glsl: Use textureGrad fallback when EXT_texture_shadow_lod is unsupported
This commit is contained in:
@ -86,6 +86,7 @@ struct Profile {
|
||||
bool support_gl_nv_gpu_shader_5{};
|
||||
bool support_gl_amd_gpu_shader_half_float{};
|
||||
bool support_gl_vertex_viewport_layer{};
|
||||
bool support_gl_texture_shadow_lod{};
|
||||
|
||||
bool warp_size_potentially_larger_than_guest{};
|
||||
|
||||
|
Reference in New Issue
Block a user