glsl: Conditionally add EXT_texture_shadow_lod
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		| @@ -302,9 +302,11 @@ EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile | ||||
|         break; | ||||
|     case Stage::Compute: | ||||
|         stage_name = "cs"; | ||||
|         const u32 local_x{std::max(program.workgroup_size[0], 1u)}; | ||||
|         const u32 local_y{std::max(program.workgroup_size[1], 1u)}; | ||||
|         const u32 local_z{std::max(program.workgroup_size[2], 1u)}; | ||||
|         header += fmt::format("layout(local_size_x={},local_size_y={},local_size_z={}) in;", | ||||
|                               program.workgroup_size[0], program.workgroup_size[1], | ||||
|                               program.workgroup_size[2]); | ||||
|                               local_x, local_y, local_z); | ||||
|         break; | ||||
|     } | ||||
|     SetupOutPerVertex(*this, header); | ||||
| @@ -346,7 +348,7 @@ EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile | ||||
| } | ||||
|  | ||||
| void EmitContext::SetupExtensions() { | ||||
|     if (profile.support_gl_texture_shadow_lod) { | ||||
|     if (info.uses_shadow_lod && profile.support_gl_texture_shadow_lod) { | ||||
|         header += "#extension GL_EXT_texture_shadow_lod : enable\n"; | ||||
|     } | ||||
|     if (info.uses_int64) { | ||||
|   | ||||
| @@ -636,7 +636,6 @@ void VisitUsages(Info& info, IR::Inst& inst) { | ||||
|     case IR::Opcode::ImageGatherDref: | ||||
|     case IR::Opcode::ImageFetch: | ||||
|     case IR::Opcode::ImageQueryDimensions: | ||||
|     case IR::Opcode::ImageQueryLod: | ||||
|     case IR::Opcode::ImageGradient: { | ||||
|         const TextureType type{inst.Flags<IR::TextureInstInfo>().type}; | ||||
|         info.uses_sampled_1d |= type == TextureType::Color1D || type == TextureType::ColorArray1D; | ||||
| @@ -644,6 +643,15 @@ void VisitUsages(Info& info, IR::Inst& inst) { | ||||
|             inst.GetAssociatedPseudoOperation(IR::Opcode::GetSparseFromOp) != nullptr; | ||||
|         break; | ||||
|     } | ||||
|     case IR::Opcode::ImageQueryLod: { | ||||
|         const auto flags{inst.Flags<IR::TextureInstInfo>()}; | ||||
|         const TextureType type{flags.type}; | ||||
|         info.uses_sampled_1d |= type == TextureType::Color1D || type == TextureType::ColorArray1D; | ||||
|         info.uses_shadow_lod |= flags.is_depth != 0; | ||||
|         info.uses_sparse_residency |= | ||||
|             inst.GetAssociatedPseudoOperation(IR::Opcode::GetSparseFromOp) != nullptr; | ||||
|         break; | ||||
|     } | ||||
|     case IR::Opcode::ImageRead: { | ||||
|         const auto flags{inst.Flags<IR::TextureInstInfo>()}; | ||||
|         info.uses_typeless_image_reads |= flags.image_format == ImageFormat::Typeless; | ||||
|   | ||||
| @@ -196,6 +196,7 @@ struct Info { | ||||
|     bool uses_int64_bit_atomics{}; | ||||
|     bool uses_global_memory{}; | ||||
|     bool uses_atomic_image_u32{}; | ||||
|     bool uses_shadow_lod{}; | ||||
|  | ||||
|     IR::Type used_constant_buffer_types{}; | ||||
|     IR::Type used_storage_buffer_types{}; | ||||
|   | ||||
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