diff --git a/src/core/hle/service/mii/mii_types.h b/src/core/hle/service/mii/mii_types.h
index 8fc827b5a..95476f745 100644
--- a/src/core/hle/service/mii/mii_types.h
+++ b/src/core/hle/service/mii/mii_types.h
@@ -13,20 +13,517 @@
 
 namespace Service::Mii {
 
-enum class Age : u32 {
+constexpr u8 MaxHeight = 127;
+constexpr u8 MaxBuild = 127;
+constexpr u8 MaxType = 1;
+constexpr u8 MaxRegionMove = 3;
+constexpr u8 MaxEyeScale = 7;
+constexpr u8 MaxEyeAspect = 6;
+constexpr u8 MaxEyeRotate = 7;
+constexpr u8 MaxEyeX = 12;
+constexpr u8 MaxEyeY = 18;
+constexpr u8 MaxEyebrowScale = 8;
+constexpr u8 MaxEyebrowAspect = 6;
+constexpr u8 MaxEyebrowRotate = 11;
+constexpr u8 MaxEyebrowX = 12;
+constexpr u8 MaxEyebrowY = 18;
+constexpr u8 MaxNoseScale = 8;
+constexpr u8 MaxNoseY = 18;
+constexpr u8 MaxMouthScale = 8;
+constexpr u8 MaxMoutAspect = 6;
+constexpr u8 MaxMouthY = 18;
+constexpr u8 MaxMustacheScale = 8;
+constexpr u8 MasMustacheY = 16;
+constexpr u8 MaxGlassScale = 7;
+constexpr u8 MaxGlassY = 20;
+constexpr u8 MaxMoleScale = 8;
+constexpr u8 MaxMoleX = 16;
+constexpr u8 MaxMoleY = 30;
+constexpr u8 MaxVer3CommonColor = 7;
+constexpr u8 MaxVer3GlassType = 8;
+
+enum class Age : u8 {
     Young,
     Normal,
     Old,
-    All,
+    All, // Default
+
+    Max = All,
 };
 
-enum class BeardType : u32 {
+enum class Gender : u8 {
+    Male,
+    Female,
+    All, // Default
+
+    Max = Female,
+};
+
+enum class Race : u8 {
+    Black,
+    White,
+    Asian,
+    All, // Default
+
+    Max = All,
+};
+
+enum class HairType : u8 {
+    NormalLong, // Default
+    NormalShort,
+    NormalMedium,
+    NormalExtraLong,
+    NormalLongBottom,
+    NormalTwoPeaks,
+    PartingLong,
+    FrontLock,
+    PartingShort,
+    PartingExtraLongCurved,
+    PartingExtraLong,
+    PartingMiddleLong,
+    PartingSquared,
+    PartingLongBottom,
+    PeaksTop,
+    PeaksSquared,
+    PartingPeaks,
+    PeaksLongBottom,
+    Peaks,
+    PeaksRounded,
+    PeaksSide,
+    PeaksMedium,
+    PeaksLong,
+    PeaksRoundedLong,
+    PartingFrontPeaks,
+    PartingLongFront,
+    PartingLongRounded,
+    PartingFrontPeaksLong,
+    PartingExtraLongRounded,
+    LongRounded,
+    NormalUnknown1,
+    NormalUnknown2,
+    NormalUnknown3,
+    NormalUnknown4,
+    NormalUnknown5,
+    NormalUnknown6,
+    DreadLocks,
+    PlatedMats,
+    Caps,
+    Afro,
+    PlatedMatsLong,
+    Beanie,
+    Short,
+    ShortTopLongSide,
+    ShortUnknown1,
+    ShortUnknown2,
+    MilitaryParting,
+    Military,
+    ShortUnknown3,
+    ShortUnknown4,
+    ShortUnknown5,
+    ShortUnknown6,
+    NoneTop,
     None,
-    Beard1,
-    Beard2,
-    Beard3,
-    Beard4,
-    Beard5,
+    LongUnknown1,
+    LongUnknown2,
+    LongUnknown3,
+    LongUnknown4,
+    LongUnknown5,
+    LongUnknown6,
+    LongUnknown7,
+    LongUnknown8,
+    LongUnknown9,
+    LongUnknown10,
+    LongUnknown11,
+    LongUnknown12,
+    LongUnknown13,
+    LongUnknown14,
+    LongUnknown15,
+    LongUnknown16,
+    LongUnknown17,
+    LongUnknown18,
+    LongUnknown19,
+    LongUnknown20,
+    LongUnknown21,
+    LongUnknown22,
+    LongUnknown23,
+    LongUnknown24,
+    LongUnknown25,
+    LongUnknown26,
+    LongUnknown27,
+    LongUnknown28,
+    LongUnknown29,
+    LongUnknown30,
+    LongUnknown31,
+    LongUnknown32,
+    LongUnknown33,
+    LongUnknown34,
+    LongUnknown35,
+    LongUnknown36,
+    LongUnknown37,
+    LongUnknown38,
+    LongUnknown39,
+    LongUnknown40,
+    LongUnknown41,
+    LongUnknown42,
+    LongUnknown43,
+    LongUnknown44,
+    LongUnknown45,
+    LongUnknown46,
+    LongUnknown47,
+    LongUnknown48,
+    LongUnknown49,
+    LongUnknown50,
+    LongUnknown51,
+    LongUnknown52,
+    LongUnknown53,
+    LongUnknown54,
+    LongUnknown55,
+    LongUnknown56,
+    LongUnknown57,
+    LongUnknown58,
+    LongUnknown59,
+    LongUnknown60,
+    LongUnknown61,
+    LongUnknown62,
+    LongUnknown63,
+    LongUnknown64,
+    LongUnknown65,
+    LongUnknown66,
+    TwoMediumFrontStrandsOneLongBackPonyTail,
+    TwoFrontStrandsLongBackPonyTail,
+    PartingFrontTwoLongBackPonyTails,
+    TwoFrontStrandsOneLongBackPonyTail,
+    LongBackPonyTail,
+    LongFrontTwoLongBackPonyTails,
+    StrandsTwoShortSidedPonyTails,
+    TwoMediumSidedPonyTails,
+    ShortFrontTwoBackPonyTails,
+    TwoShortSidedPonyTails,
+    TwoLongSidedPonyTails,
+    LongFrontTwoBackPonyTails,
+
+    Max = LongFrontTwoBackPonyTails,
+};
+
+enum class MoleType : u8 {
+    None, // Default
+    OneDot,
+
+    Max = OneDot,
+};
+
+enum class HairFlip : u8 {
+    Left, // Default
+    Right,
+
+    Max = Right,
+};
+
+enum class CommonColor : u8 {
+    // For simplicity common colors aren't listed
+    Max = 99,
+    Count = 100,
+};
+
+enum class FavoriteColor : u8 {
+    Red, // Default
+    Orange,
+    Yellow,
+    LimeGreen,
+    Green,
+    Blue,
+    LightBlue,
+    Pink,
+    Purple,
+    Brown,
+    White,
+    Black,
+
+    Max = Black,
+};
+
+enum class EyeType : u8 {
+    Normal, // Default
+    NormalLash,
+    WhiteLash,
+    WhiteNoBottom,
+    OvalAngledWhite,
+    AngryWhite,
+    DotLashType1,
+    Line,
+    DotLine,
+    OvalWhite,
+    RoundedWhite,
+    NormalShadow,
+    CircleWhite,
+    Circle,
+    CircleWhiteStroke,
+    NormalOvalNoBottom,
+    NormalOvalLarge,
+    NormalRoundedNoBottom,
+    SmallLash,
+    Small,
+    TwoSmall,
+    NormalLongLash,
+    WhiteTwoLashes,
+    WhiteThreeLashes,
+    DotAngry,
+    DotAngled,
+    Oval,
+    SmallWhite,
+    WhiteAngledNoBottom,
+    WhiteAngledNoLeft,
+    SmallWhiteTwoLashes,
+    LeafWhiteLash,
+    WhiteLargeNoBottom,
+    Dot,
+    DotLashType2,
+    DotThreeLashes,
+    WhiteOvalTop,
+    WhiteOvalBottom,
+    WhiteOvalBottomFlat,
+    WhiteOvalTwoLashes,
+    WhiteOvalThreeLashes,
+    WhiteOvalNoBottomTwoLashes,
+    DotWhite,
+    WhiteOvalTopFlat,
+    WhiteThinLeaf,
+    StarThreeLashes,
+    LineTwoLashes,
+    CrowsFeet,
+    WhiteNoBottomFlat,
+    WhiteNoBottomRounded,
+    WhiteSmallBottomLine,
+    WhiteNoBottomLash,
+    WhiteNoPartialBottomLash,
+    WhiteOvalBottomLine,
+    WhiteNoBottomLashTopLine,
+    WhiteNoPartialBottomTwoLashes,
+    NormalTopLine,
+    WhiteOvalLash,
+    RoundTired,
+    WhiteLarge,
+
+    Max = WhiteLarge,
+};
+
+enum class MouthType : u8 {
+    Neutral, // Default
+    NeutralLips,
+    Smile,
+    SmileStroke,
+    SmileTeeth,
+    LipsSmall,
+    LipsLarge,
+    Wave,
+    WaveAngrySmall,
+    NeutralStrokeLarge,
+    TeethSurprised,
+    LipsExtraLarge,
+    LipsUp,
+    NeutralDown,
+    Surprised,
+    TeethMiddle,
+    NeutralStroke,
+    LipsExtraSmall,
+    Malicious,
+    LipsDual,
+    NeutralComma,
+    NeutralUp,
+    TeethLarge,
+    WaveAngry,
+    LipsSexy,
+    SmileInverted,
+    LipsSexyOutline,
+    SmileRounded,
+    LipsTeeth,
+    NeutralOpen,
+    TeethRounded,
+    WaveAngrySmallInverted,
+    NeutralCommaInverted,
+    TeethFull,
+    SmileDownLine,
+    Kiss,
+
+    Max = Kiss,
+};
+
+enum class FontRegion : u8 {
+    Standard, // Default
+    China,
+    Korea,
+    Taiwan,
+
+    Max = Taiwan,
+};
+
+enum class FacelineType : u8 {
+    Sharp, // Default
+    Rounded,
+    SharpRounded,
+    SharpRoundedSmall,
+    Large,
+    LargeRounded,
+    SharpSmall,
+    Flat,
+    Bump,
+    Angular,
+    FlatRounded,
+    AngularSmall,
+
+    Max = AngularSmall,
+};
+
+enum class FacelineColor : u8 {
+    Beige, // Default
+    WarmBeige,
+    Natural,
+    Honey,
+    Chestnut,
+    Porcelain,
+    Ivory,
+    WarmIvory,
+    Almond,
+    Espresso,
+
+    Max = Espresso,
+    Count = Max + 1,
+};
+
+enum class FacelineWrinkle : u8 {
+    None, // Default
+    TearTroughs,
+    FacialPain,
+    Cheeks,
+    Folds,
+    UnderTheEyes,
+    SplitChin,
+    Chin,
+    BrowDroop,
+    MouthFrown,
+    CrowsFeet,
+    FoldsCrowsFrown,
+
+    Max = FoldsCrowsFrown,
+};
+
+enum class FacelineMake : u8 {
+    None, // Default
+    CheekPorcelain,
+    CheekNatural,
+    EyeShadowBlue,
+    CheekBlushPorcelain,
+    CheekBlushNatural,
+    CheekPorcelainEyeShadowBlue,
+    CheekPorcelainEyeShadowNatural,
+    CheekBlushPorcelainEyeShadowEspresso,
+    Freckles,
+    LionsManeBeard,
+    StubbleBeard,
+
+    Max = StubbleBeard,
+};
+
+enum class EyebrowType : u8 {
+    FlatAngledLarge, // Default
+    LowArchRoundedThin,
+    SoftAngledLarge,
+    MediumArchRoundedThin,
+    RoundedMedium,
+    LowArchMedium,
+    RoundedThin,
+    UpThin,
+    MediumArchRoundedMedium,
+    RoundedLarge,
+    UpLarge,
+    FlatAngledLargeInverted,
+    MediumArchFlat,
+    AngledThin,
+    HorizontalLarge,
+    HighArchFlat,
+    Flat,
+    MediumArchLarge,
+    LowArchThin,
+    RoundedThinInverted,
+    HighArchLarge,
+    Hairy,
+    Dotted,
+    None,
+
+    Max = None,
+};
+
+enum class NoseType : u8 {
+    Normal, // Default
+    Rounded,
+    Dot,
+    Arrow,
+    Roman,
+    Triangle,
+    Button,
+    RoundedInverted,
+    Potato,
+    Grecian,
+    Snub,
+    Aquiline,
+    ArrowLeft,
+    RoundedLarge,
+    Hooked,
+    Fat,
+    Droopy,
+    ArrowLarge,
+
+    Max = ArrowLarge,
+};
+
+enum class BeardType : u8 {
+    None,
+    Goatee,
+    GoateeLong,
+    LionsManeLong,
+    LionsMane,
+    Full,
+
+    Min = Goatee,
+    Max = Full,
+};
+
+enum class MustacheType : u8 {
+    None,
+    Walrus,
+    Pencil,
+    Horseshoe,
+    Normal,
+    Toothbrush,
+
+    Min = Walrus,
+    Max = Toothbrush,
+};
+
+enum class GlassType : u8 {
+    None,
+    Oval,
+    Wayfarer,
+    Rectangle,
+    TopRimless,
+    Rounded,
+    Oversized,
+    CatEye,
+    Square,
+    BottomRimless,
+    SemiOpaqueRounded,
+    SemiOpaqueCatEye,
+    SemiOpaqueOval,
+    SemiOpaqueRectangle,
+    SemiOpaqueAviator,
+    OpaqueRounded,
+    OpaqueCatEye,
+    OpaqueOval,
+    OpaqueRectangle,
+    OpaqueAviator,
+
+    Max = OpaqueAviator,
+    Count = Max + 1,
 };
 
 enum class BeardAndMustacheFlag : u32 {
@@ -36,42 +533,6 @@ enum class BeardAndMustacheFlag : u32 {
 };
 DECLARE_ENUM_FLAG_OPERATORS(BeardAndMustacheFlag);
 
-enum class FontRegion : u32 {
-    Standard,
-    China,
-    Korea,
-    Taiwan,
-};
-
-enum class Gender : u32 {
-    Male,
-    Female,
-    All,
-    Maximum = Female,
-};
-
-enum class HairFlip : u32 {
-    Left,
-    Right,
-    Maximum = Right,
-};
-
-enum class MustacheType : u32 {
-    None,
-    Mustache1,
-    Mustache2,
-    Mustache3,
-    Mustache4,
-    Mustache5,
-};
-
-enum class Race : u32 {
-    Black,
-    White,
-    Asian,
-    All,
-};
-
 enum class Source : u32 {
     Database = 0,
     Default = 1,
@@ -173,7 +634,7 @@ struct DefaultMii {
     u32 face_makeup{};
     u32 hair_type{};
     u32 hair_color{};
-    HairFlip hair_flip{};
+    u32 hair_flip{};
     u32 eye_type{};
     u32 eye_color{};
     u32 eye_scale{};
@@ -196,8 +657,8 @@ struct DefaultMii {
     u32 mouth_scale{};
     u32 mouth_aspect{};
     u32 mouth_y{};
-    MustacheType mustache_type{};
-    BeardType beard_type{};
+    u32 mustache_type{};
+    u32 beard_type{};
     u32 beard_color{};
     u32 mustache_scale{};
     u32 mustache_y{};
@@ -211,10 +672,10 @@ struct DefaultMii {
     u32 mole_y{};
     u32 height{};
     u32 weight{};
-    Gender gender{};
+    u32 gender{};
     u32 favorite_color{};
     u32 region_move{};
-    FontRegion font_region{};
+    u32 font_region{};
     u32 type{};
     Nickname nickname;
 };
diff --git a/src/core/hle/service/mii/types/char_info.cpp b/src/core/hle/service/mii/types/char_info.cpp
index cd7154c91..bb948c628 100644
--- a/src/core/hle/service/mii/types/char_info.cpp
+++ b/src/core/hle/service/mii/types/char_info.cpp
@@ -10,7 +10,7 @@ void CharInfo::SetFromStoreData(const StoreData& store_data) {
     name = store_data.GetNickname();
     null_terminator = '\0';
     create_id = store_data.GetCreateId();
-    font_region = static_cast<u8>(store_data.GetFontRegion());
+    font_region = store_data.GetFontRegion();
     favorite_color = store_data.GetFavoriteColor();
     gender = store_data.GetGender();
     height = store_data.GetHeight();
@@ -51,10 +51,10 @@ void CharInfo::SetFromStoreData(const StoreData& store_data) {
     mustache_type = store_data.GetMustacheType();
     mustache_scale = store_data.GetMustacheScale();
     mustache_y = store_data.GetMustacheY();
-    glasses_type = store_data.GetGlassType();
-    glasses_color = store_data.GetGlassColor();
-    glasses_scale = store_data.GetGlassScale();
-    glasses_y = store_data.GetGlassY();
+    glass_type = store_data.GetGlassType();
+    glass_color = store_data.GetGlassColor();
+    glass_scale = store_data.GetGlassScale();
+    glass_y = store_data.GetGlassY();
     mole_type = store_data.GetMoleType();
     mole_scale = store_data.GetMoleScale();
     mole_x = store_data.GetMoleX();
@@ -69,151 +69,151 @@ ValidationResult CharInfo::Verify() const {
     if (!name.IsValid()) {
         return ValidationResult::InvalidName;
     }
-    if (3 < font_region) {
+    if (font_region > FontRegion::Max) {
         return ValidationResult::InvalidFont;
     }
-    if (0xb < favorite_color) {
+    if (favorite_color > FavoriteColor::Max) {
         return ValidationResult::InvalidColor;
     }
-    if (1 < gender) {
+    if (gender > Gender::Max) {
         return ValidationResult::InvalidGender;
     }
-    if (height > 0x7f) {
+    if (height > MaxHeight) {
         return ValidationResult::InvalidHeight;
     }
-    if (build > 0x7f) {
+    if (build > MaxBuild) {
         return ValidationResult::InvalidBuild;
     }
-    if (1 < type) {
+    if (type > MaxType) {
         return ValidationResult::InvalidType;
     }
-    if (3 < region_move) {
+    if (region_move > MaxRegionMove) {
         return ValidationResult::InvalidRegionMove;
     }
-    if (0xb < faceline_type) {
+    if (faceline_type > FacelineType::Max) {
         return ValidationResult::InvalidFacelineType;
     }
-    if (9 < faceline_color) {
+    if (faceline_color > FacelineColor::Max) {
         return ValidationResult::InvalidFacelineColor;
     }
-    if (0xb < faceline_wrinkle) {
+    if (faceline_wrinkle > FacelineWrinkle::Max) {
         return ValidationResult::InvalidFacelineWrinkle;
     }
-    if (0xb < faceline_make) {
+    if (faceline_make > FacelineMake::Max) {
         return ValidationResult::InvalidFacelineMake;
     }
-    if (0x83 < hair_type) {
+    if (hair_type > HairType::Max) {
         return ValidationResult::InvalidHairType;
     }
-    if (99 < hair_color) {
+    if (hair_color > CommonColor::Max) {
         return ValidationResult::InvalidHairColor;
     }
-    if (1 < hair_flip) {
+    if (hair_flip > HairFlip::Max) {
         return ValidationResult::InvalidHairFlip;
     }
-    if (0x3b < eye_type) {
+    if (eye_type > EyeType::Max) {
         return ValidationResult::InvalidEyeType;
     }
-    if (99 < eye_color) {
+    if (eye_color > CommonColor::Max) {
         return ValidationResult::InvalidEyeColor;
     }
-    if (7 < eye_scale) {
+    if (eye_scale > MaxEyeScale) {
         return ValidationResult::InvalidEyeScale;
     }
-    if (6 < eye_aspect) {
+    if (eye_aspect > MaxEyeAspect) {
         return ValidationResult::InvalidEyeAspect;
     }
-    if (7 < eye_rotate) {
+    if (eye_rotate > MaxEyeX) {
         return ValidationResult::InvalidEyeRotate;
     }
-    if (0xc < eye_x) {
+    if (eye_x > MaxEyeX) {
         return ValidationResult::InvalidEyeX;
     }
-    if (0x12 < eye_y) {
+    if (eye_y > MaxEyeY) {
         return ValidationResult::InvalidEyeY;
     }
-    if (0x17 < eyebrow_type) {
+    if (eyebrow_type > EyebrowType::Max) {
         return ValidationResult::InvalidEyebrowType;
     }
-    if (99 < eyebrow_color) {
+    if (eyebrow_color > CommonColor::Max) {
         return ValidationResult::InvalidEyebrowColor;
     }
-    if (8 < eyebrow_scale) {
+    if (eyebrow_scale > MaxEyebrowScale) {
         return ValidationResult::InvalidEyebrowScale;
     }
-    if (6 < eyebrow_aspect) {
+    if (eyebrow_aspect > MaxEyebrowAspect) {
         return ValidationResult::InvalidEyebrowAspect;
     }
-    if (0xb < eyebrow_rotate) {
+    if (eyebrow_rotate > MaxEyebrowRotate) {
         return ValidationResult::InvalidEyebrowRotate;
     }
-    if (0xc < eyebrow_x) {
+    if (eyebrow_x > MaxEyebrowX) {
         return ValidationResult::InvalidEyebrowX;
     }
-    if (0xf < eyebrow_y - 3) {
+    if (eyebrow_y > MaxEyebrowY) {
         return ValidationResult::InvalidEyebrowY;
     }
-    if (0x11 < nose_type) {
+    if (nose_type > NoseType::Max) {
         return ValidationResult::InvalidNoseType;
     }
-    if (nose_scale >= 9) {
+    if (nose_scale > MaxNoseScale) {
         return ValidationResult::InvalidNoseScale;
     }
-    if (0x12 < nose_y) {
+    if (nose_y > MaxNoseY) {
         return ValidationResult::InvalidNoseY;
     }
-    if (0x23 < mouth_type) {
+    if (mouth_type > MouthType::Max) {
         return ValidationResult::InvalidMouthType;
     }
-    if (99 < mouth_color) {
+    if (mouth_color > CommonColor::Max) {
         return ValidationResult::InvalidMouthColor;
     }
-    if (8 < mouth_scale) {
+    if (mouth_scale > MaxMouthScale) {
         return ValidationResult::InvalidMouthScale;
     }
-    if (6 < mouth_aspect) {
+    if (mouth_aspect > MaxMoutAspect) {
         return ValidationResult::InvalidMouthAspect;
     }
-    if (0x12 < mouth_y) {
+    if (mouth_y > MaxMouthY) {
         return ValidationResult::InvalidMoleY;
     }
-    if (99 < beard_color) {
+    if (beard_color > CommonColor::Max) {
         return ValidationResult::InvalidBeardColor;
     }
-    if (5 < beard_type) {
+    if (beard_type > BeardType::Max) {
         return ValidationResult::InvalidBeardType;
     }
-    if (5 < mustache_type) {
+    if (mustache_type > MustacheType::Max) {
         return ValidationResult::InvalidMustacheType;
     }
-    if (8 < mustache_scale) {
+    if (mustache_scale > MaxMustacheScale) {
         return ValidationResult::InvalidMustacheScale;
     }
-    if (0x10 < mustache_y) {
+    if (mustache_y > MasMustacheY) {
         return ValidationResult::InvalidMustacheY;
     }
-    if (0x13 < glasses_type) {
+    if (glass_type > GlassType::Max) {
         return ValidationResult::InvalidGlassType;
     }
-    if (99 < glasses_color) {
+    if (glass_color > CommonColor::Max) {
         return ValidationResult::InvalidGlassColor;
     }
-    if (7 < glasses_scale) {
+    if (glass_scale > MaxGlassScale) {
         return ValidationResult::InvalidGlassScale;
     }
-    if (0x14 < glasses_y) {
+    if (glass_y > MaxGlassY) {
         return ValidationResult::InvalidGlassY;
     }
-    if (mole_type >= 2) {
+    if (mole_type > MoleType::Max) {
         return ValidationResult::InvalidMoleType;
     }
-    if (8 < mole_scale) {
+    if (mole_scale > MaxMoleScale) {
         return ValidationResult::InvalidMoleScale;
     }
-    if (mole_x >= 0x11) {
+    if (mole_x > MaxMoleX) {
         return ValidationResult::InvalidMoleX;
     }
-    if (0x1e < mole_y) {
+    if (mole_y > MaxMoleY) {
         return ValidationResult::InvalidMoleY;
     }
     return ValidationResult::NoErrors;
@@ -227,15 +227,15 @@ Nickname CharInfo::GetNickname() const {
     return name;
 }
 
