Merge pull request #3114 from FernandoS27/cond-var

Kernel: Correct behavior of Condition Variables to be more similar to real hardware.
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bunnei 2019-11-23 13:24:39 -05:00 committed by GitHub
commit 6a3fc5d2ff
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5 changed files with 74 additions and 22 deletions

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@ -64,8 +64,11 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] s64 cycles_
} else if (thread->GetStatus() == ThreadStatus::WaitMutex ||
thread->GetStatus() == ThreadStatus::WaitCondVar) {
thread->SetMutexWaitAddress(0);
thread->SetCondVarWaitAddress(0);
thread->SetWaitHandle(0);
if (thread->GetStatus() == ThreadStatus::WaitCondVar) {
thread->GetOwnerProcess()->RemoveConditionVariableThread(thread);
thread->SetCondVarWaitAddress(0);
}
auto* const lock_owner = thread->GetLockOwner();
// Threads waking up by timeout from WaitProcessWideKey do not perform priority inheritance

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@ -142,6 +142,48 @@ u64 Process::GetTotalPhysicalMemoryUsedWithoutSystemResource() const {
return GetTotalPhysicalMemoryUsed() - GetSystemResourceUsage();
}
void Process::InsertConditionVariableThread(SharedPtr<Thread> thread) {
VAddr cond_var_addr = thread->GetCondVarWaitAddress();
std::list<SharedPtr<Thread>>& thread_list = cond_var_threads[cond_var_addr];
auto it = thread_list.begin();
while (it != thread_list.end()) {
const SharedPtr<Thread> current_thread = *it;
if (current_thread->GetPriority() > thread->GetPriority()) {
thread_list.insert(it, thread);
return;
}
++it;
}
thread_list.push_back(thread);
}
void Process::RemoveConditionVariableThread(SharedPtr<Thread> thread) {
VAddr cond_var_addr = thread->GetCondVarWaitAddress();
std::list<SharedPtr<Thread>>& thread_list = cond_var_threads[cond_var_addr];
auto it = thread_list.begin();
while (it != thread_list.end()) {
const SharedPtr<Thread> current_thread = *it;
if (current_thread.get() == thread.get()) {
thread_list.erase(it);
return;
}
++it;
}
UNREACHABLE();
}
std::vector<SharedPtr<Thread>> Process::GetConditionVariableThreads(const VAddr cond_var_addr) {
std::vector<SharedPtr<Thread>> result{};
std::list<SharedPtr<Thread>>& thread_list = cond_var_threads[cond_var_addr];
auto it = thread_list.begin();
while (it != thread_list.end()) {
SharedPtr<Thread> current_thread = *it;
result.push_back(current_thread);
++it;
}
return result;
}
void Process::RegisterThread(const Thread* thread) {
thread_list.push_back(thread);
}

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@ -8,6 +8,7 @@
#include <cstddef>
#include <list>
#include <string>
#include <unordered_map>
#include <vector>
#include "common/common_types.h"
#include "core/hle/kernel/address_arbiter.h"
@ -232,6 +233,15 @@ public:
return thread_list;
}
/// Insert a thread into the condition variable wait container
void InsertConditionVariableThread(SharedPtr<Thread> thread);
/// Remove a thread from the condition variable wait container
void RemoveConditionVariableThread(SharedPtr<Thread> thread);
/// Obtain all condition variable threads waiting for some address
std::vector<SharedPtr<Thread>> GetConditionVariableThreads(VAddr cond_var_addr);
/// Registers a thread as being created under this process,
/// adding it to this process' thread list.
void RegisterThread(const Thread* thread);
@ -375,6 +385,9 @@ private:
/// List of threads that are running with this process as their owner.
std::list<const Thread*> thread_list;
/// List of threads waiting for a condition variable
std::unordered_map<VAddr, std::list<SharedPtr<Thread>>> cond_var_threads;
/// System context
Core::System& system;

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@ -1631,6 +1631,7 @@ static ResultCode WaitProcessWideKeyAtomic(Core::System& system, VAddr mutex_add
current_thread->SetWaitHandle(thread_handle);
current_thread->SetStatus(ThreadStatus::WaitCondVar);
current_thread->InvalidateWakeupCallback();
current_process->InsertConditionVariableThread(current_thread);
current_thread->WakeAfterDelay(nano_seconds);
@ -1649,38 +1650,23 @@ static ResultCode SignalProcessWideKey(Core::System& system, VAddr condition_var
ASSERT(condition_variable_addr == Common::AlignDown(condition_variable_addr, 4));
// Retrieve a list of all threads that are waiting for this condition variable.
std::vector<SharedPtr<Thread>> waiting_threads;
const auto& scheduler = system.GlobalScheduler();
const auto& thread_list = scheduler.GetThreadList();
auto* const current_process = system.Kernel().CurrentProcess();
std::vector<SharedPtr<Thread>> waiting_threads =
current_process->GetConditionVariableThreads(condition_variable_addr);
for (const auto& thread : thread_list) {
if (thread->GetCondVarWaitAddress() == condition_variable_addr) {
waiting_threads.push_back(thread);
}
}
// Sort them by priority, such that the highest priority ones come first.
std::sort(waiting_threads.begin(), waiting_threads.end(),
[](const SharedPtr<Thread>& lhs, const SharedPtr<Thread>& rhs) {
return lhs->GetPriority() < rhs->GetPriority();
});
// Only process up to 'target' threads, unless 'target' is -1, in which case process
// Only process up to 'target' threads, unless 'target' is less equal 0, in which case process
// them all.
std::size_t last = waiting_threads.size();
if (target != -1)
if (target > 0)
last = std::min(waiting_threads.size(), static_cast<std::size_t>(target));
// If there are no threads waiting on this condition variable, just exit
if (last == 0)
return RESULT_SUCCESS;
for (std::size_t index = 0; index < last; ++index) {
auto& thread = waiting_threads[index];
ASSERT(thread->GetCondVarWaitAddress() == condition_variable_addr);
// liberate Cond Var Thread.
current_process->RemoveConditionVariableThread(thread);
thread->SetCondVarWaitAddress(0);
const std::size_t current_core = system.CurrentCoreIndex();

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@ -309,8 +309,16 @@ void Thread::UpdatePriority() {
return;
}
if (GetStatus() == ThreadStatus::WaitCondVar) {
owner_process->RemoveConditionVariableThread(this);
}
SetCurrentPriority(new_priority);
if (GetStatus() == ThreadStatus::WaitCondVar) {
owner_process->InsertConditionVariableThread(this);
}
if (!lock_owner) {
return;
}