attribute attribute) { | ||||
|     return attribute >= Attribute::FixedFncTexture0S && attribute <= Attribute::FixedFncTexture9Q; | ||||
| } | ||||
|  | ||||
| u32 FixedFncTextureAttributeIndex(Attribute attribute) { | ||||
|     if (!IsFixedFncTexture(attribute)) { | ||||
|         throw InvalidArgument("Attribute is not fixedfnctexture {}", attribute); | ||||
|     } | ||||
|     return (static_cast<u32>(attribute) - static_cast<u32>(Attribute::FixedFncTexture0S)) / 4u; | ||||
| } | ||||
|  | ||||
| u32 TxtCoordAttributeElement(Attribute attribute) { | ||||
| u32 FixedFncTextureAttributeElement(Attribute attribute) { | ||||
|     if (!IsFixedFncTexture(attribute)) { | ||||
|         throw InvalidArgument("Attribute is not fixedfnctexture {}", attribute); | ||||
|     } | ||||
|     return static_cast<u32>(attribute) % 4; | ||||
| } | ||||
|  | ||||
|   | ||||
| @@ -222,12 +222,12 @@ enum class Attribute : u64 { | ||||
|     FrontFace = 255, | ||||
| }; | ||||
|  | ||||
| constexpr size_t NUM_TXT_COORD = 10; | ||||
| constexpr size_t NUM_FIXEDFNCTEXTURE = 10; | ||||
| constexpr size_t NUM_GENERICS = 32; | ||||
|  | ||||
| [[nodiscard]] u32 TxtCoordAttributeIndex(Attribute attribute); | ||||
| [[nodiscard]] u32 FixedFncTextureAttributeIndex(Attribute attribute); | ||||
|  | ||||
| [[nodiscard]] u32 TxtCoordAttributeElement(Attribute attribute); | ||||
| [[nodiscard]] u32 FixedFncTextureAttributeElement(Attribute attribute); | ||||
|  | ||||
| [[nodiscard]] bool IsGeneric(Attribute attribute) noexcept; | ||||
|  | ||||
|   | ||||
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