-u8 CharInfo::GetFontRegion() const {
+FontRegion CharInfo::GetFontRegion() const {
     return font_region;
 }
 
-u8 CharInfo::GetFavoriteColor() const {
+FavoriteColor CharInfo::GetFavoriteColor() const {
     return favorite_color;
 }
 
-u8 CharInfo::GetGender() const {
+Gender CharInfo::GetGender() const {
     return gender;
 }
 
@@ -255,39 +255,39 @@ u8 CharInfo::GetRegionMove() const {
     return region_move;
 }
 
-u8 CharInfo::GetFacelineType() const {
+FacelineType CharInfo::GetFacelineType() const {
     return faceline_type;
 }
 
-u8 CharInfo::GetFacelineColor() const {
+FacelineColor CharInfo::GetFacelineColor() const {
     return faceline_color;
 }
 
-u8 CharInfo::GetFacelineWrinkle() const {
+FacelineWrinkle CharInfo::GetFacelineWrinkle() const {
     return faceline_wrinkle;
 }
 
-u8 CharInfo::GetFacelineMake() const {
+FacelineMake CharInfo::GetFacelineMake() const {
     return faceline_make;
 }
 
-u8 CharInfo::GetHairType() const {
+HairType CharInfo::GetHairType() const {
     return hair_type;
 }
 
-u8 CharInfo::GetHairColor() const {
+CommonColor CharInfo::GetHairColor() const {
     return hair_color;
 }
 
-u8 CharInfo::GetHairFlip() const {
+HairFlip CharInfo::GetHairFlip() const {
     return hair_flip;
 }
 
-u8 CharInfo::GetEyeType() const {
+EyeType CharInfo::GetEyeType() const {
     return eye_type;
 }
 
-u8 CharInfo::GetEyeColor() const {
+CommonColor CharInfo::GetEyeColor() const {
     return eye_color;
 }
 
@@ -311,11 +311,11 @@ u8 CharInfo::GetEyeY() const {
     return eye_y;
 }
 
-u8 CharInfo::GetEyebrowType() const {
+EyebrowType CharInfo::GetEyebrowType() const {
     return eyebrow_type;
 }
 
-u8 CharInfo::GetEyebrowColor() const {
+CommonColor CharInfo::GetEyebrowColor() const {
     return eyebrow_color;
 }
 
@@ -339,7 +339,7 @@ u8 CharInfo::GetEyebrowY() const {
     return eyebrow_y;
 }
 
-u8 CharInfo::GetNoseType() const {
+NoseType CharInfo::GetNoseType() const {
     return nose_type;
 }
 
@@ -351,11 +351,11 @@ u8 CharInfo::GetNoseY() const {
     return nose_y;
 }
 
-u8 CharInfo::GetMouthType() const {
+MouthType CharInfo::GetMouthType() const {
     return mouth_type;
 }
 
-u8 CharInfo::GetMouthColor() const {
+CommonColor CharInfo::GetMouthColor() const {
     return mouth_color;
 }
 
@@ -371,15 +371,15 @@ u8 CharInfo::GetMouthY() const {
     return mouth_y;
 }
 
-u8 CharInfo::GetBeardColor() const {
+CommonColor CharInfo::GetBeardColor() const {
     return beard_color;
 }
 
-u8 CharInfo::GetBeardType() const {
+BeardType CharInfo::GetBeardType() const {
     return beard_type;
 }
 
-u8 CharInfo::GetMustacheType() const {
+MustacheType CharInfo::GetMustacheType() const {
     return mustache_type;
 }
 
@@ -391,23 +391,23 @@ u8 CharInfo::GetMustacheY() const {
     return mustache_y;
 }
 
-u8 CharInfo::GetGlassType() const {
-    return glasses_type;
+GlassType CharInfo::GetGlassType() const {
+    return glass_type;
 }
 
-u8 CharInfo::GetGlassColor() const {
-    return glasses_color;
+CommonColor CharInfo::GetGlassColor() const {
+    return glass_color;
 }
 
 u8 CharInfo::GetGlassScale() const {
-    return glasses_scale;
+    return glass_scale;
 }
 
 u8 CharInfo::GetGlassY() const {
-    return glasses_y;
+    return glass_y;
 }
 
-u8 CharInfo::GetMoleType() const {
+MoleType CharInfo::GetMoleType() const {
     return mole_type;
 }
 
@@ -468,10 +468,10 @@ bool CharInfo::operator==(const CharInfo& info) {
     is_identical &= mustache_type == info.GetMustacheType();
     is_identical &= mustache_scale == info.GetMustacheScale();
     is_identical &= mustache_y == info.GetMustacheY();
-    is_identical &= glasses_type == info.GetGlassType();
-    is_identical &= glasses_color == info.GetGlassColor();
-    is_identical &= glasses_scale == info.GetGlassScale();
-    is_identical &= glasses_y == info.GetGlassY();
+    is_identical &= glass_type == info.GetGlassType();
+    is_identical &= glass_color == info.GetGlassColor();
+    is_identical &= glass_scale == info.GetGlassScale();
+    is_identical &= glass_y == info.GetGlassY();
     is_identical &= mole_type == info.GetMoleType();
     is_identical &= mole_scale == info.GetMoleScale();
     is_identical &= mole_x == info.GetMoleX();
diff --git a/src/core/hle/service/mii/types/char_info.h b/src/core/hle/service/mii/types/char_info.h
index 65a7707d3..d069b221f 100644
--- a/src/core/hle/service/mii/types/char_info.h
+++ b/src/core/hle/service/mii/types/char_info.h
@@ -17,52 +17,52 @@ public:
 
     Common::UUID GetCreateId() const;
     Nickname GetNickname() const;
-    u8 GetFontRegion() const;
-    u8 GetFavoriteColor() const;
-    u8 GetGender() const;
+    FontRegion GetFontRegion() const;
+    FavoriteColor GetFavoriteColor() const;
+    Gender GetGender() const;
     u8 GetHeight() const;
     u8 GetBuild() const;
     u8 GetType() const;
     u8 GetRegionMove() const;
-    u8 GetFacelineType() const;
-    u8 GetFacelineColor() const;
-    u8 GetFacelineWrinkle() const;
-    u8 GetFacelineMake() const;
-    u8 GetHairType() const;
-    u8 GetHairColor() const;
-    u8 GetHairFlip() const;
-    u8 GetEyeType() const;
-    u8 GetEyeColor() const;
+    FacelineType GetFacelineType() const;
+    FacelineColor GetFacelineColor() const;
+    FacelineWrinkle GetFacelineWrinkle() const;
+    FacelineMake GetFacelineMake() const;
+    HairType GetHairType() const;
+    CommonColor GetHairColor() const;
+    HairFlip GetHairFlip() const;
+    EyeType GetEyeType() const;
+    CommonColor GetEyeColor() const;
     u8 GetEyeScale() const;
     u8 GetEyeAspect() const;
     u8 GetEyeRotate() const;
     u8 GetEyeX() const;
     u8 GetEyeY() const;
-    u8 GetEyebrowType() const;
-    u8 GetEyebrowColor() const;
+    EyebrowType GetEyebrowType() const;
+    CommonColor GetEyebrowColor() const;
     u8 GetEyebrowScale() const;
     u8 GetEyebrowAspect() const;
     u8 GetEyebrowRotate() const;
     u8 GetEyebrowX() const;
     u8 GetEyebrowY() const;
-    u8 GetNoseType() const;
+    NoseType GetNoseType() const;
     u8 GetNoseScale() const;
     u8 GetNoseY() const;
-    u8 GetMouthType() const;
-    u8 GetMouthColor() const;
+    MouthType GetMouthType() const;
+    CommonColor GetMouthColor() const;
     u8 GetMouthScale() const;
     u8 GetMouthAspect() const;
     u8 GetMouthY() const;
-    u8 GetBeardColor() const;
-    u8 GetBeardType() const;
-    u8 GetMustacheType() const;
+    CommonColor GetBeardColor() const;
+    BeardType GetBeardType() const;
+    MustacheType GetMustacheType() const;
     u8 GetMustacheScale() const;
     u8 GetMustacheY() const;
-    u8 GetGlassType() const;
-    u8 GetGlassColor() const;
+    GlassType GetGlassType() const;
+    CommonColor GetGlassColor() const;
     u8 GetGlassScale() const;
     u8 GetGlassY() const;
-    u8 GetMoleType() const;
+    MoleType GetMoleType() const;
     u8 GetMoleScale() const;
     u8 GetMoleX() const;
     u8 GetMoleY() const;
@@ -73,52 +73,52 @@ private:
     Common::UUID create_id;
     Nickname name;
     u16 null_terminator;
-    u8 font_region;
-    u8 favorite_color;
-    u8 gender;
+    FontRegion font_region;
+    FavoriteColor favorite_color;
+    Gender gender;
     u8 height;
     u8 build;
     u8 type;
     u8 region_move;
-    u8 faceline_type;
-    u8 faceline_color;
-    u8 faceline_wrinkle;
-    u8 faceline_make;
-    u8 hair_type;
-    u8 hair_color;
-    u8 hair_flip;
-    u8 eye_type;
-    u8 eye_color;
+    FacelineType faceline_type;
+    FacelineColor faceline_color;
+    FacelineWrinkle faceline_wrinkle;
+    FacelineMake faceline_make;
+    HairType hair_type;
+    CommonColor hair_color;
+    HairFlip hair_flip;
+    EyeType eye_type;
+    CommonColor eye_color;
     u8 eye_scale;
     u8 eye_aspect;
     u8 eye_rotate;
     u8 eye_x;
     u8 eye_y;
-    u8 eyebrow_type;
-    u8 eyebrow_color;
+    EyebrowType eyebrow_type;
+    CommonColor eyebrow_color;
     u8 eyebrow_scale;
     u8 eyebrow_aspect;
     u8 eyebrow_rotate;
     u8 eyebrow_x;
     u8 eyebrow_y;
-    u8 nose_type;
+    NoseType nose_type;
     u8 nose_scale;
     u8 nose_y;
-    u8 mouth_type;
-    u8 mouth_color;
+    MouthType mouth_type;
+    CommonColor mouth_color;
     u8 mouth_scale;
     u8 mouth_aspect;
     u8 mouth_y;
-    u8 beard_color;
-    u8 beard_type;
-    u8 mustache_type;
+    CommonColor beard_color;
+    BeardType beard_type;
+    MustacheType mustache_type;
     u8 mustache_scale;
     u8 mustache_y;
-    u8 glasses_type;
-    u8 glasses_color;
-    u8 glasses_scale;
-    u8 glasses_y;
-    u8 mole_type;
+    GlassType glass_type;
+    CommonColor glass_color;
+    u8 glass_scale;
+    u8 glass_y;
+    MoleType mole_type;
     u8 mole_scale;
     u8 mole_x;
     u8 mole_y;
diff --git a/src/core/hle/service/mii/types/core_data.cpp b/src/core/hle/service/mii/types/core_data.cpp
index de82481b0..659288b51 100644
--- a/src/core/hle/service/mii/types/core_data.cpp
+++ b/src/core/hle/service/mii/types/core_data.cpp
@@ -1,6 +1,7 @@
 // SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
 // SPDX-License-Identifier: GPL-2.0-or-later
 
+#include "common/assert.h"
 #include "core/hle/service/mii/mii_util.h"
 #include "core/hle/service/mii/types/core_data.h"
 #include "core/hle/service/mii/types/raw_data.h"
@@ -14,17 +15,9 @@ void CoreData::SetDefault() {
 
 void CoreData::BuildRandom(Age age, Gender gender, Race race) {
     if (gender == Gender::All) {
-        gender = MiiUtil::GetRandomValue<Gender>(Gender::Maximum);
+        gender = MiiUtil::GetRandomValue(Gender::Max);
     }
 
-    data.gender.Assign(gender);
-    data.favorite_color.Assign(MiiUtil::GetRandomValue<u8>(11));
-    data.region_move.Assign(0);
-    data.font_region.Assign(FontRegion::Standard);
-    data.type.Assign(0);
-    data.height.Assign(64);
-    data.build.Assign(64);
-
     if (age == Age::All) {
         const auto random{MiiUtil::GetRandomValue<int>(10)};
         if (random >= 8) {
@@ -47,6 +40,14 @@ void CoreData::BuildRandom(Age age, Gender gender, Race race) {
         }
     }
 
+    SetGender(gender);
+    SetFavoriteColor(MiiUtil::GetRandomValue(FavoriteColor::Max));
+    SetRegionMove(0);
+    SetFontRegion(FontRegion::Standard);
+    SetType(0);
+    SetHeight(64);
+    SetBuild(64);
+
     u32 axis_y{};
     if (gender == Gender::Female && age == Age::Young) {
         axis_y = MiiUtil::GetRandomValue<u32>(3);
@@ -85,10 +86,10 @@ void CoreData::BuildRandom(Age age, Gender gender, Race race) {
 
     data.hair_type.Assign(
         hair_type_info.values[MiiUtil::GetRandomValue<std::size_t>(hair_type_info.values_count)]);
-    data.hair_color.Assign(RawData::GetHairColorFromVer3(
+    SetHairColor(RawData::GetHairColorFromVer3(
         hair_color_info
             .values[MiiUtil::GetRandomValue<std::size_t>(hair_color_info.values_count)]));
-    data.hair_flip.Assign(MiiUtil::GetRandomValue<HairFlip>(HairFlip::Maximum));
+    SetHairFlip(MiiUtil::GetRandomValue(HairFlip::Max));
 
     data.eye_type.Assign(
         eye_type_info.values[MiiUtil::GetRandomValue<std::size_t>(eye_type_info.values_count)]);
@@ -98,13 +99,13 @@ void CoreData::BuildRandom(Age age, Gender gender, Race race) {
     const auto eye_rotate_offset{32 - RawData::EyeRotateLookup[eye_rotate_1] + eye_rotate_2};
     const auto eye_rotate{32 - RawData::EyeRotateLookup[data.eye_type]};
 
-    data.eye_color.Assign(RawData::GetEyeColorFromVer3(
+    SetEyeColor(RawData::GetEyeColorFromVer3(
         eye_color_info.values[MiiUtil::GetRandomValue<std::size_t>(eye_color_info.values_count)]));
-    data.eye_scale.Assign(4);
-    data.eye_aspect.Assign(3);
-    data.eye_rotate.Assign(eye_rotate_offset - eye_rotate);
-    data.eye_x.Assign(2);
-    data.eye_y.Assign(axis_y + 12);
+    SetEyeScale(4);
+    SetEyeAspect(3);
+    SetEyeRotate(static_cast<u8>(eye_rotate_offset - eye_rotate));
+    SetEyeX(2);
+    SetEyeY(static_cast<u8>(axis_y + 12));
 
     data.eyebrow_type.Assign(
         eyebrow_type_info
@@ -116,57 +117,53 @@ void CoreData::BuildRandom(Age age, Gender gender, Race race) {
     const auto eyebrow_rotate{
         32 - RawData::EyebrowRotateLookup[static_cast<std::size_t>(data.eyebrow_type.Value())]};
 
