shader: Fix F2I
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@ -192,6 +192,9 @@ OPCODE(FPLog2, F32, F32,
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OPCODE(FPSaturate16, F16, F16, )
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OPCODE(FPSaturate32, F32, F32, )
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OPCODE(FPSaturate64, F64, F64, )
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OPCODE(FPClamp16, F16, F16, F16, F16, )
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OPCODE(FPClamp32, F32, F32, F32, F32, )
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OPCODE(FPClamp64, F64, F64, F64, F64, )
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OPCODE(FPRoundEven16, F16, F16, )
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OPCODE(FPRoundEven32, F32, F32, )
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OPCODE(FPRoundEven64, F64, F64, )
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