renderer_vulkan: Rename VKDevice to Device
The "VK" prefix predates the "Vulkan" namespace. It was carried around the codebase for consistency. "VKDevice" currently is a bad alias with "VkDevice" (only an upcase character of difference) that can cause confusion. Rename all instances of it.
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@@ -32,7 +32,7 @@ void DescriptorAllocator::Allocate(std::size_t begin, std::size_t end) {
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descriptors_allocations.push_back(descriptor_pool.AllocateDescriptors(layout, end - begin));
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}
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VKDescriptorPool::VKDescriptorPool(const VKDevice& device_, VKScheduler& scheduler)
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VKDescriptorPool::VKDescriptorPool(const Device& device_, VKScheduler& scheduler)
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: device{device_}, master_semaphore{scheduler.GetMasterSemaphore()}, active_pool{
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AllocateNewPool()} {}
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