core: hid: Fix state of capture and home buttons
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		| @@ -551,6 +551,8 @@ void EmulatedController::EnableSystemButtons() { | ||||
| void EmulatedController::DisableSystemButtons() { | ||||
|     std::scoped_lock lock{mutex}; | ||||
|     system_buttons_enabled = false; | ||||
|     controller.home_button_state.raw = 0; | ||||
|     controller.capture_button_state.raw = 0; | ||||
| } | ||||
|  | ||||
| void EmulatedController::ResetSystemButtons() { | ||||
| @@ -734,6 +736,8 @@ void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback | ||||
|     if (is_configuring) { | ||||
|         controller.npad_button_state.raw = NpadButton::None; | ||||
|         controller.debug_pad_button_state.raw = 0; | ||||
|         controller.home_button_state.raw = 0; | ||||
|         controller.capture_button_state.raw = 0; | ||||
|         lock.unlock(); | ||||
|         TriggerOnChange(ControllerTriggerType::Button, false); | ||||
|         return; | ||||
|   | ||||
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