-    data.eyebrow_color.Assign(data.hair_color);
-    data.eyebrow_scale.Assign(4);
-    data.eyebrow_aspect.Assign(3);
-    data.eyebrow_rotate.Assign(eyebrow_rotate_offset - eyebrow_rotate);
-    data.eyebrow_x.Assign(2);
-    data.eyebrow_y.Assign(axis_y + eyebrow_y);
-
-    const auto nose_scale{gender == Gender::Female ? 3 : 4};
+    SetEyebrowColor(GetHairColor());
+    SetEyebrowScale(4);
+    SetEyebrowAspect(3);
+    SetEyebrowRotate(static_cast<u8>(eyebrow_rotate_offset - eyebrow_rotate));
+    SetEyebrowX(2);
+    SetEyebrowY(static_cast<u8>(axis_y + eyebrow_y));
 
     data.nose_type.Assign(
         nose_type_info.values[MiiUtil::GetRandomValue<std::size_t>(nose_type_info.values_count)]);
-    data.nose_scale.Assign(nose_scale);
-    data.nose_y.Assign(axis_y + 9);
+    SetNoseScale(gender == Gender::Female ? 3 : 4);
+    SetNoseY(static_cast<u8>(axis_y + 9));
 
     const auto mouth_color{gender == Gender::Female ? MiiUtil::GetRandomValue<int>(4) : 0};
 
     data.mouth_type.Assign(
         mouth_type_info.values[MiiUtil::GetRandomValue<std::size_t>(mouth_type_info.values_count)]);
-    data.mouth_color.Assign(RawData::GetMouthColorFromVer3(mouth_color));
-    data.mouth_scale.Assign(4);
-    data.mouth_aspect.Assign(3);
-    data.mouth_y.Assign(axis_y + 13);
+    SetMouthColor(RawData::GetMouthColorFromVer3(mouth_color));
+    SetMouthScale(4);
+    SetMouthAspect(3);
+    SetMouthY(static_cast<u8>(axis_y + 13));
 
-    data.beard_color.Assign(data.hair_color);
-    data.mustache_scale.Assign(4);
+    SetBeardColor(GetHairColor());
+    SetMustacheScale(4);
 
     if (gender == Gender::Male && age != Age::Young && MiiUtil::GetRandomValue<int>(10) < 2) {
-        const auto mustache_and_beard_flag{
-            MiiUtil::GetRandomValue<BeardAndMustacheFlag>(BeardAndMustacheFlag::All)};
+        const auto mustache_and_beard_flag{MiiUtil::GetRandomValue(BeardAndMustacheFlag::All)};
 
         auto beard_type{BeardType::None};
         auto mustache_type{MustacheType::None};
 
         if ((mustache_and_beard_flag & BeardAndMustacheFlag::Beard) ==
             BeardAndMustacheFlag::Beard) {
-            beard_type = MiiUtil::GetRandomValue<BeardType>(BeardType::Beard1, BeardType::Beard5);
+            beard_type = MiiUtil::GetRandomValue(BeardType::Min, BeardType::Max);
         }
 
         if ((mustache_and_beard_flag & BeardAndMustacheFlag::Mustache) ==
             BeardAndMustacheFlag::Mustache) {
-            mustache_type = MiiUtil::GetRandomValue<MustacheType>(MustacheType::Mustache1,
-                                                                  MustacheType::Mustache5);
+            mustache_type = MiiUtil::GetRandomValue(MustacheType::Min, MustacheType::Max);
         }
 
-        data.mustache_type.Assign(mustache_type);
-        data.beard_type.Assign(beard_type);
-        data.mustache_y.Assign(10);
+        SetMustacheType(mustache_type);
+        SetBeardType(beard_type);
+        SetMustacheY(10);
     } else {
-        data.mustache_type.Assign(MustacheType::None);
-        data.beard_type.Assign(BeardType::None);
-        data.mustache_y.Assign(axis_y + 10);
+        SetMustacheType(MustacheType::None);
+        SetBeardType(BeardType::None);
+        SetMustacheY(static_cast<u8>(axis_y + 10));
     }
 
     const auto glasses_type_start{MiiUtil::GetRandomValue<std::size_t>(100)};
@@ -178,15 +175,14 @@ void CoreData::BuildRandom(Age age, Gender gender, Race race) {
         }
     }
 
-    data.glasses_type.Assign(glasses_type);
-    data.glasses_color.Assign(RawData::GetGlassColorFromVer3(0));
-    data.glasses_scale.Assign(4);
-    data.glasses_y.Assign(axis_y + 10);
+    SetGlassType(static_cast<GlassType>(glasses_type));
+    SetGlassColor(RawData::GetGlassColorFromVer3(0));
+    SetGlassScale(4);
 
-    data.mole_type.Assign(0);
-    data.mole_scale.Assign(4);
-    data.mole_x.Assign(2);
-    data.mole_y.Assign(20);
+    SetMoleType(MoleType::None);
+    SetMoleScale(4);
+    SetMoleX(2);
+    SetMoleY(20);
 }
 
 u32 CoreData::IsValid() const {
@@ -195,15 +191,15 @@ u32 CoreData::IsValid() const {
 }
 
 void CoreData::SetFontRegion(FontRegion value) {
-    data.font_region.Assign(value);
+    data.font_region.Assign(static_cast<u32>(value));
 }
 
-void CoreData::SetFavoriteColor(u8 value) {
-    data.favorite_color.Assign(value);
+void CoreData::SetFavoriteColor(FavoriteColor value) {
+    data.favorite_color.Assign(static_cast<u32>(value));
 }
 
 void CoreData::SetGender(Gender value) {
-    data.gender.Assign(value);
+    data.gender.Assign(static_cast<u32>(value));
 }
 
 void CoreData::SetHeight(u8 value) {
@@ -222,40 +218,40 @@ void CoreData::SetRegionMove(u8 value) {
     data.region_move.Assign(value);
 }
 
-void CoreData::SetFacelineType(u8 value) {
-    data.faceline_type.Assign(value);
+void CoreData::SetFacelineType(FacelineType value) {
+    data.faceline_type.Assign(static_cast<u32>(value));
 }
 
-void CoreData::SetFacelineColor(u8 value) {
-    data.faceline_color.Assign(value);
+void CoreData::SetFacelineColor(FacelineColor value) {
+    data.faceline_color.Assign(static_cast<u32>(value));
 }
 
-void CoreData::SetFacelineWrinkle(u8 value) {
-    data.faceline_wrinkle.Assign(value);
+void CoreData::SetFacelineWrinkle(FacelineWrinkle value) {
+    data.faceline_wrinkle.Assign(static_cast<u32>(value));
 }
 
-void CoreData::SetFacelineMake(u8 value) {
-    data.faceline_makeup.Assign(value);
+void CoreData::SetFacelineMake(FacelineMake value) {
+    data.faceline_makeup.Assign(static_cast<u32>(value));
 }
 
-void CoreData::SetHairType(u8 value) {
-    data.hair_type.Assign(value);
+void CoreData::SetHairType(HairType value) {
+    data.hair_type.Assign(static_cast<u32>(value));
 }
 
-void CoreData::SetHairColor(u8 value) {
-    data.hair_color.Assign(value);
+void CoreData::SetHairColor(CommonColor value) {
+    data.hair_color.Assign(static_cast<u32>(value));
 }
 
 void CoreData::SetHairFlip(HairFlip value) {
-    data.hair_flip.Assign(value);
+    data.hair_flip.Assign(static_cast<u32>(value));
 }
 
-void CoreData::SetEyeType(u8 value) {
-    data.eye_type.Assign(value);
+void CoreData::SetEyeType(EyeType value) {
+    data.eye_type.Assign(static_cast<u32>(value));
 }
 
-void CoreData::SetEyeColor(u8 value) {
-    data.eye_color.Assign(value);
+void CoreData::SetEyeColor(CommonColor value) {
+    data.eye_color.Assign(static_cast<u32>(value));
 }
 
 void CoreData::SetEyeScale(u8 value) {
@@ -278,12 +274,12 @@ void CoreData::SetEyeY(u8 value) {
     data.eye_y.Assign(value);
 }
 
-void CoreData::SetEyebrowType(u8 value) {
-    data.eyebrow_type.Assign(value);
+void CoreData::SetEyebrowType(EyebrowType value) {
+    data.eyebrow_type.Assign(static_cast<u32>(value));
 }
 
-void CoreData::SetEyebrowColor(u8 value) {
-    data.eyebrow_color.Assign(value);
+void CoreData::SetEyebrowColor(CommonColor value) {
+    data.eyebrow_color.Assign(static_cast<u32>(value));
 }
 
 void CoreData::SetEyebrowScale(u8 value) {
@@ -306,8 +302,8 @@ void CoreData::SetEyebrowY(u8 value) {
     data.eyebrow_y.Assign(value);
 }
 
-void CoreData::SetNoseType(u8 value) {
-    data.nose_type.Assign(value);
+void CoreData::SetNoseType(NoseType value) {
+    data.nose_type.Assign(static_cast<u32>(value));
 }
 
 void CoreData::SetNoseScale(u8 value) {
@@ -322,8 +318,8 @@ void CoreData::SetMouthType(u8 value) {
     data.mouth_type.Assign(value);
 }
 
-void CoreData::SetMouthColor(u8 value) {
-    data.mouth_color.Assign(value);
+void CoreData::SetMouthColor(CommonColor value) {
+    data.mouth_color.Assign(static_cast<u32>(value));
 }
 
 void CoreData::SetMouthScale(u8 value) {
@@ -338,16 +334,16 @@ void CoreData::SetMouthY(u8 value) {
     data.mouth_y.Assign(value);
 }
 
-void CoreData::SetBeardColor(u8 value) {
-    data.beard_color.Assign(value);
+void CoreData::SetBeardColor(CommonColor value) {
+    data.beard_color.Assign(static_cast<u32>(value));
 }
 
 void CoreData::SetBeardType(BeardType value) {
-    data.beard_type.Assign(value);
+    data.beard_type.Assign(static_cast<u32>(value));
 }
 
 void CoreData::SetMustacheType(MustacheType value) {
-    data.mustache_type.Assign(value);
+    data.mustache_type.Assign(static_cast<u32>(value));
 }
 
 void CoreData::SetMustacheScale(u8 value) {
@@ -358,12 +354,12 @@ void CoreData::SetMustacheY(u8 value) {
     data.mustache_y.Assign(value);
 }
 
-void CoreData::SetGlassType(u8 value) {
-    data.glasses_type.Assign(value);
+void CoreData::SetGlassType(GlassType value) {
+    data.glasses_type.Assign(static_cast<u32>(value));
 }
 
-void CoreData::SetGlassColor(u8 value) {
-    data.glasses_color.Assign(value);
+void CoreData::SetGlassColor(CommonColor value) {
+    data.glasses_color.Assign(static_cast<u32>(value));
 }
 
 void CoreData::SetGlassScale(u8 value) {
@@ -374,8 +370,8 @@ void CoreData::SetGlassY(u8 value) {
     data.glasses_y.Assign(value);
 }
 
-void CoreData::SetMoleType(u8 value) {
-    data.mole_type.Assign(value);
+void CoreData::SetMoleType(MoleType value) {
+    data.mole_type.Assign(static_cast<u32>(value));
 }
 
 void CoreData::SetMoleScale(u8 value) {
@@ -394,16 +390,16 @@ void CoreData::SetNickname(Nickname nickname) {
     name = nickname;
 }
 
-u8 CoreData::GetFontRegion() const {
-    return static_cast<u8>(data.font_region.Value());
+FontRegion CoreData::GetFontRegion() const {
+    return static_cast<FontRegion>(data.font_region.Value());
 }
 
-u8 CoreData::GetFavoriteColor() const {
-    return static_cast<u8>(data.favorite_color.Value());
+FavoriteColor CoreData::GetFavoriteColor() const {
+    return static_cast<FavoriteColor>(data.favorite_color.Value());
 }
 
-u8 CoreData::GetGender() const {
-    return static_cast<u8>(data.gender.Value());
+Gender CoreData::GetGender() const {
+    return static_cast<Gender>(data.gender.Value());
 }
 
 u8 CoreData::GetHeight() const {
@@ -422,40 +418,40 @@ u8 CoreData::GetRegionMove() const {
     return static_cast<u8>(data.region_move.Value());
 }
 
-u8 CoreData::GetFacelineType() const {
-    return static_cast<u8>(data.faceline_type.Value());
+FacelineType CoreData::GetFacelineType() const {
+    return static_cast<FacelineType>(data.faceline_type.Value());
 }
 
-u8 CoreData::GetFacelineColor() const {
-    return static_cast<u8>(data.faceline_color.Value());
+FacelineColor CoreData::GetFacelineColor() const {
+    return static_cast<FacelineColor>(data.faceline_color.Value());
 }
 
-u8 CoreData::GetFacelineWrinkle() const {
-    return static_cast<u8>(data.faceline_wrinkle.Value());
+FacelineWrinkle CoreData::GetFacelineWrinkle() const {
+    return static_cast<FacelineWrinkle>(data.faceline_wrinkle.Value());
 }
 
-u8 CoreData::GetFacelineMake() const {
-    return static_cast<u8>(data.faceline_makeup.Value());
+FacelineMake CoreData::GetFacelineMake() const {
+    return static_cast<FacelineMake>(data.faceline_makeup.Value());
 }
 
-u8 CoreData::GetHairType() const {
-    return static_cast<u8>(data.hair_type.Value());
+HairType CoreData::GetHairType() const {
+    return static_cast<HairType>(data.hair_type.Value());
 }
 
-u8 CoreData::GetHairColor() const {
-    return static_cast<u8>(data.hair_color.Value());
+CommonColor CoreData::GetHairColor() const {
+    return static_cast<CommonColor>(data.hair_color.Value());
 }
 
-u8 CoreData::GetHairFlip() const {
-    return static_cast<u8>(data.hair_flip.Value());
+HairFlip CoreData::GetHairFlip() const {
+    return static_cast<HairFlip>(data.hair_flip.Value());
 }
 
-u8 CoreData::GetEyeType() const {
-    return static_cast<u8>(data.eye_type.Value());
+EyeType CoreData::GetEyeType() const {
+    return static_cast<EyeType>(data.eye_type.Value());
 }
 
-u8 CoreData::GetEyeColor() const {
-    return static_cast<u8>(data.eye_color.Value());
+CommonColor CoreData::GetEyeColor() const {
+    return static_cast<CommonColor>(data.eye_color.Value());
 }
 
 u8 CoreData::GetEyeScale() const {
@@ -478,12 +474,12 @@ u8 CoreData::GetEyeY() const {
     return static_cast<u8>(data.eye_y.Value());
 }
 
-u8 CoreData::GetEyebrowType() const {
-    return static_cast<u8>(data.eyebrow_type.Value());
+EyebrowType CoreData::GetEyebrowType() const {
+    return static_cast<EyebrowType>(data.eyebrow_type.Value());
 }
 
-u8 CoreData::GetEyebrowColor() const {
-    return static_cast<u8>(data.eyebrow_color.Value());
+CommonColor CoreData::GetEyebrowColor() const {
+    return static_cast<CommonColor>(data.eyebrow_color.Value());
 }
 
 u8 CoreData::GetEyebrowScale() const {
@@ -506,8 +502,8 @@ u8 CoreData::GetEyebrowY() const {
     return static_cast<u8>(data.eyebrow_y.Value());
 }
 
-u8 CoreData::GetNoseType() const {
-    return static_cast<u8>(data.nose_type.Value());
+NoseType CoreData::GetNoseType() const {
+    return static_cast<NoseType>(data.nose_type.Value());
 }
 
 u8 CoreData::GetNoseScale() const {
@@ -518,12 +514,12 @@ u8 CoreData::GetNoseY() const {
     return static_cast<u8>(data.nose_y.Value());
 }
 
-u8 CoreData::GetMouthType() const {
-    return static_cast<u8>(data.mouth_type.Value());
+MouthType CoreData::GetMouthType() const {
+    return static_cast<MouthType>(data.mouth_type.Value());
 }
 
-u8 CoreData::GetMouthColor() const {
-    return static_cast<u8>(data.mouth_color.Value());
+CommonColor CoreData::GetMouthColor() const {
+    return static_cast<CommonColor>(data.mouth_color.Value());
 }
 
 u8 CoreData::GetMouthScale() const {
@@ -538,16 +534,16 @@ u8 CoreData::GetMouthY() const {
     return static_cast<u8>(data.mouth_y.Value());
 }
 
-u8 CoreData::GetBeardColor() const {
-    return static_cast<u8>(data.beard_color.Value());
+CommonColor CoreData::GetBeardColor() const {
+    return static_cast<CommonColor>(data.beard_color.Value());
 }
 
-u8 CoreData::GetBeardType() const {
-    return static_cast<u8>(data.beard_type.Value());
+BeardType CoreData::GetBeardType() const {
+    return static_cast<BeardType>(data.beard_type.Value());
 }
 
-u8 CoreData::GetMustacheType() const {
-    return static_cast<u8>(data.mustache_type.Value());
+MustacheType CoreData::GetMustacheType() const {
+    return static_cast<MustacheType>(data.mustache_type.Value());
 }
 
 u8 CoreData::GetMustacheScale() const {
@@ -558,12 +554,12 @@ u8 CoreData::GetMustacheY() const {
     return static_cast<u8>(data.mustache_y.Value());
 }
 
-u8 CoreData::GetGlassType() const {
-    return static_cast<u8>(data.glasses_type.Value());
+GlassType CoreData::GetGlassType() const {
+    return static_cast<GlassType>(data.glasses_type.Value());
 }
 
-u8 CoreData::GetGlassColor() const {
-    return static_cast<u8>(data.glasses_color.Value());
+CommonColor CoreData::GetGlassColor() const {
+    return static_cast<CommonColor>(data.glasses_color.Value());
 }
 
 u8 CoreData::GetGlassScale() const {
@@ -574,8 +570,8 @@ u8 CoreData::GetGlassY() const {
     return static_cast<u8>(data.glasses_y.Value());
 }
 
-u8 CoreData::GetMoleType() const {
-    return static_cast<u8>(data.mole_type.Value());
+MoleType CoreData::GetMoleType() const {
+    return static_cast<MoleType>(data.mole_type.Value());
 }
 
 u8 CoreData::GetMoleScale() const {
@@ -599,7 +595,7 @@ Nickname CoreData::GetDefaultNickname() const {
 }
 
 Nickname CoreData::GetInvalidNickname() const {
-    return {u'?', u'?', u' ', u'?'};
+    return {u'?', u'?', u'?'};
 }
 
 } // namespace Service::Mii
diff --git a/src/core/hle/service/mii/types/core_data.h b/src/core/hle/service/mii/types/core_data.h
index 411c123b3..cebcd2ee4 100644
--- a/src/core/hle/service/mii/types/core_data.h
+++ b/src/core/hle/service/mii/types/core_data.h
@@ -15,7 +15,7 @@ struct StoreDataBitFields {
         BitField<8, 7, u32> height;
         BitField<15, 1, u32> mole_type;
         BitField<16, 7, u32> build;
-        BitField<23, 1, HairFlip> hair_flip;
+        BitField<23, 1, u32> hair_flip;
         BitField<24, 7, u32> hair_color;
         BitField<31, 1, u32> type;
     };
@@ -24,7 +24,7 @@ struct StoreDataBitFields {
         u32 word_1{};
 
         BitField<0, 7, u32> eye_color;
-        BitField<7, 1, Gender> gender;
+        BitField<7, 1, u32> gender;
         BitField<8, 7, u32> eyebrow_color;
         BitField<16, 7, u32> mouth_color;
         BitField<24, 7, u32> beard_color;
@@ -37,7 +37,7 @@ struct StoreDataBitFields {
         BitField<8, 6, u32> eye_type;
         BitField<14, 2, u32> region_move;
         BitField<16, 6, u32> mouth_type;
-        BitField<22, 2, FontRegion> font_region;
+        BitField<22, 2, u32> font_region;
         BitField<24, 5, u32> eye_y;
         BitField<29, 3, u32> glasses_scale;
     };
@@ -46,9 +46,9 @@ struct StoreDataBitFields {
         u32 word_3{};
 
