gl_rasterizer: Minor naming refactor on Pica register naming.
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		| @@ -715,26 +715,29 @@ struct Regs { | |||||||
|         union { |         union { | ||||||
|             BitField< 4, 4, u32> config; |             BitField< 4, 4, u32> config; | ||||||
|             BitField<27, 1, u32> clamp_highlights; |             BitField<27, 1, u32> clamp_highlights; | ||||||
|         } light_env; |         }; | ||||||
|  |  | ||||||
|         union { |         union { | ||||||
|             // Each bit specifies whether distance attenuation should be applied for the |             // Each bit specifies whether distance attenuation should be applied for the | ||||||
|             // corresponding light |             // corresponding light | ||||||
|  |  | ||||||
|             BitField<24, 1, u32> light_0; |             BitField<24, 1, u32> dist_atten_enable_light_0; | ||||||
|             BitField<25, 1, u32> light_1; |             BitField<25, 1, u32> dist_atten_enable_light_1; | ||||||
|             BitField<26, 1, u32> light_2; |             BitField<26, 1, u32> dist_atten_enable_light_2; | ||||||
|             BitField<27, 1, u32> light_3; |             BitField<27, 1, u32> dist_atten_enable_light_3; | ||||||
|             BitField<28, 1, u32> light_4; |             BitField<28, 1, u32> dist_atten_enable_light_4; | ||||||
|             BitField<29, 1, u32> light_5; |             BitField<29, 1, u32> dist_atten_enable_light_5; | ||||||
|             BitField<30, 1, u32> light_6; |             BitField<30, 1, u32> dist_atten_enable_light_6; | ||||||
|             BitField<31, 1, u32> light_7; |             BitField<31, 1, u32> dist_atten_enable_light_7; | ||||||
|  |         }; | ||||||
|  |  | ||||||
|             bool IsEnabled(unsigned index) const { |         bool IsDistAttenEnabled(unsigned index) const { | ||||||
|                 const unsigned enable[] = { light_0, light_1, light_2, light_3, light_4, light_5, light_6, light_7 }; |             const unsigned enable[] = { dist_atten_enable_light_0, dist_atten_enable_light_1, | ||||||
|                 return enable[index] == 0; |                                         dist_atten_enable_light_2, dist_atten_enable_light_3, | ||||||
|             } |                                         dist_atten_enable_light_4, dist_atten_enable_light_5, | ||||||
|         } dist_atten_enable; |                                         dist_atten_enable_light_6, dist_atten_enable_light_7 }; | ||||||
|  |             return enable[index] == 0; | ||||||
|  |         } | ||||||
|  |  | ||||||
|         union { |         union { | ||||||
|             BitField<0, 8, u32> index;      ///< Index at which to set data in the LUT |             BitField<0, 8, u32> index;      ///< Index at which to set data in the LUT | ||||||
|   | |||||||
| @@ -80,16 +80,16 @@ struct PicaShaderConfig { | |||||||
|             unsigned num = regs.lighting.light_enable.GetNum(light_index); |             unsigned num = regs.lighting.light_enable.GetNum(light_index); | ||||||
|             const auto& light = regs.lighting.light[num]; |             const auto& light = regs.lighting.light[num]; | ||||||
|             res.light_src[light_index].num = num; |             res.light_src[light_index].num = num; | ||||||
|             res.light_src[light_index].directional = light.w; |             res.light_src[light_index].directional = light.w != 0; | ||||||
|             res.light_src[light_index].two_sided_diffuse = light.two_sided_diffuse; |             res.light_src[light_index].two_sided_diffuse = light.two_sided_diffuse != 0; | ||||||
|             res.light_src[light_index].dist_atten_enabled = regs.lighting.dist_atten_enable.IsEnabled(num); |             res.light_src[light_index].dist_atten_enabled = regs.lighting.IsDistAttenEnabled(num); | ||||||
|             res.light_src[light_index].dist_atten_bias = Pica::float20::FromRawFloat20(light.dist_atten_bias).ToFloat32(); |             res.light_src[light_index].dist_atten_bias = Pica::float20::FromRawFloat20(light.dist_atten_bias).ToFloat32(); | ||||||
|             res.light_src[light_index].dist_atten_scale = Pica::float20::FromRawFloat20(light.dist_atten_scale).ToFloat32(); |             res.light_src[light_index].dist_atten_scale = Pica::float20::FromRawFloat20(light.dist_atten_scale).ToFloat32(); | ||||||
|         } |         } | ||||||
|  |  | ||||||
|         res.lighting_lut.d0_abs = (regs.lighting.abs_lut_input.d0 == 0); |         res.lighting_lut.d0_abs = regs.lighting.abs_lut_input.d0 == 0; | ||||||
|         res.lighting_lut.d0_type = (Pica::Regs::LightingLutInput)regs.lighting.lut_input.d0.Value(); |         res.lighting_lut.d0_type = (Pica::Regs::LightingLutInput)regs.lighting.lut_input.d0.Value(); | ||||||
|         res.clamp_highlights = regs.lighting.light_env.clamp_highlights; |         res.clamp_highlights = regs.lighting.clamp_highlights != 0; | ||||||
|  |  | ||||||
|         return res; |         return res; | ||||||
|     } |     } | ||||||
|   | |||||||
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