shader: Fix conditional execution of exit instructions
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		| @@ -322,12 +322,13 @@ CFG::AnalysisState CFG::AnalyzeInst(Block* block, FunctionId function_id, Locati | ||||
|         return AnalysisState::Continue; | ||||
|     } | ||||
|     const IR::Condition cond{static_cast<IR::Pred>(pred.index), pred.negated}; | ||||
|     AnalyzeCondInst(block, function_id, pc, EndClass::Branch, cond); | ||||
|     AnalyzeCondInst(block, function_id, pc, EndClass::Branch, cond, true); | ||||
|     return AnalysisState::Branch; | ||||
| } | ||||
|  | ||||
| void CFG::AnalyzeCondInst(Block* block, FunctionId function_id, Location pc, | ||||
|                           EndClass insn_end_class, IR::Condition cond) { | ||||
|                           EndClass insn_end_class, IR::Condition cond, | ||||
|                           bool visit_conditional_inst) { | ||||
|     if (block->begin != pc) { | ||||
|         // If the block doesn't start in the conditional instruction | ||||
|         // mark it as a label to visit it later | ||||
| @@ -354,7 +355,7 @@ void CFG::AnalyzeCondInst(Block* block, FunctionId function_id, Location pc, | ||||
|     // Impersonate the visited block with a virtual block | ||||
|     *block = std::move(virtual_block); | ||||
|     // Set the end properties of the conditional instruction | ||||
|     conditional_block->end = pc + 1; | ||||
|     conditional_block->end = visit_conditional_inst ? (pc + 1) : pc; | ||||
|     conditional_block->end_class = insn_end_class; | ||||
|     // Add a label to the instruction after the conditional instruction | ||||
|     Block* const endif_block{AddLabel(conditional_block, block->stack, pc + 1, function_id)}; | ||||
| @@ -423,7 +424,7 @@ CFG::AnalysisState CFG::AnalyzeEXIT(Block* block, FunctionId function_id, Locati | ||||
|             throw NotImplementedException("Conditional EXIT with PEXIT token"); | ||||
|         } | ||||
|         const IR::Condition cond{flow_test, static_cast<IR::Pred>(pred.index), pred.negated}; | ||||
|         AnalyzeCondInst(block, function_id, pc, EndClass::Exit, cond); | ||||
|         AnalyzeCondInst(block, function_id, pc, EndClass::Exit, cond, false); | ||||
|         return AnalysisState::Branch; | ||||
|     } | ||||
|     if (const std::optional<Location> exit_pc{block->stack.Peek(Token::PEXIT)}) { | ||||
|   | ||||
| @@ -128,7 +128,7 @@ private: | ||||
|     AnalysisState AnalyzeInst(Block* block, FunctionId function_id, Location pc); | ||||
|  | ||||
|     void AnalyzeCondInst(Block* block, FunctionId function_id, Location pc, EndClass insn_end_class, | ||||
|                          IR::Condition cond); | ||||
|                          IR::Condition cond, bool visit_conditional_inst); | ||||
|  | ||||
|     /// Return true when the branch instruction is confirmed to be a branch | ||||
|     bool AnalyzeBranch(Block* block, FunctionId function_id, Location pc, Instruction inst, | ||||
|   | ||||
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