glasm: Fix clamps so the min value has priority on NAN on GLASM
This commit is contained in:
		@@ -9,11 +9,10 @@
 | 
			
		||||
#include "shader_recompiler/frontend/ir/value.h"
 | 
			
		||||
 | 
			
		||||
namespace Shader::Backend::GLASM {
 | 
			
		||||
 | 
			
		||||
namespace {
 | 
			
		||||
template <typename InputType>
 | 
			
		||||
static void Compare(EmitContext& ctx, IR::Inst& inst, InputType lhs, InputType rhs,
 | 
			
		||||
                    std::string_view op, std::string_view type, bool ordered,
 | 
			
		||||
                    bool inequality = false) {
 | 
			
		||||
void Compare(EmitContext& ctx, IR::Inst& inst, InputType lhs, InputType rhs, std::string_view op,
 | 
			
		||||
             std::string_view type, bool ordered, bool inequality = false) {
 | 
			
		||||
    const Register ret{ctx.reg_alloc.Define(inst)};
 | 
			
		||||
    ctx.Add("{}.{} RC.x,{},{};", op, type, lhs, rhs);
 | 
			
		||||
    if (ordered && inequality) {
 | 
			
		||||
@@ -35,6 +34,16 @@ static void Compare(EmitContext& ctx, IR::Inst& inst, InputType lhs, InputType r
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
template <typename InputType>
 | 
			
		||||
void Clamp(EmitContext& ctx, Register ret, InputType value, InputType min_value,
 | 
			
		||||
           InputType max_value) {
 | 
			
		||||
    // Call MAX first to properly clamp nan to min_value instead
 | 
			
		||||
    ctx.Add("MAX.F {}.x,{},{};"
 | 
			
		||||
            "MIN.F {}.x,{},{};",
 | 
			
		||||
            ret, min_value, value, ret, ret, max_value);
 | 
			
		||||
}
 | 
			
		||||
} // Anonymous namespace
 | 
			
		||||
 | 
			
		||||
void EmitFPAbs16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
 | 
			
		||||
                 [[maybe_unused]] Register value) {
 | 
			
		||||
    throw NotImplementedException("GLASM instruction");
 | 
			
		||||
@@ -171,18 +180,12 @@ void EmitFPClamp16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] Register
 | 
			
		||||
 | 
			
		||||
void EmitFPClamp32(EmitContext& ctx, IR::Inst& inst, ScalarF32 value, ScalarF32 min_value,
 | 
			
		||||
                   ScalarF32 max_value) {
 | 
			
		||||
    const Register ret{ctx.reg_alloc.Define(inst)};
 | 
			
		||||
    ctx.Add("MIN.F {}.x,{},{};"
 | 
			
		||||
            "MAX.F {}.x,{},{};",
 | 
			
		||||
            ret, max_value, value, ret, ret, min_value);
 | 
			
		||||
    Clamp(ctx, ctx.reg_alloc.Define(inst), value, min_value, max_value);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void EmitFPClamp64(EmitContext& ctx, IR::Inst& inst, ScalarF64 value, ScalarF64 min_value,
 | 
			
		||||
                   ScalarF64 max_value) {
 | 
			
		||||
    const Register ret{ctx.reg_alloc.LongDefine(inst)};
 | 
			
		||||
    ctx.Add("MIN.F64 {}.x,{},{};"
 | 
			
		||||
            "MAX.F64 {}.x,{},{};",
 | 
			
		||||
            ret, max_value, value, ret, ret, min_value);
 | 
			
		||||
    Clamp(ctx, ctx.reg_alloc.LongDefine(inst), value, min_value, max_value);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void EmitFPRoundEven16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] Register value) {
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user