android: Always update FPS counter
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		| @@ -414,12 +414,12 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { | ||||
|             val FRAMETIME = 2 | ||||
|             val SPEED = 3 | ||||
|             perfStatsUpdater = { | ||||
|                 if (emulationViewModel.emulationStarted.value == true) { | ||||
|                 if (emulationViewModel.emulationStarted.value) { | ||||
|                     val perfStats = NativeLibrary.getPerfStats() | ||||
|                     if (perfStats[FPS] > 0 && _binding != null) { | ||||
|                     if (_binding != null) { | ||||
|                         binding.showFpsText.text = String.format("FPS: %.1f", perfStats[FPS]) | ||||
|                     } | ||||
|                     perfStatsUpdateHandler.postDelayed(perfStatsUpdater!!, 100) | ||||
|                     perfStatsUpdateHandler.postDelayed(perfStatsUpdater!!, 800) | ||||
|                 } | ||||
|             } | ||||
|             perfStatsUpdateHandler.post(perfStatsUpdater!!) | ||||
|   | ||||
| @@ -199,8 +199,8 @@ bool EmulationSession::IsPaused() const { | ||||
|     return m_is_running && m_is_paused; | ||||
| } | ||||
|  | ||||
| const Core::PerfStatsResults& EmulationSession::PerfStats() const { | ||||
|     std::scoped_lock m_perf_stats_lock(m_perf_stats_mutex); | ||||
| const Core::PerfStatsResults& EmulationSession::PerfStats() { | ||||
|     m_perf_stats = m_system.GetAndResetPerfStats(); | ||||
|     return m_perf_stats; | ||||
| } | ||||
|  | ||||
| @@ -381,11 +381,6 @@ void EmulationSession::RunEmulation() { | ||||
|                 break; | ||||
|             } | ||||
|         } | ||||
|         { | ||||
|             // Refresh performance stats. | ||||
|             std::scoped_lock m_perf_stats_lock(m_perf_stats_mutex); | ||||
|             m_perf_stats = m_system.GetAndResetPerfStats(); | ||||
|         } | ||||
|     } | ||||
| } | ||||
|  | ||||
|   | ||||
| @@ -41,7 +41,7 @@ public: | ||||
|     void RunEmulation(); | ||||
|     void ShutdownEmulation(); | ||||
|  | ||||
|     const Core::PerfStatsResults& PerfStats() const; | ||||
|     const Core::PerfStatsResults& PerfStats(); | ||||
|     void ConfigureFilesystemProvider(const std::string& filepath); | ||||
|     void InitializeSystem(); | ||||
|     Core::SystemResultStatus InitializeEmulation(const std::string& filepath); | ||||
| @@ -80,6 +80,5 @@ private: | ||||
|  | ||||
|     // Synchronization | ||||
|     std::condition_variable_any m_cv; | ||||
|     mutable std::mutex m_perf_stats_mutex; | ||||
|     mutable std::mutex m_mutex; | ||||
| }; | ||||
|   | ||||
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