service: hid: Delete old impl and restructure service
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@ -6,9 +6,7 @@
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#include "common/settings.h"
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#include "common/settings_enums.h"
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#include "core/frontend/applets/controller.h"
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#include "core/hid/emulated_controller.h"
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#include "core/hid/hid_core.h"
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#include "core/hid/hid_types.h"
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namespace Core::Frontend {
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@ -24,54 +22,54 @@ void DefaultControllerApplet::ReconfigureControllers(ReconfigureCallback callbac
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const ControllerParameters& parameters) const {
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LOG_INFO(Service_HID, "called, deducing the best configuration based on the given parameters!");
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const std::size_t min_supported_players =
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parameters.enable_single_mode ? 1 : parameters.min_players;
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//const std::size_t min_supported_players =
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// parameters.enable_single_mode ? 1 : parameters.min_players;
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// Disconnect Handheld first.
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auto* handheld = hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld);
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handheld->Disconnect();
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//// Disconnect Handheld first.
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//auto* handheld = hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld);
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//handheld->Disconnect();
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// Deduce the best configuration based on the input parameters.
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for (std::size_t index = 0; index < hid_core.available_controllers - 2; ++index) {
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auto* controller = hid_core.GetEmulatedControllerByIndex(index);
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//// Deduce the best configuration based on the input parameters.
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//for (std::size_t index = 0; index < hid_core.available_controllers - 2; ++index) {
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// auto* controller = hid_core.GetEmulatedControllerByIndex(index);
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// First, disconnect all controllers regardless of the value of keep_controllers_connected.
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// This makes it easy to connect the desired controllers.
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controller->Disconnect();
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// // First, disconnect all controllers regardless of the value of keep_controllers_connected.
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// // This makes it easy to connect the desired controllers.
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// controller->Disconnect();
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// Only connect the minimum number of required players.
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if (index >= min_supported_players) {
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continue;
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}
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// // Only connect the minimum number of required players.
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// if (index >= min_supported_players) {
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// continue;
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// }
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// Connect controllers based on the following priority list from highest to lowest priority:
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// Pro Controller -> Dual Joycons -> Left Joycon/Right Joycon -> Handheld
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if (parameters.allow_pro_controller) {
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controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController);
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controller->Connect(true);
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} else if (parameters.allow_dual_joycons) {
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controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::JoyconDual);
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controller->Connect(true);
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} else if (parameters.allow_left_joycon && parameters.allow_right_joycon) {
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// Assign left joycons to even player indices and right joycons to odd player indices.
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// We do this since Captain Toad Treasure Tracker expects a left joycon for Player 1 and
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// a right Joycon for Player 2 in 2 Player Assist mode.
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if (index % 2 == 0) {
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controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::JoyconLeft);
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controller->Connect(true);
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} else {
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controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::JoyconRight);
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controller->Connect(true);
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}
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} else if (index == 0 && parameters.enable_single_mode && parameters.allow_handheld &&
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!Settings::IsDockedMode()) {
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// We should *never* reach here under any normal circumstances.
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controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld);
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controller->Connect(true);
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} else {
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ASSERT_MSG(false, "Unable to add a new controller based on the given parameters!");
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}
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}
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// // Connect controllers based on the following priority list from highest to lowest priority:
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// // Pro Controller -> Dual Joycons -> Left Joycon/Right Joycon -> Handheld
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// if (parameters.allow_pro_controller) {
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// controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController);
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// controller->Connect(true);
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// } else if (parameters.allow_dual_joycons) {
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// controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::JoyconDual);
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// controller->Connect(true);
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// } else if (parameters.allow_left_joycon && parameters.allow_right_joycon) {
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// // Assign left joycons to even player indices and right joycons to odd player indices.
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// // We do this since Captain Toad Treasure Tracker expects a left joycon for Player 1 and
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// // a right Joycon for Player 2 in 2 Player Assist mode.
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// if (index % 2 == 0) {
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// controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::JoyconLeft);
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// controller->Connect(true);
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// } else {
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// controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::JoyconRight);
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// controller->Connect(true);
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// }
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// } else if (index == 0 && parameters.enable_single_mode && parameters.allow_handheld &&
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// !Settings::values.use_docked_mode.GetValue()) {
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// // We should *never* reach here under any normal circumstances.
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// controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld);
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// controller->Connect(true);
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// } else {
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// ASSERT_MSG(false, "Unable to add a new controller based on the given parameters!");
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// }
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//}
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callback(true);
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}
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