         BitField<0, 5, u32> eyebrow_type;
-        BitField<5, 3, MustacheType> mustache_type;
+        BitField<5, 3, u32> mustache_type;
         BitField<8, 5, u32> nose_type;
-        BitField<13, 3, BeardType> beard_type;
+        BitField<13, 3, u32> beard_type;
         BitField<16, 5, u32> nose_y;
         BitField<21, 3, u32> mouth_aspect;
         BitField<24, 5, u32> mouth_y;
@@ -104,102 +104,102 @@ public:
     u32 IsValid() const;
 
     void SetFontRegion(FontRegion value);
-    void SetFavoriteColor(u8 value);
+    void SetFavoriteColor(FavoriteColor value);
     void SetGender(Gender value);
     void SetHeight(u8 value);
     void SetBuild(u8 value);
     void SetType(u8 value);
     void SetRegionMove(u8 value);
-    void SetFacelineType(u8 value);
-    void SetFacelineColor(u8 value);
-    void SetFacelineWrinkle(u8 value);
-    void SetFacelineMake(u8 value);
-    void SetHairType(u8 value);
-    void SetHairColor(u8 value);
+    void SetFacelineType(FacelineType value);
+    void SetFacelineColor(FacelineColor value);
+    void SetFacelineWrinkle(FacelineWrinkle value);
+    void SetFacelineMake(FacelineMake value);
+    void SetHairType(HairType value);
+    void SetHairColor(CommonColor value);
     void SetHairFlip(HairFlip value);
-    void SetEyeType(u8 value);
-    void SetEyeColor(u8 value);
+    void SetEyeType(EyeType value);
+    void SetEyeColor(CommonColor value);
     void SetEyeScale(u8 value);
     void SetEyeAspect(u8 value);
     void SetEyeRotate(u8 value);
     void SetEyeX(u8 value);
     void SetEyeY(u8 value);
-    void SetEyebrowType(u8 value);
-    void SetEyebrowColor(u8 value);
+    void SetEyebrowType(EyebrowType value);
+    void SetEyebrowColor(CommonColor value);
     void SetEyebrowScale(u8 value);
     void SetEyebrowAspect(u8 value);
     void SetEyebrowRotate(u8 value);
     void SetEyebrowX(u8 value);
     void SetEyebrowY(u8 value);
-    void SetNoseType(u8 value);
+    void SetNoseType(NoseType value);
     void SetNoseScale(u8 value);
     void SetNoseY(u8 value);
     void SetMouthType(u8 value);
-    void SetMouthColor(u8 value);
+    void SetMouthColor(CommonColor value);
     void SetMouthScale(u8 value);
     void SetMouthAspect(u8 value);
     void SetMouthY(u8 value);
-    void SetBeardColor(u8 value);
+    void SetBeardColor(CommonColor value);
     void SetBeardType(BeardType value);
     void SetMustacheType(MustacheType value);
     void SetMustacheScale(u8 value);
     void SetMustacheY(u8 value);
-    void SetGlassType(u8 value);
-    void SetGlassColor(u8 value);
+    void SetGlassType(GlassType value);
+    void SetGlassColor(CommonColor value);
     void SetGlassScale(u8 value);
     void SetGlassY(u8 value);
-    void SetMoleType(u8 value);
+    void SetMoleType(MoleType value);
     void SetMoleScale(u8 value);
     void SetMoleX(u8 value);
     void SetMoleY(u8 value);
     void SetNickname(Nickname nickname);
 
-    u8 GetFontRegion() const;
-    u8 GetFavoriteColor() const;
-    u8 GetGender() const;
+    FontRegion GetFontRegion() const;
+    FavoriteColor GetFavoriteColor() const;
+    Gender GetGender() const;
     u8 GetHeight() const;
     u8 GetBuild() const;
     u8 GetType() const;
     u8 GetRegionMove() const;
-    u8 GetFacelineType() const;
-    u8 GetFacelineColor() const;
-    u8 GetFacelineWrinkle() const;
-    u8 GetFacelineMake() const;
-    u8 GetHairType() const;
-    u8 GetHairColor() const;
-    u8 GetHairFlip() const;
-    u8 GetEyeType() const;
-    u8 GetEyeColor() const;
+    FacelineType GetFacelineType() const;
+    FacelineColor GetFacelineColor() const;
+    FacelineWrinkle GetFacelineWrinkle() const;
+    FacelineMake GetFacelineMake() const;
+    HairType GetHairType() const;
+    CommonColor GetHairColor() const;
+    HairFlip GetHairFlip() const;
+    EyeType GetEyeType() const;
+    CommonColor GetEyeColor() const;
     u8 GetEyeScale() const;
     u8 GetEyeAspect() const;
     u8 GetEyeRotate() const;
     u8 GetEyeX() const;
     u8 GetEyeY() const;
-    u8 GetEyebrowType() const;
-    u8 GetEyebrowColor() const;
+    EyebrowType GetEyebrowType() const;
+    CommonColor GetEyebrowColor() const;
     u8 GetEyebrowScale() const;
     u8 GetEyebrowAspect() const;
     u8 GetEyebrowRotate() const;
     u8 GetEyebrowX() const;
     u8 GetEyebrowY() const;
-    u8 GetNoseType() const;
+    NoseType GetNoseType() const;
     u8 GetNoseScale() const;
     u8 GetNoseY() const;
-    u8 GetMouthType() const;
-    u8 GetMouthColor() const;
+    MouthType GetMouthType() const;
+    CommonColor GetMouthColor() const;
     u8 GetMouthScale() const;
     u8 GetMouthAspect() const;
     u8 GetMouthY() const;
-    u8 GetBeardColor() const;
-    u8 GetBeardType() const;
-    u8 GetMustacheType() const;
+    CommonColor GetBeardColor() const;
+    BeardType GetBeardType() const;
+    MustacheType GetMustacheType() const;
     u8 GetMustacheScale() const;
     u8 GetMustacheY() const;
-    u8 GetGlassType() const;
-    u8 GetGlassColor() const;
+    GlassType GetGlassType() const;
+    CommonColor GetGlassColor() const;
     u8 GetGlassScale() const;
     u8 GetGlassY() const;
-    u8 GetMoleType() const;
+    MoleType GetMoleType() const;
     u8 GetMoleScale() const;
     u8 GetMoleX() const;
     u8 GetMoleY() const;
@@ -207,6 +207,7 @@ public:
     Nickname GetDefaultNickname() const;
     Nickname GetInvalidNickname() const;
 
+private:
     StoreDataBitFields data{};
     Nickname name{};
 };
diff --git a/src/core/hle/service/mii/types/raw_data.cpp b/src/core/hle/service/mii/types/raw_data.cpp
index ed299521f..5143abcc8 100644
--- a/src/core/hle/service/mii/types/raw_data.cpp
+++ b/src/core/hle/service/mii/types/raw_data.cpp
@@ -5,11 +5,11 @@
 
 namespace Service::Mii::RawData {
 
-constexpr std::array<u8, 16> FromVer3FacelineColorTable{
+constexpr std::array<u8, static_cast<u8>(FacelineColor::Count)> FromVer3FacelineColorTable{
     0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x0, 0x1, 0x5, 0x5,
 };
 
-constexpr std::array<u8, 100> FromVer3HairColorTable{
+constexpr std::array<u8, static_cast<u8>(CommonColor::Count)> FromVer3HairColorTable{
     0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x0, 0x4, 0x3, 0x5, 0x4, 0x4, 0x6, 0x2, 0x0,
     0x6, 0x4, 0x3, 0x2, 0x2, 0x7, 0x3, 0x2, 0x2, 0x2, 0x2, 0x2, 0x2, 0x2, 0x2, 0x2, 0x2,
     0x2, 0x2, 0x2, 0x2, 0x2, 0x2, 0x2, 0x4, 0x4, 0x4, 0x4, 0x4, 0x4, 0x4, 0x0, 0x0, 0x4,
@@ -18,7 +18,7 @@ constexpr std::array<u8, 100> FromVer3HairColorTable{
     0x7, 0x7, 0x7, 0x7, 0x3, 0x7, 0x7, 0x7, 0x7, 0x7, 0x0, 0x4, 0x4, 0x4, 0x4,
 };
 
-constexpr std::array<u8, 100> FromVer3EyeColorTable{
+constexpr std::array<u8, static_cast<u8>(CommonColor::Count)> FromVer3EyeColorTable{
     0x0, 0x2, 0x2, 0x2, 0x1, 0x3, 0x2, 0x3, 0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x2, 0x2, 0x4,
     0x2, 0x1, 0x2, 0x2, 0x2, 0x2, 0x2, 0x2, 0x2, 0x2, 0x2, 0x2, 0x2, 0x2, 0x2, 0x2, 0x2,
     0x2, 0x2, 0x2, 0x2, 0x0, 0x0, 0x4, 0x4, 0x4, 0x4, 0x4, 0x4, 0x4, 0x1, 0x0, 0x4, 0x4,
@@ -27,7 +27,7 @@ constexpr std::array<u8, 100> FromVer3EyeColorTable{
     0x3, 0x3, 0x3, 0x3, 0x2, 0x2, 0x2, 0x2, 0x2, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1,
 };
 
-constexpr std::array<u8, 100> FromVer3MouthlineColorTable{
+constexpr std::array<u8, static_cast<u8>(CommonColor::Count)> FromVer3MouthlineColorTable{
     0x4, 0x4, 0x4, 0x4, 0x4, 0x4, 0x4, 0x3, 0x4, 0x4, 0x4, 0x4, 0x4, 0x4, 0x4, 0x1, 0x4,
     0x4, 0x4, 0x0, 0x1, 0x2, 0x3, 0x4, 0x4, 0x2, 0x3, 0x3, 0x4, 0x4, 0x4, 0x4, 0x1, 0x4,
     0x4, 0x2, 0x3, 0x3, 0x4, 0x4, 0x4, 0x4, 0x4, 0x4, 0x4, 0x3, 0x3, 0x3, 0x4, 0x4, 0x4,
@@ -36,7 +36,7 @@ constexpr std::array<u8, 100> FromVer3MouthlineColorTable{
     0x3, 0x3, 0x3, 0x3, 0x4, 0x0, 0x3, 0x3, 0x3, 0x3, 0x4, 0x3, 0x3, 0x3, 0x3,
 };
 
-constexpr std::array<u8, 100> FromVer3GlassColorTable{
+constexpr std::array<u8, static_cast<u8>(CommonColor::Count)> FromVer3GlassColorTable{
     0x0, 0x1, 0x1, 0x1, 0x5, 0x1, 0x1, 0x4, 0x0, 0x5, 0x1, 0x1, 0x3, 0x5, 0x1, 0x2, 0x3,
     0x4, 0x5, 0x4, 0x2, 0x2, 0x4, 0x4, 0x2, 0x2, 0x2, 0x2, 0x2, 0x2, 0x2, 0x2, 0x2, 0x2,
     0x2, 0x2, 0x2, 0x2, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3, 0x3,
@@ -45,7 +45,7 @@ constexpr std::array<u8, 100> FromVer3GlassColorTable{
     0x4, 0x4, 0x4, 0x4, 0x4, 0x4, 0x4, 0x4, 0x4, 0x5, 0x5, 0x5, 0x5, 0x5, 0x5,
 };
 
-constexpr std::array<u8, 20> FromVer3GlassTypeTable{
+constexpr std::array<u8, static_cast<u8>(GlassType::Count)> FromVer3GlassTypeTable{
     0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8, 0x1,
     0x2, 0x1, 0x3, 0x7, 0x7, 0x6, 0x7, 0x8, 0x7, 0x7,
 };
@@ -90,7 +90,7 @@ const std::array<Service::Mii::DefaultMii, 2> BaseMii{
         .face_makeup = 0,
         .hair_type = 33,
         .hair_color = 1,
-        .hair_flip = HairFlip::Left,
+        .hair_flip = 0,
         .eye_type = 2,
         .eye_color = 0,
         .eye_scale = 4,
@@ -113,8 +113,8 @@ const std::array<Service::Mii::DefaultMii, 2> BaseMii{
         .mouth_scale = 4,
         .mouth_aspect = 3,
         .mouth_y = 13,
-        .mustache_type = MustacheType::None,
-        .beard_type = BeardType::None,
+        .mustache_type = 0,
+        .beard_type = 0,
         .beard_color = 0,
         .mustache_scale = 4,
         .mustache_y = 10,
@@ -128,10 +128,10 @@ const std::array<Service::Mii::DefaultMii, 2> BaseMii{
         .mole_y = 20,
         .height = 64,
         .weight = 64,
-        .gender = Gender::Male,
+        .gender = 0,
         .favorite_color = 0,
         .region_move = 0,
-        .font_region = FontRegion::Standard,
+        .font_region = 0,
         .type = 0,
         .nickname = {u'n', u'o', u' ', u'n', u'a', u'm', u'e'},
     },
@@ -142,7 +142,7 @@ const std::array<Service::Mii::DefaultMii, 2> BaseMii{
         .face_makeup = 0,
         .hair_type = 12,
         .hair_color = 1,
-        .hair_flip = HairFlip::Left,
+        .hair_flip = 0,
         .eye_type = 4,
         .eye_color = 0,
         .eye_scale = 4,
@@ -165,8 +165,8 @@ const std::array<Service::Mii::DefaultMii, 2> BaseMii{
         .mouth_scale = 4,
         .mouth_aspect = 3,
         .mouth_y = 13,
-        .mustache_type = MustacheType::None,
-        .beard_type = BeardType::None,
+        .mustache_type = 0,
+        .beard_type = 0,
         .beard_color = 0,
         .mustache_scale = 4,
         .mustache_y = 10,
@@ -180,10 +180,10 @@ const std::array<Service::Mii::DefaultMii, 2> BaseMii{
         .mole_y = 20,
         .height = 64,
         .weight = 64,
-        .gender = Gender::Female,
+        .gender = 1,
         .favorite_color = 0,
         .region_move = 0,
-        .font_region = FontRegion::Standard,
+        .font_region = 0,
         .type = 0,
         .nickname = {u'n', u'o', u' ', u'n', u'a', u'm', u'e'},
     },
@@ -197,7 +197,7 @@ const std::array<Service::Mii::DefaultMii, 6> DefaultMii{
         .face_makeup = 0,
         .hair_type = 68,
         .hair_color = 0,
-        .hair_flip = HairFlip::Left,
+        .hair_flip = 0,
         .eye_type = 2,
         .eye_color = 0,
         .eye_scale = 4,
@@ -220,8 +220,8 @@ const std::array<Service::Mii::DefaultMii, 6> DefaultMii{
         .mouth_scale = 4,
         .mouth_aspect = 3,
         .mouth_y = 13,
-        .mustache_type = MustacheType::None,
-        .beard_type = BeardType::None,
+        .mustache_type = 0,
+        .beard_type = 0,
         .beard_color = 0,
         .mustache_scale = 4,
         .mustache_y = 10,
@@ -235,10 +235,10 @@ const std::array<Service::Mii::DefaultMii, 6> DefaultMii{
         .mole_y = 20,
         .height = 64,
         .weight = 64,
-        .gender = Gender::Male,
+        .gender = 0,
         .favorite_color = 4,
         .region_move = 0,
-        .font_region = FontRegion::Standard,
+        .font_region = 0,
         .type = 0,
         .nickname = {u'n', u'o', u' ', u'n', u'a', u'm', u'e'},
     },
@@ -249,7 +249,7 @@ const std::array<Service::Mii::DefaultMii, 6> DefaultMii{
         .face_makeup = 0,
         .hair_type = 55,
         .hair_color = 6,
-        .hair_flip = HairFlip::Left,
+        .hair_flip = 0,
         .eye_type = 2,
         .eye_color = 4,
         .eye_scale = 4,
@@ -272,8 +272,8 @@ const std::array<Service::Mii::DefaultMii, 6> DefaultMii{
         .mouth_scale = 4,
         .mouth_aspect = 3,
         .mouth_y = 13,
-        .mustache_type = MustacheType::None,
-        .beard_type = BeardType::None,
+        .mustache_type = 0,
+        .beard_type = 0,
         .beard_color = 0,
         .mustache_scale = 4,
         .mustache_y = 10,
@@ -287,10 +287,10 @@ const std::array<Service::Mii::DefaultMii, 6> DefaultMii{
         .mole_y = 20,
         .height = 64,
         .weight = 64,
-        .gender = Gender::Male,
+        .gender = 0,
         .favorite_color = 5,
         .region_move = 0,
-        .font_region = FontRegion::Standard,
+        .font_region = 0,
         .type = 0,
         .nickname = {u'n', u'o', u' ', u'n', u'a', u'm', u'e'},
     },
@@ -301,7 +301,7 @@ const std::array<Service::Mii::DefaultMii, 6> DefaultMii{
         .face_makeup = 0,
         .hair_type = 33,
         .hair_color = 1,
-        .hair_flip = HairFlip::Left,
+        .hair_flip = 0,
         .eye_type = 2,
         .eye_color = 0,
         .eye_scale = 4,
@@ -324,8 +324,8 @@ const std::array<Service::Mii::DefaultMii, 6> DefaultMii{
         .mouth_scale = 4,
         .mouth_aspect = 3,
         .mouth_y = 13,
-        .mustache_type = MustacheType::None,
-        .beard_type = BeardType::None,
+        .mustache_type = 0,
+        .beard_type = 0,
         .beard_color = 0,
         .mustache_scale = 4,
         .mustache_y = 10,
@@ -339,10 +339,10 @@ const std::array<Service::Mii::DefaultMii, 6> DefaultMii{
         .mole_y = 20,
         .height = 64,
         .weight = 64,
-        .gender = Gender::Male,
+        .gender = 0,
         .favorite_color = 0,
         .region_move = 0,
-        .font_region = FontRegion::Standard,
+        .font_region = 0,
         .type = 0,
         .nickname = {u'n', u'o', u' ', u'n', u'a', u'm', u'e'},
     },
@@ -353,7 +353,7 @@ const std::array<Service::Mii::DefaultMii, 6> DefaultMii{
         .face_makeup = 0,
         .hair_type = 24,
         .hair_color = 0,
-        .hair_flip = HairFlip::Left,
+        .hair_flip = 0,
         .eye_type = 4,
         .eye_color = 0,
         .eye_scale = 4,
@@ -376,8 +376,8 @@ const std::array<Service::Mii::DefaultMii, 6> DefaultMii{
         .mouth_scale = 4,
         .mouth_aspect = 3,
         .mouth_y = 13,
-        .mustache_type = MustacheType::None,
-        .beard_type = BeardType::None,
+        .mustache_type = 0,
+        .beard_type = 0,
         .beard_color = 0,
         .mustache_scale = 4,
         .mustache_y = 10,
@@ -391,10 +391,10 @@ const std::array<Service::Mii::DefaultMii, 6> DefaultMii{
         .mole_y = 20,
         .height = 64,
         .weight = 64,
-        .gender = Gender::Female,
+        .gender = 1,
         .favorite_color = 2,
         .region_move = 0,
-        .font_region = FontRegion::Standard,
+        .font_region = 0,
         .type = 0,
         .nickname = {u'n', u'o', u' ', u'n', u'a', u'm', u'e'},
     },
@@ -405,7 +405,7 @@ const std::array<Service::Mii::DefaultMii, 6> DefaultMii{
         .face_makeup = 0,
         .hair_type = 14,
         .hair_color = 7,
-        .hair_flip = HairFlip::Left,
+        .hair_flip = 0,
         .eye_type = 4,
         .eye_color = 5,
         .eye_scale = 4,
@@ -428,8 +428,8 @@ const std::array<Service::Mii::DefaultMii, 6> DefaultMii{
         .mouth_scale = 4,
         .mouth_aspect = 3,
         .mouth_y = 13,
-        .mustache_type = MustacheType::None,
-        .beard_type = BeardType::None,
+        .mustache_type = 0,
+        .beard_type = 0,
         .beard_color = 0,
         .mustache_scale = 4,
         .mustache_y = 10,
@@ -443,10 +443,10 @@ const std::array<Service::Mii::DefaultMii, 6> DefaultMii{
         .mole_y = 20,
         .height = 64,
         .weight = 64,
-        .gender = Gender::Female,
+        .gender = 1,
         .favorite_color = 6,
         .region_move = 0,
-        .font_region = FontRegion::Standard,
+        .font_region = 0,
         .type = 0,
         .nickname = {u'n', u'o', u' ', u'n', u'a', u'm', u'e'},
     },
@@ -457,7 +457,7 @@ const std::array<Service::Mii::DefaultMii, 6> DefaultMii{
         .face_makeup = 0,
         .hair_type = 12,
         .hair_color = 1,
-        .hair_flip = HairFlip::Left,
+        .hair_flip = 0,
         .eye_type = 4,
         .eye_color = 0,
         .eye_scale = 4,
@@ -480,8 +480,8 @@ const std::array<Service::Mii::DefaultMii, 6> DefaultMii{
         .mouth_scale = 4,
         .mouth_aspect = 3,
         .mouth_y = 13,
-        .mustache_type = MustacheType::None,
-        .beard_type = BeardType::None,
+        .mustache_type = 0,
+        .beard_type = 0,
         .beard_color = 0,
         .mustache_scale = 4,
         .mustache_y = 10,
@@ -495,10 +495,10 @@ const std::array<Service::Mii::DefaultMii, 6> DefaultMii{
         .mole_y = 20,
         .height = 64,
         .weight = 64,
-        .gender = Gender::Female,
+        .gender = 1,
         .favorite_color = 7,
         .region_move = 0,
-        .font_region = FontRegion::Standard,
+        .font_region = 0,
         .type = 0,
         .nickname = {u'n', u'o', u' ', u'n', u'a', u'm', u'e'},
     },
@@ -507,128 +507,128 @@ const std::array<Service::Mii::DefaultMii, 6> DefaultMii{
 
