vk_device: Add entry to catch device losses

VK_NV_device_diagnostic_checkpoints allows us to push data to a Vulkan
queue and then query it even after a device loss. This allows us to push
the current pipeline object and see what was the call that killed the
device.
This commit is contained in:
ReinUsesLisp
2019-12-19 02:09:05 -03:00
parent f4a25f854c
commit 54747d60bc
3 changed files with 40 additions and 1 deletions

View File

@@ -72,9 +72,18 @@ VKFence::VKFence(const VKDevice& device, UniqueFence handle)
VKFence::~VKFence() = default;
void VKFence::Wait() {
static constexpr u64 timeout = std::numeric_limits<u64>::max();
const auto dev = device.GetLogical();
const auto& dld = device.GetDispatchLoader();
dev.waitForFences({*handle}, true, std::numeric_limits<u64>::max(), dld);
switch (const auto result = dev.waitForFences(1, &*handle, true, timeout, dld)) {
case vk::Result::eSuccess:
return;
case vk::Result::eErrorDeviceLost:
device.ReportLoss();
[[fallthrough]];
default:
vk::throwResultException(result, "vk::waitForFences");
}
}
void VKFence::Release() {