Virtual Filesystem (#597)
* Add VfsFile and VfsDirectory classes * Finish abstract Vfs classes * Implement RealVfsFile (computer fs backend) * Finish RealVfsFile and RealVfsDirectory * Finished OffsetVfsFile * More changes * Fix import paths * Major refactor * Remove double const * Use experimental/filesystem or filesystem depending on compiler * Port partition_filesystem * More changes * More Overhaul * FSP_SRV fixes * Fixes and testing * Try to get filesystem to compile * Filesystem on linux * Remove std::filesystem and document/test * Compile fixes * Missing include * Bug fixes * Fixes * Rename v_file and v_dir * clang-format fix * Rename NGLOG_* to LOG_* * Most review changes * Fix TODO * Guess 'main' to be Directory by filename
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include <string>
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#include <vector>
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#include "common/common_types.h"
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#include "core/file_sys/filesystem.h"
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#include "core/hle/result.h"
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#include "core/loader/loader.h"
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namespace FileSys {
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/// File system interface to the RomFS archive
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class RomFS_Factory final : public FileSystemFactory {
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public:
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explicit RomFS_Factory(Loader::AppLoader& app_loader);
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std::string GetName() const override {
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return "ArchiveFactory_RomFS";
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}
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ResultVal<std::unique_ptr<FileSystemBackend>> Open(const Path& path) override;
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ResultCode Format(const Path& path) override;
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ResultVal<ArchiveFormatInfo> GetFormatInfo(const Path& path) const override;
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private:
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std::shared_ptr<FileUtil::IOFile> romfs_file;
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u64 data_offset;
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u64 data_size;
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};
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} // namespace FileSys
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