 const std::array<RandomMiiData4, 18> RandomMiiFaceline{
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Young,
-        .race = Race::Black,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Young),
+        .race = static_cast<u32>(Race::Black),
         .values_count = 10,
         .values = {0, 0, 1, 1, 2, 3, 4, 5, 9, 9},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Normal,
-        .race = Race::Black,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Normal),
+        .race = static_cast<u32>(Race::Black),
         .values_count = 10,
         .values = {0, 0, 1, 1, 2, 3, 4, 5, 9, 9},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Old,
-        .race = Race::Black,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Old),
+        .race = static_cast<u32>(Race::Black),
         .values_count = 10,
         .values = {0, 0, 1, 1, 2, 3, 4, 5, 9, 9},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Young,
-        .race = Race::White,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Young),
+        .race = static_cast<u32>(Race::White),
         .values_count = 12,
         .values = {0, 0, 1, 2, 2, 3, 4, 5, 6, 7, 10, 11},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Normal,
-        .race = Race::White,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Normal),
+        .race = static_cast<u32>(Race::White),
         .values_count = 13,
         .values = {0, 1, 2, 2, 3, 4, 5, 6, 6, 7, 7, 10, 11},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Old,
-        .race = Race::White,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Old),
+        .race = static_cast<u32>(Race::White),
         .values_count = 12,
         .values = {0, 0, 1, 2, 2, 3, 4, 5, 6, 7, 10, 11},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Young,
-        .race = Race::Asian,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Young),
+        .race = static_cast<u32>(Race::Asian),
         .values_count = 12,
         .values = {0, 0, 1, 2, 2, 3, 4, 5, 6, 7, 10, 11},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Normal,
-        .race = Race::Asian,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Normal),
+        .race = static_cast<u32>(Race::Asian),
         .values_count = 13,
         .values = {0, 1, 2, 2, 3, 4, 5, 6, 6, 7, 7, 10, 11},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Old,
-        .race = Race::Asian,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Old),
+        .race = static_cast<u32>(Race::Asian),
         .values_count = 12,
         .values = {0, 0, 1, 2, 2, 3, 4, 5, 6, 7, 10, 11},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Young,
-        .race = Race::Black,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Young),
+        .race = static_cast<u32>(Race::Black),
         .values_count = 10,
         .values = {0, 0, 1, 1, 2, 3, 4, 5, 9, 9},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Normal,
-        .race = Race::Black,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Normal),
+        .race = static_cast<u32>(Race::Black),
         .values_count = 10,
         .values = {0, 0, 1, 1, 2, 3, 4, 5, 9, 9},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Old,
-        .race = Race::Black,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Old),
+        .race = static_cast<u32>(Race::Black),
         .values_count = 10,
         .values = {0, 0, 1, 1, 2, 3, 4, 5, 9, 9},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Young,
-        .race = Race::White,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Young),
+        .race = static_cast<u32>(Race::White),
         .values_count = 12,
         .values = {0, 0, 0, 1, 1, 1, 2, 3, 4, 5, 8, 10},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Normal,
-        .race = Race::White,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Normal),
+        .race = static_cast<u32>(Race::White),
         .values_count = 12,
         .values = {0, 0, 0, 1, 1, 1, 2, 3, 4, 5, 8, 10},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Old,
-        .race = Race::White,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Old),
+        .race = static_cast<u32>(Race::White),
         .values_count = 12,
         .values = {0, 0, 0, 1, 1, 1, 2, 3, 4, 5, 8, 10},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Young,
-        .race = Race::Asian,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Young),
+        .race = static_cast<u32>(Race::Asian),
         .values_count = 12,
         .values = {0, 0, 0, 1, 1, 1, 2, 3, 4, 5, 8, 10},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Normal,
-        .race = Race::Asian,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Normal),
+        .race = static_cast<u32>(Race::Asian),
         .values_count = 12,
         .values = {0, 0, 0, 1, 1, 1, 2, 3, 4, 5, 8, 10},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Old,
-        .race = Race::Asian,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Old),
+        .race = static_cast<u32>(Race::Asian),
         .values_count = 12,
         .values = {0, 0, 0, 1, 1, 1, 2, 3, 4, 5, 8, 10},
     },
@@ -675,128 +675,128 @@ const std::array<RandomMiiData3, 6> RandomMiiFacelineColor{
 
 const std::array<RandomMiiData4, 18> RandomMiiFacelineWrinkle{
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Young,
-        .race = Race::Black,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Young),
+        .race = static_cast<u32>(Race::Black),
         .values_count = 20,
         .values = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Normal,
-        .race = Race::Black,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Normal),
+        .race = static_cast<u32>(Race::Black),
         .values_count = 20,
         .values = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Old,
-        .race = Race::Black,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Old),
+        .race = static_cast<u32>(Race::Black),
         .values_count = 20,
         .values = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Young,
-        .race = Race::White,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Young),
+        .race = static_cast<u32>(Race::White),
         .values_count = 20,
         .values = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 3, 4, 5, 6, 7, 8, 8, 9},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Normal,
-        .race = Race::White,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Normal),
+        .race = static_cast<u32>(Race::White),
         .values_count = 20,
         .values = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 3, 4, 5, 6, 7, 8, 8, 9},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Old,
-        .race = Race::White,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Old),
+        .race = static_cast<u32>(Race::White),
         .values_count = 20,
         .values = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Young,
-        .race = Race::Asian,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Young),
+        .race = static_cast<u32>(Race::Asian),
         .values_count = 20,
         .values = {9, 9, 10, 10, 10, 10, 10, 10, 10, 10, 10, 11, 11, 11, 11, 11, 11, 11, 11, 11},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Normal,
-        .race = Race::Asian,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Normal),
+        .race = static_cast<u32>(Race::Asian),
         .values_count = 20,
         .values = {9, 9, 10, 10, 10, 10, 10, 10, 10, 10, 10, 11, 11, 11, 11, 11, 11, 11, 11, 11},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Old,
-        .race = Race::Asian,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Old),
+        .race = static_cast<u32>(Race::Asian),
         .values_count = 20,
         .values = {9, 9, 10, 10, 10, 10, 10, 10, 10, 10, 10, 11, 11, 11, 11, 11, 11, 11, 11, 11},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Young,
-        .race = Race::Black,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Young),
+        .race = static_cast<u32>(Race::Black),
         .values_count = 20,
         .values = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Normal,
-        .race = Race::Black,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Normal),
+        .race = static_cast<u32>(Race::Black),
         .values_count = 20,
         .values = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Old,
-        .race = Race::Black,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Old),
+        .race = static_cast<u32>(Race::Black),
         .values_count = 20,
         .values = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Young,
-        .race = Race::White,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Young),
+        .race = static_cast<u32>(Race::White),
         .values_count = 20,
         .values = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 4, 4, 8, 8},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Normal,
-        .race = Race::White,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Normal),
+        .race = static_cast<u32>(Race::White),
         .values_count = 20,
         .values = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 4, 4, 8, 8},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Old,
-        .race = Race::White,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Old),
+        .race = static_cast<u32>(Race::White),
         .values_count = 20,
         .values = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 4, 4},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Young,
-        .race = Race::Asian,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Young),
+        .race = static_cast<u32>(Race::Asian),
         .values_count = 20,
         .values = {9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, 10, 10, 10, 11, 11, 11, 11, 11},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Normal,
-        .race = Race::Asian,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Normal),
+        .race = static_cast<u32>(Race::Asian),
         .values_count = 20,
         .values = {9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, 10, 10, 10, 11, 11, 11, 11, 11},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Old,
-        .race = Race::Asian,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Old),
+        .race = static_cast<u32>(Race::Asian),
         .values_count = 20,
         .values = {9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, 10, 10, 10, 11, 11, 11, 11, 11},
     },
@@ -804,128 +804,128 @@ const std::array<RandomMiiData4, 18> RandomMiiFacelineWrinkle{
 
 const std::array<RandomMiiData4, 18> RandomMiiFacelineMakeup{
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Young,
-        .race = Race::Black,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Young),
+        .race = static_cast<u32>(Race::Black),
         .values_count = 20,
         .values = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Normal,
-        .race = Race::Black,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Normal),
+        .race = static_cast<u32>(Race::Black),
         .values_count = 20,
         .values = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 9},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Old,
-        .race = Race::Black,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Old),
+        .race = static_cast<u32>(Race::Black),
         .values_count = 20,
         .values = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Young,
-        .race = Race::White,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Young),
+        .race = static_cast<u32>(Race::White),
         .values_count = 20,
         .values = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Normal,
-        .race = Race::White,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Normal),
+        .race = static_cast<u32>(Race::White),
         .values_count = 20,
         .values = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Old,
-        .race = Race::White,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Old),
+        .race = static_cast<u32>(Race::White),
         .values_count = 20,
         .values = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Young,
-        .race = Race::Asian,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Young),
+        .race = static_cast<u32>(Race::Asian),
         .values_count = 20,
         .values = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Normal,
-        .race = Race::Asian,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Normal),
+        .race = static_cast<u32>(Race::Asian),
         .values_count = 20,
         .values = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Old,
-        .race = Race::Asian,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Old),
+        .race = static_cast<u32>(Race::Asian),
         .values_count = 20,
         .values = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Young,
-        .race = Race::Black,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Young),
+        .race = static_cast<u32>(Race::Black),
         .values_count = 20,
         .values = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 2},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Normal,
-        .race = Race::Black,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Normal),
+        .race = static_cast<u32>(Race::Black),
         .values_count = 20,
         .values = {0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 9, 9},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Old,
-        .race = Race::Black,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Old),
+        .race = static_cast<u32>(Race::Black),
         .values_count = 20,
         .values = {0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 9, 9},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Young,
-        .race = Race::White,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Young),
+        .race = static_cast<u32>(Race::White),
         .values_count = 20,
         .values = {0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 3, 3, 4, 5, 5, 6, 7, 8, 9},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Normal,
-        .race = Race::White,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Normal),
+        .race = static_cast<u32>(Race::White),
         .values_count = 20,
         .values = {0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Old,
-        .race = Race::White,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Old),
+        .race = static_cast<u32>(Race::White),
         .values_count = 20,
         .values = {0, 0, 0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 6, 7, 8, 9, 9},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Young,
-        .race = Race::Asian,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Young),
+        .race = static_cast<u32>(Race::Asian),
         .values_count = 20,
         .values = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Normal,
-        .race = Race::Asian,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Normal),
+        .race = static_cast<u32>(Race::Asian),
         .values_count = 20,
         .values = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Old,
-        .race = Race::Asian,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Old),
+        .race = static_cast<u32>(Race::Asian),
         .values_count = 20,
         .values = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9},
     },
@@ -933,147 +933,147 @@ const std::array<RandomMiiData4, 18> RandomMiiFacelineMakeup{
 
 const std::array<RandomMiiData4, 18> RandomMiiHairType{
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Young,
-        .race = Race::Black,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Young),
+        .race = static_cast<u32>(Race::Black),
         .values_count = 30,
         .values = {13, 23, 30, 31, 32, 33, 34, 35, 36, 37, 38, 40, 43, 44, 45,
                    47, 48, 49, 50, 51, 52, 54, 56, 57, 64, 66, 75, 76, 86, 89},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Normal,
-        .race = Race::Black,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Normal),
+        .race = static_cast<u32>(Race::Black),
         .values_count = 31,
         .values = {13, 23, 30, 31, 32, 33, 34, 35, 36, 37, 38, 40, 43, 44, 45, 47,
                    48, 49, 50, 51, 52, 54, 56, 57, 64, 66, 73, 75, 81, 86, 87},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Old,
-        .race = Race::Black,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Old),
+        .race = static_cast<u32>(Race::Black),
         .values_count = 31,
         .values = {13, 23, 30, 31, 32, 33, 34, 35, 36, 37, 38, 40, 43, 44, 45, 47,
                    48, 49, 50, 51, 52, 54, 56, 57, 64, 66, 73, 75, 81, 86, 87},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Young,
-        .race = Race::White,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Young),
+        .race = static_cast<u32>(Race::White),
         .values_count = 38,
         .values = {13, 23, 30, 31, 32, 33, 34, 36, 37, 38, 40, 42, 43, 44, 45, 47, 48, 49, 50,
                    51, 52, 53, 54, 55, 56, 58, 59, 60, 64, 65, 66, 67, 68, 70, 75, 76, 86, 89},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Normal,
-        .race = Race::White,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Normal),
+        .race = static_cast<u32>(Race::White),
         .values_count = 39,
         .values = {13, 23, 30, 31, 32, 33, 34, 36, 37, 38, 39, 40, 43, 44, 45, 47, 48, 49, 50, 51,
                    52, 53, 54, 55, 56, 58, 59, 60, 64, 65, 66, 67, 68, 70, 73, 75, 81, 86, 87},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Old,
-        .race = Race::White,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Old),
+        .race = static_cast<u32>(Race::White),
         .values_count = 39,
         .values = {13, 23, 30, 31, 32, 33, 34, 36, 37, 38, 39, 40, 43, 44, 45, 47, 48, 49, 50, 51,
                    52, 53, 54, 55, 56, 58, 59, 60, 64, 65, 66, 67, 68, 70, 73, 75, 81, 86, 87},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Young,
-        .race = Race::Asian,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Young),
+        .race = static_cast<u32>(Race::Asian),
         .values_count = 18,
         .values = {13, 23, 30, 36, 37, 41, 45, 47, 51, 53, 54, 55, 58, 59, 65, 67, 86, 88},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Normal,
-        .race = Race::Asian,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Normal),
+        .race = static_cast<u32>(Race::Asian),
         .values_count = 19,
         .values = {13, 23, 30, 36, 37, 39, 41, 45, 47, 51, 53, 54, 55, 58, 59, 65, 67, 86, 88},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Old,
-        .race = Race::Asian,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Old),
+        .race = static_cast<u32>(Race::Asian),
         .values_count = 19,
         .values = {13, 23, 30, 36, 37, 39, 41, 45, 47, 51, 53, 54, 55, 58, 59, 65, 67, 86, 88},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Young,
-        .race = Race::Black,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Young),
+        .race = static_cast<u32>(Race::Black),
         .values_count = 39,
         .values = {0,  1,  2,  3,  4,  5,  6,  8,  9,  10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20,
                    21, 22, 24, 25, 26, 28, 46, 50, 61, 62, 63, 64, 69, 76, 77, 79, 80, 83, 85},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Normal,
-        .race = Race::Black,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Normal),
+        .race = static_cast<u32>(Race::Black),
         .values_count = 42,
         .values = {0,  1,  2,  3,  4,  5,  6,  8,  9,  10, 11, 12, 13, 14,
                    15, 16, 17, 18, 19, 20, 21, 22, 24, 25, 26, 28, 46, 50,
                    61, 62, 63, 64, 69, 72, 74, 77, 78, 82, 83, 84, 85, 87},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Old,
-        .race = Race::Black,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Old),
+        .race = static_cast<u32>(Race::Black),
         .values_count = 42,
         .values = {0,  1,  2,  3,  4,  5,  6,  8,  9,  10, 11, 12, 13, 14,
                    15, 16, 17, 18, 19, 20, 21, 22, 24, 25, 26, 28, 46, 50,
                    61, 62, 63, 64, 69, 72, 74, 77, 78, 82, 83, 84, 85, 87},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Young,
-        .race = Race::White,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Young),
+        .race = static_cast<u32>(Race::White),
         .values_count = 44,
         .values = {0,  1,  2,  3,  4,  5,  6,  7,  8,  9,  10, 11, 12, 13, 14,
                    15, 16, 17, 18, 19, 20, 21, 22, 24, 25, 26, 27, 29, 42, 50,
                    58, 60, 62, 63, 64, 69, 71, 76, 79, 80, 81, 82, 83, 86},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Normal,
-        .race = Race::White,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Normal),
+        .race = static_cast<u32>(Race::White),
         .values_count = 44,
         .values = {0,  1,  2,  3,  4,  5,  6,  7,  8,  9,  10, 11, 12, 13, 14,
                    15, 16, 17, 18, 19, 20, 21, 22, 24, 25, 26, 27, 29, 50, 58,
                    60, 62, 63, 64, 69, 71, 72, 74, 79, 81, 82, 83, 84, 85},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Old,
-        .race = Race::White,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Old),
+        .race = static_cast<u32>(Race::White),
         .values_count = 44,
         .values = {0,  1,  2,  3,  4,  5,  6,  7,  8,  9,  10, 11, 12, 13, 14,
                    15, 16, 17, 18, 19, 20, 21, 22, 24, 25, 26, 27, 29, 50, 58,
                    60, 62, 63, 64, 69, 71, 72, 74, 79, 81, 82, 83, 84, 85},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Young,
-        .race = Race::Asian,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Young),
+        .race = static_cast<u32>(Race::Asian),
         .values_count = 24,
         .values = {0,  1,  2,  3,  4,  5,  6,  10, 11, 12, 13, 14,
                    16, 17, 18, 20, 21, 24, 25, 58, 62, 69, 76, 83},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Normal,
-        .race = Race::Asian,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Normal),
+        .race = static_cast<u32>(Race::Asian),
         .values_count = 27,
         .values = {0,  1,  2,  3,  4,  5,  6,  10, 11, 12, 13, 14, 16, 17,
                    18, 20, 21, 24, 25, 58, 62, 69, 74, 76, 81, 83, 85},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Old,
-        .race = Race::Asian,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Old),
+        .race = static_cast<u32>(Race::Asian),
         .values_count = 27,
         .values = {0,  1,  2,  3,  4,  5,  6,  10, 11, 12, 13, 14, 16, 17,
                    18, 20, 21, 24, 25, 58, 62, 69, 74, 76, 81, 83, 85},
@@ -1139,148 +1139,148 @@ const std::array<RandomMiiData3, 9> RandomMiiHairColor{
 
