shader: Add logging
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@ -48,7 +48,7 @@ void TranslatorVisitor::VOTE(u64 insn) {
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}
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void TranslatorVisitor::VOTE_vtg(u64) {
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// LOG_WARNING(ShaderDecompiler, "VOTE.VTG: Stubbed!");
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LOG_WARNING(Shader, "(STUBBED) called");
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}
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} // namespace Shader::Maxwell
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