 const std::array<RandomMiiData4, 18> RandomMiiEyeType{
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Young,
-        .race = Race::Black,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Young),
+        .race = static_cast<u32>(Race::Black),
         .values_count = 26,
         .values = {2,  3,  5,  7,  8,  9,  11, 12, 13, 15, 16, 18, 27,
                    29, 32, 34, 36, 38, 39, 41, 43, 47, 49, 51, 53, 57},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Normal,
-        .race = Race::Black,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Normal),
+        .race = static_cast<u32>(Race::Black),
         .values_count = 26,
         .values = {2,  3,  5,  7,  8,  9,  11, 12, 13, 15, 16, 18, 27,
                    29, 32, 34, 36, 38, 39, 41, 43, 47, 49, 51, 53, 57},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Old,
-        .race = Race::Black,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Old),
+        .race = static_cast<u32>(Race::Black),
         .values_count = 27,
         .values = {2,  3,  5,  7,  8,  9,  11, 12, 13, 15, 16, 18, 26, 27,
                    29, 32, 34, 36, 38, 39, 41, 43, 47, 48, 49, 53, 57},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Young,
-        .race = Race::White,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Young),
+        .race = static_cast<u32>(Race::White),
         .values_count = 35,
         .values = {2,  3,  5,  6,  7,  8,  9,  11, 12, 13, 15, 16, 17, 18, 21, 22, 27, 29,
                    31, 32, 34, 36, 37, 38, 39, 41, 43, 44, 47, 49, 51, 53, 55, 56, 57},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Normal,
-        .race = Race::White,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Normal),
+        .race = static_cast<u32>(Race::White),
         .values_count = 35,
         .values = {2,  3,  5,  6,  7,  8,  9,  11, 12, 13, 15, 16, 17, 18, 21, 22, 27, 29,
                    31, 32, 34, 36, 37, 38, 39, 41, 43, 44, 47, 49, 51, 53, 55, 56, 57},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Old,
-        .race = Race::White,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Old),
+        .race = static_cast<u32>(Race::White),
         .values_count = 35,
         .values = {2,  3,  5,  6,  7,  8,  9,  11, 12, 13, 15, 16, 18, 21, 22, 26, 27, 29,
                    31, 32, 34, 36, 37, 38, 39, 41, 43, 44, 47, 48, 49, 50, 53, 56, 57},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Young,
-        .race = Race::Asian,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Young),
+        .race = static_cast<u32>(Race::Asian),
         .values_count = 30,
         .values = {2,  3,  5,  7,  8,  9,  11, 12, 13, 14, 15, 16, 17, 18, 21,
                    22, 31, 32, 34, 36, 37, 39, 41, 44, 49, 51, 53, 55, 56, 57},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Normal,
-        .race = Race::Asian,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Normal),
+        .race = static_cast<u32>(Race::Asian),
         .values_count = 30,
         .values = {2,  3,  5,  7,  8,  9,  11, 12, 13, 14, 15, 16, 17, 18, 21,
                    22, 31, 32, 34, 36, 37, 39, 41, 44, 49, 51, 53, 55, 56, 57},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Old,
-        .race = Race::Asian,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Old),
+        .race = static_cast<u32>(Race::Asian),
         .values_count = 30,
         .values = {2,  3,  5,  7,  8,  9,  11, 12, 13, 14, 15, 16, 18, 21, 22,
                    26, 31, 32, 34, 36, 37, 39, 41, 44, 48, 49, 50, 51, 53, 57},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Young,
-        .race = Race::Black,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Young),
+        .race = static_cast<u32>(Race::Black),
         .values_count = 39,
         .values = {0,  1,  2,  4,  5,  7,  8,  9,  10, 11, 12, 13, 15, 16, 18, 19, 23, 24, 25, 27,
                    28, 29, 32, 33, 34, 35, 38, 39, 40, 41, 42, 45, 46, 47, 48, 53, 54, 57, 59},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Normal,
-        .race = Race::Black,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Normal),
+        .race = static_cast<u32>(Race::Black),
         .values_count = 39,
         .values = {0,  1,  2,  4,  5,  7,  8,  9,  10, 11, 12, 13, 15, 16, 18, 19, 23, 24, 25, 27,
                    28, 29, 32, 33, 34, 35, 38, 39, 40, 41, 42, 45, 46, 47, 48, 53, 54, 57, 59},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Old,
-        .race = Race::Black,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Old),
+        .race = static_cast<u32>(Race::Black),
         .values_count = 40,
         .values = {0,  1,  2,  4,  5,  7,  8,  9,  10, 11, 12, 13, 15, 16, 18, 19, 23, 24, 25, 26,
                    27, 28, 29, 32, 33, 34, 35, 38, 39, 40, 41, 42, 45, 46, 47, 48, 53, 54, 57, 59},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Young,
-        .race = Race::White,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Young),
+        .race = static_cast<u32>(Race::White),
         .values_count = 46,
         .values = {0,  1,  2,  4,  5,  6,  7,  8,  9,  10, 11, 12, 13, 15, 16, 17,
                    18, 19, 20, 21, 23, 24, 25, 27, 28, 29, 30, 32, 33, 34, 35, 37,
                    38, 39, 40, 41, 42, 45, 46, 47, 48, 53, 54, 57, 58, 59},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Normal,
-        .race = Race::White,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Normal),
+        .race = static_cast<u32>(Race::White),
         .values_count = 46,
         .values = {0,  1,  2,  4,  5,  6,  7,  8,  9,  10, 11, 12, 13, 15, 16, 17,
                    18, 19, 20, 21, 23, 24, 25, 27, 28, 29, 30, 32, 33, 34, 35, 37,
                    38, 39, 40, 41, 42, 45, 46, 47, 48, 53, 54, 57, 58, 59},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Old,
-        .race = Race::White,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Old),
+        .race = static_cast<u32>(Race::White),
         .values_count = 46,
         .values = {0,  1,  2,  4,  5,  6,  7,  8,  9,  10, 11, 12, 13, 15, 16, 18,
                    19, 20, 21, 23, 24, 25, 26, 27, 28, 29, 30, 32, 33, 34, 35, 37,
                    38, 39, 40, 41, 42, 45, 46, 47, 48, 53, 54, 57, 58, 59},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Young,
-        .race = Race::Asian,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Young),
+        .race = static_cast<u32>(Race::Asian),
         .values_count = 34,
         .values = {0,  1,  2,  4,  5,  7,  8,  9,  10, 11, 12, 13, 15, 16, 18, 19, 23,
                    24, 25, 27, 28, 29, 32, 33, 34, 35, 38, 39, 40, 41, 42, 45, 46, 47},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Normal,
-        .race = Race::Asian,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Normal),
+        .race = static_cast<u32>(Race::Asian),
         .values_count = 34,
         .values = {0,  1,  2,  4,  5,  7,  8,  9,  10, 11, 12, 13, 15, 16, 18, 19, 23,
                    24, 25, 27, 28, 29, 32, 33, 34, 35, 38, 39, 40, 41, 42, 45, 46, 47},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Old,
-        .race = Race::Asian,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Old),
+        .race = static_cast<u32>(Race::Asian),
         .values_count = 35,
         .values = {0,  1,  2,  4,  5,  7,  8,  9,  10, 11, 12, 13, 15, 16, 18, 19, 23, 24,
                    25, 26, 27, 28, 29, 32, 33, 34, 35, 38, 39, 40, 41, 42, 45, 46, 47},
@@ -1307,131 +1307,131 @@ const std::array<RandomMiiData2, 3> RandomMiiEyeColor{
 
 const std::array<RandomMiiData4, 18> RandomMiiEyebrowType{
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Young,
-        .race = Race::Black,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Young),
+        .race = static_cast<u32>(Race::Black),
         .values_count = 18,
         .values = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 17, 18, 20},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Normal,
-        .race = Race::Black,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Normal),
+        .race = static_cast<u32>(Race::Black),
         .values_count = 18,
         .values = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 17, 18, 20},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Old,
-        .race = Race::Black,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Old),
+        .race = static_cast<u32>(Race::Black),
         .values_count = 18,
         .values = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 17, 18, 20},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Young,
-        .race = Race::White,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Young),
+        .race = static_cast<u32>(Race::White),
         .values_count = 23,
         .values = {0,  1,  2,  3,  4,  5,  6,  7,  8,  9,  10, 11,
                    12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Normal,
-        .race = Race::White,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Normal),
+        .race = static_cast<u32>(Race::White),
         .values_count = 23,
         .values = {0,  1,  2,  3,  4,  5,  6,  7,  8,  9,  10, 11,
                    12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Old,
-        .race = Race::White,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Old),
+        .race = static_cast<u32>(Race::White),
         .values_count = 23,
         .values = {0,  1,  2,  3,  4,  5,  6,  7,  8,  9,  10, 11,
                    12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Young,
-        .race = Race::Asian,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Young),
+        .race = static_cast<u32>(Race::Asian),
         .values_count = 21,
         .values = {0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 20, 21, 22},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Normal,
-        .race = Race::Asian,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Normal),
+        .race = static_cast<u32>(Race::Asian),
         .values_count = 21,
         .values = {0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 20, 21, 22},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Old,
-        .race = Race::Asian,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Old),
+        .race = static_cast<u32>(Race::Asian),
         .values_count = 21,
         .values = {0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 20, 21, 22},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Young,
-        .race = Race::Black,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Young),
+        .race = static_cast<u32>(Race::Black),
         .values_count = 9,
         .values = {0, 1, 3, 7, 8, 9, 10, 11, 13},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Normal,
-        .race = Race::Black,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Normal),
+        .race = static_cast<u32>(Race::Black),
         .values_count = 9,
         .values = {0, 1, 3, 7, 8, 9, 10, 11, 13},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Old,
-        .race = Race::Black,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Old),
+        .race = static_cast<u32>(Race::Black),
         .values_count = 9,
         .values = {0, 1, 3, 7, 8, 9, 10, 11, 13},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Young,
-        .race = Race::White,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Young),
+        .race = static_cast<u32>(Race::White),
         .values_count = 11,
         .values = {0, 1, 3, 7, 8, 9, 10, 11, 13, 15, 19},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Normal,
-        .race = Race::White,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Normal),
+        .race = static_cast<u32>(Race::White),
         .values_count = 11,
         .values = {0, 1, 3, 7, 8, 9, 10, 11, 13, 15, 19},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Old,
-        .race = Race::White,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Old),
+        .race = static_cast<u32>(Race::White),
         .values_count = 11,
         .values = {0, 1, 3, 7, 8, 9, 10, 11, 13, 15, 19},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Young,
-        .race = Race::Asian,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Young),
+        .race = static_cast<u32>(Race::Asian),
         .values_count = 9,
         .values = {0, 3, 7, 8, 9, 10, 11, 13, 15},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Normal,
-        .race = Race::Asian,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Normal),
+        .race = static_cast<u32>(Race::Asian),
         .values_count = 9,
         .values = {0, 3, 7, 8, 9, 10, 11, 13, 15},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Old,
-        .race = Race::Asian,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Old),
+        .race = static_cast<u32>(Race::Asian),
         .values_count = 9,
         .values = {0, 3, 7, 8, 9, 10, 11, 13, 15},
     },
@@ -1439,128 +1439,128 @@ const std::array<RandomMiiData4, 18> RandomMiiEyebrowType{
 
 const std::array<RandomMiiData4, 18> RandomMiiNoseType{
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Young,
-        .race = Race::Black,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Young),
+        .race = static_cast<u32>(Race::Black),
         .values_count = 11,
         .values = {0, 1, 2, 3, 4, 5, 7, 8, 10, 13, 14},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Normal,
-        .race = Race::Black,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Normal),
+        .race = static_cast<u32>(Race::Black),
         .values_count = 11,
         .values = {0, 1, 2, 3, 4, 5, 7, 8, 10, 13, 14},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Old,
-        .race = Race::Black,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Old),
+        .race = static_cast<u32>(Race::Black),
         .values_count = 11,
         .values = {0, 1, 2, 3, 4, 5, 7, 8, 10, 13, 14},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Young,
-        .race = Race::White,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Young),
+        .race = static_cast<u32>(Race::White),
         .values_count = 18,
         .values = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Normal,
-        .race = Race::White,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Normal),
+        .race = static_cast<u32>(Race::White),
         .values_count = 18,
         .values = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Old,
-        .race = Race::White,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Old),
+        .race = static_cast<u32>(Race::White),
         .values_count = 15,
         .values = {0, 1, 2, 3, 4, 5, 6, 7, 8, 10, 11, 12, 13, 14, 16},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Young,
-        .race = Race::Asian,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Young),
+        .race = static_cast<u32>(Race::Asian),
         .values_count = 18,
         .values = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Normal,
-        .race = Race::Asian,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Normal),
+        .race = static_cast<u32>(Race::Asian),
         .values_count = 18,
         .values = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Old,
-        .race = Race::Asian,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Old),
+        .race = static_cast<u32>(Race::Asian),
         .values_count = 15,
         .values = {0, 1, 2, 3, 4, 5, 6, 7, 8, 10, 11, 12, 13, 14, 16},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Young,
-        .race = Race::Black,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Young),
+        .race = static_cast<u32>(Race::Black),
         .values_count = 8,
         .values = {0, 1, 3, 4, 8, 10, 13, 14},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Normal,
-        .race = Race::Black,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Normal),
+        .race = static_cast<u32>(Race::Black),
         .values_count = 8,
         .values = {0, 1, 3, 4, 8, 10, 13, 14},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Old,
-        .race = Race::Black,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Old),
+        .race = static_cast<u32>(Race::Black),
         .values_count = 8,
         .values = {0, 1, 3, 4, 8, 10, 13, 14},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Young,
-        .race = Race::White,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Young),
+        .race = static_cast<u32>(Race::White),
         .values_count = 12,
         .values = {0, 1, 3, 4, 6, 8, 9, 10, 11, 13, 14, 15},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Normal,
-        .race = Race::White,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Normal),
+        .race = static_cast<u32>(Race::White),
         .values_count = 11,
         .values = {0, 1, 3, 4, 6, 8, 9, 10, 11, 13, 15},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Old,
-        .race = Race::White,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Old),
+        .race = static_cast<u32>(Race::White),
         .values_count = 10,
         .values = {0, 1, 3, 4, 6, 8, 10, 11, 13, 14},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Young,
-        .race = Race::Asian,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Young),
+        .race = static_cast<u32>(Race::Asian),
         .values_count = 12,
         .values = {0, 1, 3, 4, 6, 8, 9, 10, 11, 13, 14, 15},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Normal,
-        .race = Race::Asian,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Normal),
+        .race = static_cast<u32>(Race::Asian),
         .values_count = 11,
         .values = {0, 1, 3, 4, 6, 8, 9, 10, 11, 13, 15},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Old,
-        .race = Race::Asian,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Old),
+        .race = static_cast<u32>(Race::Asian),
         .values_count = 10,
         .values = {0, 1, 3, 4, 6, 8, 10, 11, 13, 14},
     },
@@ -1568,145 +1568,145 @@ const std::array<RandomMiiData4, 18> RandomMiiNoseType{
 
 const std::array<RandomMiiData4, 18> RandomMiiMouthType{
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Young,
-        .race = Race::Black,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Young),
+        .race = static_cast<u32>(Race::Black),
         .values_count = 25,
         .values = {0,  2,  3,  6,  7,  8,  9,  10, 12, 14, 15, 17, 18,
                    19, 21, 22, 23, 25, 26, 28, 30, 32, 33, 34, 35},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Normal,
-        .race = Race::Black,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Normal),
+        .race = static_cast<u32>(Race::Black),
         .values_count = 27,
         .values = {0,  2,  3,  6,  7,  8,  9,  10, 11, 12, 13, 14, 15, 17,
                    18, 19, 21, 22, 23, 25, 26, 28, 30, 32, 33, 34, 35},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Old,
-        .race = Race::Black,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Old),
+        .race = static_cast<u32>(Race::Black),
         .values_count = 28,
         .values = {0,  2,  3,  6,  7,  8,  9,  10, 11, 12, 13, 14, 15, 17,
                    18, 19, 21, 22, 23, 25, 26, 28, 30, 31, 32, 33, 34, 35},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Young,
-        .race = Race::White,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Young),
+        .race = static_cast<u32>(Race::White),
         .values_count = 24,
         .values = {0,  2,  3,  6,  7,  8,  9,  10, 12, 14, 15, 16,
                    17, 18, 19, 20, 21, 22, 23, 30, 31, 33, 34, 35},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Normal,
-        .race = Race::White,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Normal),
+        .race = static_cast<u32>(Race::White),
         .values_count = 26,
         .values = {0,  2,  3,  6,  7,  8,  9,  10, 11, 12, 13, 14, 15,
                    16, 17, 18, 19, 20, 21, 22, 23, 30, 31, 33, 34, 35},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Old,
-        .race = Race::White,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Old),
+        .race = static_cast<u32>(Race::White),
         .values_count = 26,
         .values = {0,  2,  3,  6,  7,  8,  9,  10, 11, 12, 13, 14, 15,
                    16, 17, 18, 19, 20, 21, 22, 23, 30, 31, 33, 34, 35},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Young,
-        .race = Race::Asian,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Young),
+        .race = static_cast<u32>(Race::Asian),
         .values_count = 24,
         .values = {0,  2,  3,  6,  7,  8,  9,  10, 12, 14, 15, 16,
                    17, 18, 19, 20, 21, 22, 23, 30, 31, 33, 34, 35},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Normal,
-        .race = Race::Asian,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Normal),
+        .race = static_cast<u32>(Race::Asian),
         .values_count = 26,
         .values = {0,  2,  3,  6,  7,  8,  9,  10, 11, 12, 13, 14, 15,
                    16, 17, 18, 19, 20, 21, 22, 23, 30, 31, 33, 34, 35},
     },
     RandomMiiData4{
-        .gender = Gender::Male,
-        .age = Age::Old,
-        .race = Race::Asian,
+        .gender = static_cast<u32>(Gender::Male),
+        .age = static_cast<u32>(Age::Old),
+        .race = static_cast<u32>(Race::Asian),
         .values_count = 26,
         .values = {0,  2,  3,  6,  7,  8,  9,  10, 11, 12, 13, 14, 15,
                    16, 17, 18, 19, 20, 21, 22, 23, 30, 31, 33, 34, 35},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Young,
-        .race = Race::Black,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Young),
+        .race = static_cast<u32>(Race::Black),
         .values_count = 25,
         .values = {0,  1,  2,  3,  4,  5,  6,  7,  8,  9,  12, 14, 15,
                    17, 18, 19, 21, 22, 23, 25, 26, 30, 33, 34, 35},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Normal,
-        .race = Race::Black,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Normal),
+        .race = static_cast<u32>(Race::Black),
         .values_count = 26,
         .values = {0,  1,  2,  3,  4,  5,  6,  7,  8,  9,  12, 13, 14,
                    15, 17, 18, 19, 21, 22, 23, 25, 26, 30, 33, 34, 35},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Old,
-        .race = Race::Black,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Old),
+        .race = static_cast<u32>(Race::Black),
         .values_count = 26,
         .values = {0,  1,  2,  3,  4,  5,  6,  7,  8,  9,  12, 13, 14,
                    15, 17, 18, 19, 21, 22, 23, 25, 26, 30, 33, 34, 35},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Young,
-        .race = Race::White,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Young),
+        .race = static_cast<u32>(Race::White),
         .values_count = 25,
         .values = {0,  1,  2,  3,  4,  5,  6,  7,  8,  9,  12, 14, 15,
                    17, 18, 19, 21, 22, 23, 24, 26, 27, 29, 33, 35},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Normal,
-        .race = Race::White,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Normal),
+        .race = static_cast<u32>(Race::White),
         .values_count = 26,
         .values = {0,  1,  2,  3,  4,  5,  6,  7,  8,  9,  12, 13, 14,
                    15, 17, 18, 19, 21, 22, 23, 24, 26, 27, 29, 33, 35},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Old,
-        .race = Race::White,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Old),
+        .race = static_cast<u32>(Race::White),
         .values_count = 25,
         .values = {0,  1,  2,  3,  4,  5,  6,  7,  8,  9,  12, 13, 14,
                    15, 17, 18, 19, 21, 22, 23, 24, 25, 29, 33, 35},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Young,
-        .race = Race::Asian,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Young),
+        .race = static_cast<u32>(Race::Asian),
         .values_count = 24,
         .values = {0,  1,  2,  3,  4,  5,  6,  7,  8,  9,  12, 14,
                    15, 16, 17, 18, 19, 21, 22, 23, 25, 26, 29, 33},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Normal,
-        .race = Race::Asian,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Normal),
+        .race = static_cast<u32>(Race::Asian),
         .values_count = 25,
         .values = {0,  1,  2,  3,  4,  5,  6,  7,  8,  9,  12, 13, 14,
                    15, 16, 17, 18, 19, 21, 22, 23, 25, 26, 29, 33},
     },
     RandomMiiData4{
-        .gender = Gender::Female,
-        .age = Age::Old,
-        .race = Race::Asian,
+        .gender = static_cast<u32>(Gender::Female),
+        .age = static_cast<u32>(Age::Old),
+        .race = static_cast<u32>(Race::Asian),
         .values_count = 25,
         .values = {0,  1,  2,  3,  4,  5,  6,  7,  8,  9,  12, 13, 14,
                    15, 16, 17, 18, 19, 21, 22, 23, 25, 26, 29, 33},
@@ -1755,24 +1755,24 @@ u8 FromVer3GetGlassType(u8 type) {
     return FromVer3GlassTypeTable[type];
 }
 
-u8 GetFacelineColorFromVer3(u8 color) {
-    return Ver3FacelineColorTable[color];
+FacelineColor GetFacelineColorFromVer3(u32 color) {
+    return static_cast<FacelineColor>(Ver3FacelineColorTable[color]);
 }
 
-u8 GetHairColorFromVer3(u32 color) {
-    return Ver3HairColorTable[color];
+CommonColor GetHairColorFromVer3(u32 color) {
+    return static_cast<CommonColor>(Ver3HairColorTable[color]);
 }
 
-u8 GetEyeColorFromVer3(u32 color) {
-    return Ver3EyeColorTable[color];
+CommonColor GetEyeColorFromVer3(u32 color) {
+    return static_cast<CommonColor>(Ver3EyeColorTable[color]);
 }
 
-u8 GetMouthColorFromVer3(u32 color) {
-    return Ver3MouthColorTable[color];
+CommonColor GetMouthColorFromVer3(u32 color) {
+    return static_cast<CommonColor>(Ver3MouthColorTable[color]);
 }
 
-u8 GetGlassColorFromVer3(u8 color) {
-    return Ver3GlassColorTable[color];
+CommonColor GetGlassColorFromVer3(u32 color) {
+    return static_cast<CommonColor>(Ver3GlassColorTable[color]);
 }
 
 } // namespace Service::Mii::RawData
diff --git a/src/core/hle/service/mii/types/raw_data.h b/src/core/hle/service/mii/types/raw_data.h
index 8c910096f..9a4cfa738 100644
--- a/src/core/hle/service/mii/types/raw_data.h
+++ b/src/core/hle/service/mii/types/raw_data.h
@@ -15,9 +15,9 @@ struct RandomMiiValues {
 static_assert(sizeof(RandomMiiValues) == 0xbc, "RandomMiiValues has incorrect size.");
 
 struct RandomMiiData4 {
-    Gender gender{};
-    Age age{};
-    Race race{};
+    u32 gender{};
+    u32 age{};
+    u32 race{};
     u32 values_count{};
     std::array<u32, 47> values{};
 };
@@ -64,10 +64,10 @@ u8 FromVer3GetMouthlineColor(u8 color);
 u8 FromVer3GetGlassColor(u8 color);
 u8 FromVer3GetGlassType(u8 type);
 
-u8 GetFacelineColorFromVer3(u8 color);
-u8 GetHairColorFromVer3(u32 color);
-u8 GetEyeColorFromVer3(u32 color);
-u8 GetMouthColorFromVer3(u32 color);
-u8 GetGlassColorFromVer3(u8 color);
+FacelineColor GetFacelineColorFromVer3(u32 color);
+CommonColor GetHairColorFromVer3(u32 color);
+CommonColor GetEyeColorFromVer3(u32 color);
+CommonColor GetMouthColorFromVer3(u32 color);
+CommonColor GetGlassColorFromVer3(u32 color);
 
 } // namespace Service::Mii::RawData
diff --git a/src/core/hle/service/mii/types/store_data.cpp b/src/core/hle/service/mii/types/store_data.cpp
index 91dfd3271..8fce636c7 100644
--- a/src/core/hle/service/mii/types/store_data.cpp
+++ b/src/core/hle/service/mii/types/store_data.cpp
@@ -11,16 +11,16 @@ void StoreData::BuildDefault(u32 mii_index) {
     const auto& default_mii = RawData::DefaultMii[mii_index];
     core_data.SetDefault();
 
-    core_data.SetFacelineType(static_cast<u8>(default_mii.face_type));
+    core_data.SetFacelineType(static_cast<FacelineType>(default_mii.face_type));
     core_data.SetFacelineColor(
         RawData::GetFacelineColorFromVer3(static_cast<u8>(default_mii.face_color)));
-    core_data.SetFacelineWrinkle(static_cast<u8>(default_mii.face_wrinkle));
-    core_data.SetFacelineMake(static_cast<u8>(default_mii.face_makeup));
+    core_data.SetFacelineWrinkle(static_cast<FacelineWrinkle>(default_mii.face_wrinkle));
+    core_data.SetFacelineMake(static_cast<FacelineMake>(default_mii.face_makeup));
 
-    core_data.SetHairType(static_cast<u8>(default_mii.hair_type));
+    core_data.SetHairType(static_cast<HairType>(default_mii.hair_type));
     core_data.SetHairColor(RawData::GetHairColorFromVer3(static_cast<u8>(default_mii.hair_color)));
-    core_data.SetHairFlip(default_mii.hair_flip);
-    core_data.SetEyeType(static_cast<u8>(default_mii.eye_type));
+    core_data.SetHairFlip(static_cast<HairFlip>(default_mii.hair_flip));
+    core_data.SetEyeType(static_cast<EyeType>(default_mii.eye_type));
     core_data.SetEyeColor(RawData::GetEyeColorFromVer3(static_cast<u8>(default_mii.eye_color)));
     core_data.SetEyeScale(static_cast<u8>(default_mii.eye_scale));
     core_data.SetEyeAspect(static_cast<u8>(default_mii.eye_aspect));
@@ -28,7 +28,7 @@ void StoreData::BuildDefault(u32 mii_index) {
     core_data.SetEyeX(static_cast<u8>(default_mii.eye_x));
     core_data.SetEyeY(static_cast<u8>(default_mii.eye_y));
 
-    core_data.SetEyebrowType(static_cast<u8>(default_mii.eyebrow_type));
+    core_data.SetEyebrowType(static_cast<EyebrowType>(default_mii.eyebrow_type));
     core_data.SetEyebrowColor(
         RawData::GetHairColorFromVer3(static_cast<u8>(default_mii.eyebrow_color)));
     core_data.SetEyebrowScale(static_cast<u8>(default_mii.eyebrow_scale));
@@ -37,7 +37,7 @@ void StoreData::BuildDefault(u32 mii_index) {
     core_data.SetEyebrowX(static_cast<u8>(default_mii.eyebrow_x));
     core_data.SetEyebrowY(static_cast<u8>(default_mii.eyebrow_y));
 
-    core_data.SetNoseType(static_cast<u8>(default_mii.nose_type));
+    core_data.SetNoseType(static_cast<NoseType>(default_mii.nose_type));
     core_data.SetNoseScale(static_cast<u8>(default_mii.nose_scale));
     core_data.SetNoseY(static_cast<u8>(default_mii.nose_y));
 
@@ -48,30 +48,30 @@ void StoreData::BuildDefault(u32 mii_index) {
     core_data.SetMouthAspect(static_cast<u8>(default_mii.mouth_aspect));
     core_data.SetMouthY(static_cast<u8>(default_mii.mouth_y));
 
-    core_data.SetMustacheType(default_mii.mustache_type);
-    core_data.SetBeardType(default_mii.beard_type);
+    core_data.SetMustacheType(static_cast<MustacheType>(default_mii.mustache_type));
+    core_data.SetBeardType(static_cast<BeardType>(default_mii.beard_type));
     core_data.SetBeardColor(
         RawData::GetHairColorFromVer3(static_cast<u8>(default_mii.beard_color)));
     core_data.SetMustacheScale(static_cast<u8>(default_mii.mustache_scale));
     core_data.SetMustacheY(static_cast<u8>(default_mii.mustache_y));
 
-    core_data.SetGlassType(static_cast<u8>(default_mii.glasses_type));
+    core_data.SetGlassType(static_cast<GlassType>(default_mii.glasses_type));
     core_data.SetGlassColor(
         RawData::GetGlassColorFromVer3(static_cast<u8>(default_mii.glasses_color)));
     core_data.SetGlassScale(static_cast<u8>(default_mii.glasses_scale));
     core_data.SetGlassY(static_cast<u8>(default_mii.glasses_y));
 
-    core_data.SetMoleType(static_cast<u8>(default_mii.mole_type));
+    core_data.SetMoleType(static_cast<MoleType>(default_mii.mole_type));
     core_data.SetMoleScale(static_cast<u8>(default_mii.mole_scale));
     core_data.SetMoleX(static_cast<u8>(default_mii.mole_x));
     core_data.SetMoleY(static_cast<u8>(default_mii.mole_y));
 
     core_data.SetHeight(static_cast<u8>(default_mii.height));
     core_data.SetBuild(static_cast<u8>(default_mii.weight));
-    core_data.SetGender(default_mii.gender);
-    core_data.SetFavoriteColor(static_cast<u8>(default_mii.favorite_color));
+    core_data.SetGender(static_cast<Gender>(default_mii.gender));
+    core_data.SetFavoriteColor(static_cast<FavoriteColor>(default_mii.favorite_color));
     core_data.SetRegionMove(static_cast<u8>(default_mii.region_move));
-    core_data.SetFontRegion(default_mii.font_region);
+    core_data.SetFontRegion(static_cast<FontRegion>(default_mii.font_region));
     core_data.SetType(static_cast<u8>(default_mii.type));
     core_data.SetNickname(default_mii.nickname);
 
@@ -85,16 +85,16 @@ void StoreData::BuildBase(Gender gender) {
     const auto& default_mii = RawData::BaseMii[gender == Gender::Female ? 1 : 0];
     core_data.SetDefault();
 
-    core_data.SetFacelineType(static_cast<u8>(default_mii.face_type));
+    core_data.SetFacelineType(static_cast<FacelineType>(default_mii.face_type));
     core_data.SetFacelineColor(
         RawData::GetFacelineColorFromVer3(static_cast<u8>(default_mii.face_color)));
-    core_data.SetFacelineWrinkle(static_cast<u8>(default_mii.face_wrinkle));
-    core_data.SetFacelineMake(static_cast<u8>(default_mii.face_makeup));
+    core_data.SetFacelineWrinkle(static_cast<FacelineWrinkle>(default_mii.face_wrinkle));
+    core_data.SetFacelineMake(static_cast<FacelineMake>(default_mii.face_makeup));
 
-    core_data.SetHairType(static_cast<u8>(default_mii.hair_type));
+    core_data.SetHairType(static_cast<HairType>(default_mii.hair_type));
     core_data.SetHairColor(RawData::GetHairColorFromVer3(static_cast<u8>(default_mii.hair_color)));
-    core_data.SetHairFlip(default_mii.hair_flip);
-    core_data.SetEyeType(static_cast<u8>(default_mii.eye_type));
+    core_data.SetHairFlip(static_cast<HairFlip>(default_mii.hair_flip));
+    core_data.SetEyeType(static_cast<EyeType>(default_mii.eye_type));
     core_data.SetEyeColor(RawData::GetEyeColorFromVer3(static_cast<u8>(default_mii.eye_color)));
     core_data.SetEyeScale(static_cast<u8>(default_mii.eye_scale));
     core_data.SetEyeAspect(static_cast<u8>(default_mii.eye_aspect));
@@ -102,7 +102,7 @@ void StoreData::BuildBase(Gender gender) {
     core_data.SetEyeX(static_cast<u8>(default_mii.eye_x));
     core_data.SetEyeY(static_cast<u8>(default_mii.eye_y));
 
-    core_data.SetEyebrowType(static_cast<u8>(default_mii.eyebrow_type));
+    core_data.SetEyebrowType(static_cast<EyebrowType>(default_mii.eyebrow_type));
     core_data.SetEyebrowColor(
         RawData::GetHairColorFromVer3(static_cast<u8>(default_mii.eyebrow_color)));
     core_data.SetEyebrowScale(static_cast<u8>(default_mii.eyebrow_scale));
@@ -111,7 +111,7 @@ void StoreData::BuildBase(Gender gender) {
     core_data.SetEyebrowX(static_cast<u8>(default_mii.eyebrow_x));
     core_data.SetEyebrowY(static_cast<u8>(default_mii.eyebrow_y));
 
-    core_data.SetNoseType(static_cast<u8>(default_mii.nose_type));
+    core_data.SetNoseType(static_cast<NoseType>(default_mii.nose_type));
     core_data.SetNoseScale(static_cast<u8>(default_mii.nose_scale));
     core_data.SetNoseY(static_cast<u8>(default_mii.nose_y));
 
@@ -122,30 +122,30 @@ void StoreData::BuildBase(Gender gender) {
     core_data.SetMouthAspect(static_cast<u8>(default_mii.mouth_aspect));
     core_data.SetMouthY(static_cast<u8>(default_mii.mouth_y));
 
-    core_data.SetMustacheType(default_mii.mustache_type);
-    core_data.SetBeardType(default_mii.beard_type);
+    core_data.SetMustacheType(static_cast<MustacheType>(default_mii.mustache_type));
+    core_data.SetBeardType(static_cast<BeardType>(default_mii.beard_type));
     core_data.SetBeardColor(
         RawData::GetHairColorFromVer3(static_cast<u8>(default_mii.beard_color)));
     core_data.SetMustacheScale(static_cast<u8>(default_mii.mustache_scale));
     core_data.SetMustacheY(static_cast<u8>(default_mii.mustache_y));
 
-    core_data.SetGlassType(static_cast<u8>(default_mii.glasses_type));
+    core_data.SetGlassType(static_cast<GlassType>(default_mii.glasses_type));
     core_data.SetGlassColor(
         RawData::GetGlassColorFromVer3(static_cast<u8>(default_mii.glasses_color)));
     core_data.SetGlassScale(static_cast<u8>(default_mii.glasses_scale));
     core_data.SetGlassY(static_cast<u8>(default_mii.glasses_y));
 
-    core_data.SetMoleType(static_cast<u8>(default_mii.mole_type));
+    core_data.SetMoleType(static_cast<MoleType>(default_mii.mole_type));
     core_data.SetMoleScale(static_cast<u8>(default_mii.mole_scale));
     core_data.SetMoleX(static_cast<u8>(default_mii.mole_x));
     core_data.SetMoleY(static_cast<u8>(default_mii.mole_y));
 
     core_data.SetHeight(static_cast<u8>(default_mii.height));
     core_data.SetBuild(static_cast<u8>(default_mii.weight));
-    core_data.SetGender(default_mii.gender);
-    core_data.SetFavoriteColor(static_cast<u8>(default_mii.favorite_color));
+    core_data.SetGender(static_cast<Gender>(default_mii.gender));
+    core_data.SetFavoriteColor(static_cast<FavoriteColor>(default_mii.favorite_color));
     core_data.SetRegionMove(static_cast<u8>(default_mii.region_move));
-    core_data.SetFontRegion(default_mii.font_region);
+    core_data.SetFontRegion(static_cast<FontRegion>(default_mii.font_region));
     core_data.SetType(static_cast<u8>(default_mii.type));
     core_data.SetNickname(default_mii.nickname);
 
@@ -184,7 +184,7 @@ void StoreData::SetFontRegion(FontRegion value) {
     core_data.SetFontRegion(value);
 }
 
-void StoreData::SetFavoriteColor(u8 value) {
+void StoreData::SetFavoriteColor(FavoriteColor value) {
     core_data.SetFavoriteColor(value);
 }
 
@@ -208,27 +208,27 @@ void StoreData::SetRegionMove(u8 value) {
     core_data.SetRegionMove(value);
 }
 
-void StoreData::SetFacelineType(u8 value) {
+void StoreData::SetFacelineType(FacelineType value) {
     core_data.SetFacelineType(value);
 }
 
-void StoreData::SetFacelineColor(u8 value) {
+void StoreData::SetFacelineColor(FacelineColor value) {
     core_data.SetFacelineColor(value);
 }
 
-void StoreData::SetFacelineWrinkle(u8 value) {
+void StoreData::SetFacelineWrinkle(FacelineWrinkle value) {
     core_data.SetFacelineWrinkle(value);
 }
 
-void StoreData::SetFacelineMake(u8 value) {
+void StoreData::SetFacelineMake(FacelineMake value) {
     core_data.SetFacelineMake(value);
 }
 
-void StoreData::SetHairType(u8 value) {
+void StoreData::SetHairType(HairType value) {
     core_data.SetHairType(value);
 }
 
-void StoreData::SetHairColor(u8 value) {
+void StoreData::SetHairColor(CommonColor value) {
     core_data.SetHairColor(value);
 }
 
@@ -236,11 +236,11 @@ void StoreData::SetHairFlip(HairFlip value) {
     core_data.SetHairFlip(value);
 }
 
-void StoreData::SetEyeType(u8 value) {
+void StoreData::SetEyeType(EyeType value) {
     core_data.SetEyeType(value);
 }
 
-void StoreData::SetEyeColor(u8 value) {
+void StoreData::SetEyeColor(CommonColor value) {
     core_data.SetEyeColor(value);
 }
 
@@ -264,11 +264,11 @@ void StoreData::SetEyeY(u8 value) {
     core_data.SetEyeY(value);
 }
 
-void StoreData::SetEyebrowType(u8 value) {
+void StoreData::SetEyebrowType(EyebrowType value) {
     core_data.SetEyebrowType(value);
 }
 
-void StoreData::SetEyebrowColor(u8 value) {
+void StoreData::SetEyebrowColor(CommonColor value) {
     core_data.SetEyebrowColor(value);
 }
 
@@ -292,7 +292,7 @@ void StoreData::SetEyebrowY(u8 value) {
     core_data.SetEyebrowY(value);
 }
 
-void StoreData::SetNoseType(u8 value) {
+void StoreData::SetNoseType(NoseType value) {
     core_data.SetNoseType(value);
 }
 
@@ -308,7 +308,7 @@ void StoreData::SetMouthType(u8 value) {
     core_data.SetMouthType(value);
 }
 
-void StoreData::SetMouthColor(u8 value) {
+void StoreData::SetMouthColor(CommonColor value) {
     core_data.SetMouthColor(value);
 }
 
@@ -324,7 +324,7 @@ void StoreData::SetMouthY(u8 value) {
     core_data.SetMouthY(value);
 }
 
-void StoreData::SetBeardColor(u8 value) {
+void StoreData::SetBeardColor(CommonColor value) {
     core_data.SetBeardColor(value);
 }
 
@@ -344,11 +344,11 @@ void StoreData::SetMustacheY(u8 value) {
     core_data.SetMustacheY(value);
 }
 
-void StoreData::SetGlassType(u8 value) {
+void StoreData::SetGlassType(GlassType value) {
     core_data.SetGlassType(value);
 }
 
-void StoreData::SetGlassColor(u8 value) {
+void StoreData::SetGlassColor(CommonColor value) {
     core_data.SetGlassColor(value);
 }
 
@@ -360,7 +360,7 @@ void StoreData::SetGlassY(u8 value) {
     core_data.SetGlassY(value);
 }
 
-void StoreData::SetMoleType(u8 value) {
+void StoreData::SetMoleType(MoleType value) {
     core_data.SetMoleType(value);
 }
 
@@ -388,11 +388,11 @@ FontRegion StoreData::GetFontRegion() const {
     return static_cast<FontRegion>(core_data.GetFontRegion());
 }
 
-u8 StoreData::GetFavoriteColor() const {
+FavoriteColor StoreData::GetFavoriteColor() const {
     return core_data.GetFavoriteColor();
 }
 
-u8 StoreData::GetGender() const {
+Gender StoreData::GetGender() const {
     return core_data.GetGender();
 }
 
@@ -412,39 +412,39 @@ u8 StoreData::GetRegionMove() const {
     return core_data.GetRegionMove();
 }
 
-u8 StoreData::GetFacelineType() const {
+FacelineType StoreData::GetFacelineType() const {
     return core_data.GetFacelineType();
 }
 
-u8 StoreData::GetFacelineColor() const {
+FacelineColor StoreData::GetFacelineColor() const {
     return core_data.GetFacelineColor();
 }
 
-u8 StoreData::GetFacelineWrinkle() const {
+FacelineWrinkle StoreData::GetFacelineWrinkle() const {
     return core_data.GetFacelineWrinkle();
 }
 
-u8 StoreData::GetFacelineMake() const {
+FacelineMake StoreData::GetFacelineMake() const {
     return core_data.GetFacelineMake();
 }
 
-u8 StoreData::GetHairType() const {
+HairType StoreData::GetHairType() const {
     return core_data.GetHairType();
 }
 
-u8 StoreData::GetHairColor() const {
+CommonColor StoreData::GetHairColor() const {
     return core_data.GetHairColor();
 }
 
-u8 StoreData::GetHairFlip() const {
+HairFlip StoreData::GetHairFlip() const {
     return core_data.GetHairFlip();
 }
 
-u8 StoreData::GetEyeType() const {
+EyeType StoreData::GetEyeType() const {
     return core_data.GetEyeType();
 }
 
-u8 StoreData::GetEyeColor() const {
+CommonColor StoreData::GetEyeColor() const {
     return core_data.GetEyeColor();
 }
 
@@ -468,11 +468,11 @@ u8 StoreData::GetEyeY() const {
     return core_data.GetEyeY();
 }
 
-u8 StoreData::GetEyebrowType() const {
+EyebrowType StoreData::GetEyebrowType() const {
     return core_data.GetEyebrowType();
 }
 
-u8 StoreData::GetEyebrowColor() const {
+CommonColor StoreData::GetEyebrowColor() const {
     return core_data.GetEyebrowColor();
 }
 
@@ -496,7 +496,7 @@ u8 StoreData::GetEyebrowY() const {
     return core_data.GetEyebrowY();
 }
 
-u8 StoreData::GetNoseType() const {
+NoseType StoreData::GetNoseType() const {
     return core_data.GetNoseType();
 }
 
@@ -508,11 +508,11 @@ u8 StoreData::GetNoseY() const {
     return core_data.GetNoseY();
 }
 
-u8 StoreData::GetMouthType() const {
+MouthType StoreData::GetMouthType() const {
     return core_data.GetMouthType();
 }
 
-u8 StoreData::GetMouthColor() const {
+CommonColor StoreData::GetMouthColor() const {
     return core_data.GetMouthColor();
 }
 
@@ -528,15 +528,15 @@ u8 StoreData::GetMouthY() const {
     return core_data.GetMouthY();
 }
 
-u8 StoreData::GetBeardColor() const {
+CommonColor StoreData::GetBeardColor() const {
     return core_data.GetBeardColor();
 }
 
-u8 StoreData::GetBeardType() const {
+BeardType StoreData::GetBeardType() const {
     return core_data.GetBeardType();
 }
 
-u8 StoreData::GetMustacheType() const {
+MustacheType StoreData::GetMustacheType() const {
     return core_data.GetMustacheType();
 }
 
@@ -548,11 +548,11 @@ u8 StoreData::GetMustacheY() const {
     return core_data.GetMustacheY();
 }
 
-u8 StoreData::GetGlassType() const {
+GlassType StoreData::GetGlassType() const {
     return core_data.GetGlassType();
 }
 
-u8 StoreData::GetGlassColor() const {
+CommonColor StoreData::GetGlassColor() const {
     return core_data.GetGlassColor();
 }
 
@@ -564,7 +564,7 @@ u8 StoreData::GetGlassY() const {
     return core_data.GetGlassY();
 }
 
-u8 StoreData::GetMoleType() const {
+MoleType StoreData::GetMoleType() const {
     return core_data.GetMoleType();
 }
 
diff --git a/src/core/hle/service/mii/types/store_data.h b/src/core/hle/service/mii/types/store_data.h
index 1e010000b..224c32cf8 100644
--- a/src/core/hle/service/mii/types/store_data.h
+++ b/src/core/hle/service/mii/types/store_data.h
@@ -23,51 +23,51 @@ public:
     u32 IsValid() const;
 
     void SetFontRegion(FontRegion value);
-    void SetFavoriteColor(u8 value);
+    void SetFavoriteColor(FavoriteColor value);
     void SetGender(Gender value);
     void SetHeight(u8 value);
     void SetBuild(u8 value);
     void SetType(u8 value);
     void SetRegionMove(u8 value);
-    void SetFacelineType(u8 value);
-    void SetFacelineColor(u8 value);
-    void SetFacelineWrinkle(u8 value);
-    void SetFacelineMake(u8 value);
-    void SetHairType(u8 value);
-    void SetHairColor(u8 value);
+    void SetFacelineType(FacelineType value);
+    void SetFacelineColor(FacelineColor value);
+    void SetFacelineWrinkle(FacelineWrinkle value);
+    void SetFacelineMake(FacelineMake value);
+    void SetHairType(HairType value);
+    void SetHairColor(CommonColor value);
     void SetHairFlip(HairFlip value);
-    void SetEyeType(u8 value);
-    void SetEyeColor(u8 value);
+    void SetEyeType(EyeType value);
+    void SetEyeColor(CommonColor value);
     void SetEyeScale(u8 value);
     void SetEyeAspect(u8 value);
     void SetEyeRotate(u8 value);
     void SetEyeX(u8 value);
     void SetEyeY(u8 value);
-    void SetEyebrowType(u8 value);
-    void SetEyebrowColor(u8 value);
+    void SetEyebrowType(EyebrowType value);
+    void SetEyebrowColor(CommonColor value);
     void SetEyebrowScale(u8 value);
     void SetEyebrowAspect(u8 value);
     void SetEyebrowRotate(u8 value);
     void SetEyebrowX(u8 value);
     void SetEyebrowY(u8 value);
-    void SetNoseType(u8 value);
+    void SetNoseType(NoseType value);
     void SetNoseScale(u8 value);
     void SetNoseY(u8 value);
     void SetMouthType(u8 value);
-    void SetMouthColor(u8 value);
+    void SetMouthColor(CommonColor value);
     void SetMouthScale(u8 value);
     void SetMouthAspect(u8 value);
     void SetMouthY(u8 value);
-    void SetBeardColor(u8 value);
+    void SetBeardColor(CommonColor value);
     void SetBeardType(BeardType value);
     void SetMustacheType(MustacheType value);
     void SetMustacheScale(u8 value);
     void SetMustacheY(u8 value);
-    void SetGlassType(u8 value);
-    void SetGlassColor(u8 value);
+    void SetGlassType(GlassType value);
+    void SetGlassColor(CommonColor value);
     void SetGlassScale(u8 value);
     void SetGlassY(u8 value);
-    void SetMoleType(u8 value);
+    void SetMoleType(MoleType value);
     void SetMoleScale(u8 value);
     void SetMoleX(u8 value);
     void SetMoleY(u8 value);
@@ -76,51 +76,51 @@ public:
 
     Common::UUID GetCreateId() const;
     FontRegion GetFontRegion() const;
-    u8 GetFavoriteColor() const;
-    u8 GetGender() const;
+    FavoriteColor GetFavoriteColor() const;
+    Gender GetGender() const;
     u8 GetHeight() const;
     u8 GetBuild() const;
     u8 GetType() const;
     u8 GetRegionMove() const;
-    u8 GetFacelineType() const;
-    u8 GetFacelineColor() const;
-    u8 GetFacelineWrinkle() const;
-    u8 GetFacelineMake() const;
-    u8 GetHairType() const;
-    u8 GetHairColor() const;
-    u8 GetHairFlip() const;
-    u8 GetEyeType() const;
-    u8 GetEyeColor() const;
+    FacelineType GetFacelineType() const;
+    FacelineColor GetFacelineColor() const;
+    FacelineWrinkle GetFacelineWrinkle() const;
+    FacelineMake GetFacelineMake() const;
+    HairType GetHairType() const;
+    CommonColor GetHairColor() const;
+    HairFlip GetHairFlip() const;
+    EyeType GetEyeType() const;
+    CommonColor GetEyeColor() const;
     u8 GetEyeScale() const;
     u8 GetEyeAspect() const;
     u8 GetEyeRotate() const;
     u8 GetEyeX() const;
     u8 GetEyeY() const;
-    u8 GetEyebrowType() const;
-    u8 GetEyebrowColor() const;
+    EyebrowType GetEyebrowType() const;
+    CommonColor GetEyebrowColor() const;
     u8 GetEyebrowScale() const;
     u8 GetEyebrowAspect() const;
     u8 GetEyebrowRotate() const;
     u8 GetEyebrowX() const;
     u8 GetEyebrowY() const;
-    u8 GetNoseType() const;
+    NoseType GetNoseType() const;
     u8 GetNoseScale() const;
     u8 GetNoseY() const;
-    u8 GetMouthType() const;
-    u8 GetMouthColor() const;
+    MouthType GetMouthType() const;
+    CommonColor GetMouthColor() const;
     u8 GetMouthScale() const;
     u8 GetMouthAspect() const;
     u8 GetMouthY() const;
-    u8 GetBeardColor() const;
-    u8 GetBeardType() const;
-    u8 GetMustacheType() const;
+    CommonColor GetBeardColor() const;
+    BeardType GetBeardType() const;
+    MustacheType GetMustacheType() const;
     u8 GetMustacheScale() const;
     u8 GetMustacheY() const;
-    u8 GetGlassType() const;
-    u8 GetGlassColor() const;
+    GlassType GetGlassType() const;
+    CommonColor GetGlassColor() const;
     u8 GetGlassScale() const;
     u8 GetGlassY() const;
-    u8 GetMoleType() const;
+    MoleType GetMoleType() const;
     u8 GetMoleScale() const;
     u8 GetMoleX() const;
     u8 GetMoleY() const;
diff --git a/src/core/hle/service/mii/types/ver3_store_data.cpp b/src/core/hle/service/mii/types/ver3_store_data.cpp
index c7624520c..1c28e0b1b 100644
--- a/src/core/hle/service/mii/types/ver3_store_data.cpp
+++ b/src/core/hle/service/mii/types/ver3_store_data.cpp
@@ -9,14 +9,14 @@
 namespace Service::Mii {
 
 void NfpStoreDataExtension::SetFromStoreData(const StoreData& store_data) {
-    faceline_color = static_cast<u8>(store_data.GetFacelineColor() & 0xf);
-    hair_color = static_cast<u8>(store_data.GetHairColor() & 0x7f);
-    eye_color = static_cast<u8>(store_data.GetEyeColor() & 0x7f);
-    eyebrow_color = static_cast<u8>(store_data.GetEyebrowColor() & 0x7f);
-    mouth_color = static_cast<u8>(store_data.GetMouthColor() & 0x7f);
-    beard_color = static_cast<u8>(store_data.GetBeardColor() & 0x7f);
-    glass_color = static_cast<u8>(store_data.GetGlassColor() & 0x7f);
-    glass_type = static_cast<u8>(store_data.GetGlassType() & 0x1f);
+    faceline_color = static_cast<u8>(store_data.GetFacelineColor()) & 0xf;
+    hair_color = static_cast<u8>(store_data.GetHairColor()) & 0x7f;
+    eye_color = static_cast<u8>(store_data.GetEyeColor()) & 0x7f;
+    eyebrow_color = static_cast<u8>(store_data.GetEyebrowColor()) & 0x7f;
+    mouth_color = static_cast<u8>(store_data.GetMouthColor()) & 0x7f;
+    beard_color = static_cast<u8>(store_data.GetBeardColor()) & 0x7f;
+    glass_color = static_cast<u8>(store_data.GetGlassColor()) & 0x7f;
+    glass_type = static_cast<u8>(store_data.GetGlassType()) & 0x1f;
 }
 
 void Ver3StoreData::BuildToStoreData(StoreData& out_store_data) const {
@@ -28,8 +28,9 @@ void Ver3StoreData::BuildToStoreData(StoreData& out_store_data) const {
 
     // TODO: We are ignoring a bunch of data from the mii_v3
 
-    out_store_data.SetGender(static_cast<Gender>(static_cast<u8>(mii_information.gender)));
-    out_store_data.SetFavoriteColor(static_cast<u8>(mii_information.favorite_color));
+    out_store_data.SetGender(static_cast<Gender>(mii_information.gender.Value()));
+    out_store_data.SetFavoriteColor(
+        static_cast<FavoriteColor>(mii_information.favorite_color.Value()));
     out_store_data.SetHeight(height);
     out_store_data.SetBuild(build);
 
@@ -37,56 +38,60 @@ void Ver3StoreData::BuildToStoreData(StoreData& out_store_data) const {
     out_store_data.SetFontRegion(
         static_cast<FontRegion>(static_cast<u8>(region_information.font_region)));
 
-    out_store_data.SetFacelineType(appearance_bits1.faceline_type);
-    out_store_data.SetFacelineColor(appearance_bits1.faceline_color);
-    out_store_data.SetFacelineWrinkle(appearance_bits2.faceline_wrinkle);
-    out_store_data.SetFacelineMake(appearance_bits2.faceline_make);
+    out_store_data.SetFacelineType(
+        static_cast<FacelineType>(appearance_bits1.faceline_type.Value()));
+    out_store_data.SetFacelineColor(
+        static_cast<FacelineColor>(appearance_bits1.faceline_color.Value()));
+    out_store_data.SetFacelineWrinkle(
+        static_cast<FacelineWrinkle>(appearance_bits2.faceline_wrinkle.Value()));
+    out_store_data.SetFacelineMake(
+        static_cast<FacelineMake>(appearance_bits2.faceline_make.Value()));
 
-    out_store_data.SetHairType(hair_type);
-    out_store_data.SetHairColor(appearance_bits3.hair_color);
-    out_store_data.SetHairFlip(static_cast<HairFlip>(static_cast<u8>(appearance_bits3.hair_flip)));
+    out_store_data.SetHairType(static_cast<HairType>(hair_type));
+    out_store_data.SetHairColor(static_cast<CommonColor>(appearance_bits3.hair_color.Value()));
+    out_store_data.SetHairFlip(static_cast<HairFlip>(appearance_bits3.hair_flip.Value()));
 
-    out_store_data.SetEyeType(static_cast<u8>(appearance_bits4.eye_type));
-    out_store_data.SetEyeColor(static_cast<u8>(appearance_bits4.eye_color));
+    out_store_data.SetEyeType(static_cast<EyeType>(appearance_bits4.eye_type.Value()));
+    out_store_data.SetEyeColor(static_cast<CommonColor>(appearance_bits4.eye_color.Value()));
     out_store_data.SetEyeScale(static_cast<u8>(appearance_bits4.eye_scale));
     out_store_data.SetEyeAspect(static_cast<u8>(appearance_bits4.eye_aspect));
     out_store_data.SetEyeRotate(static_cast<u8>(appearance_bits4.eye_rotate));
     out_store_data.SetEyeX(static_cast<u8>(appearance_bits4.eye_x));
     out_store_data.SetEyeY(static_cast<u8>(appearance_bits4.eye_y));
 
-    out_store_data.SetEyebrowType(static_cast<u8>(appearance_bits5.eyebrow_type));
-    out_store_data.SetEyebrowColor(static_cast<u8>(appearance_bits5.eyebrow_color));
+    out_store_data.SetEyebrowType(static_cast<EyebrowType>(appearance_bits5.eyebrow_type.Value()));
+    out_store_data.SetEyebrowColor(
+        static_cast<CommonColor>(appearance_bits5.eyebrow_color.Value()));
     out_store_data.SetEyebrowScale(static_cast<u8>(appearance_bits5.eyebrow_scale));
     out_store_data.SetEyebrowAspect(static_cast<u8>(appearance_bits5.eyebrow_aspect));
     out_store_data.SetEyebrowRotate(static_cast<u8>(appearance_bits5.eyebrow_rotate));
     out_store_data.SetEyebrowX(static_cast<u8>(appearance_bits5.eyebrow_x));
     out_store_data.SetEyebrowY(static_cast<u8>(appearance_bits5.eyebrow_y));
 
-    out_store_data.SetNoseType(static_cast<u8>(appearance_bits6.nose_type));
+    out_store_data.SetNoseType(static_cast<NoseType>(appearance_bits6.nose_type.Value()));
     out_store_data.SetNoseScale(static_cast<u8>(appearance_bits6.nose_scale));
     out_store_data.SetNoseY(static_cast<u8>(appearance_bits6.nose_y));
 
     out_store_data.SetMouthType(static_cast<u8>(appearance_bits7.mouth_type));
-    out_store_data.SetMouthColor(static_cast<u8>(appearance_bits7.mouth_color));
+    out_store_data.SetMouthColor(static_cast<CommonColor>(appearance_bits7.mouth_color.Value()));
     out_store_data.SetMouthScale(static_cast<u8>(appearance_bits7.mouth_scale));
     out_store_data.SetMouthAspect(static_cast<u8>(appearance_bits7.mouth_aspect));
     out_store_data.SetMouthY(static_cast<u8>(appearance_bits8.mouth_y));
 
     out_store_data.SetMustacheType(
-        static_cast<MustacheType>(static_cast<u8>(appearance_bits8.mustache_type)));
+        static_cast<MustacheType>(appearance_bits8.mustache_type.Value()));
     out_store_data.SetMustacheScale(static_cast<u8>(appearance_bits9.mustache_scale));
     out_store_data.SetMustacheY(static_cast<u8>(appearance_bits9.mustache_y));
 
-    out_store_data.SetBeardType(
-        static_cast<BeardType>(static_cast<u8>(appearance_bits9.beard_type)));
-    out_store_data.SetBeardColor(static_cast<u8>(appearance_bits9.beard_color));
+    out_store_data.SetBeardType(static_cast<BeardType>(appearance_bits9.beard_type.Value()));
+    out_store_data.SetBeardColor(static_cast<CommonColor>(appearance_bits9.beard_color.Value()));
 
-    out_store_data.SetGlassType(static_cast<u8>(appearance_bits10.glass_type));
-    out_store_data.SetGlassColor(static_cast<u8>(appearance_bits10.glass_color));
+    out_store_data.SetGlassType(static_cast<GlassType>(appearance_bits10.glass_type.Value()));
+    out_store_data.SetGlassColor(static_cast<CommonColor>(appearance_bits10.glass_color.Value()));
     out_store_data.SetGlassScale(static_cast<u8>(appearance_bits10.glass_scale));
     out_store_data.SetGlassY(static_cast<u8>(appearance_bits10.glass_y));
 
-    out_store_data.SetMoleType(static_cast<u8>(appearance_bits11.mole_type));
+    out_store_data.SetMoleType(static_cast<MoleType>(appearance_bits11.mole_type.Value()));
     out_store_data.SetMoleScale(static_cast<u8>(appearance_bits11.mole_scale));
     out_store_data.SetMoleX(static_cast<u8>(appearance_bits11.mole_x));
     out_store_data.SetMoleY(static_cast<u8>(appearance_bits11.mole_y));
@@ -94,71 +99,75 @@ void Ver3StoreData::BuildToStoreData(StoreData& out_store_data) const {
 
 void Ver3StoreData::BuildFromStoreData(const StoreData& store_data) {
     version = 1;
-    mii_information.gender.Assign(store_data.GetGender());
-    mii_information.favorite_color.Assign(store_data.GetFavoriteColor());
+    mii_information.gender.Assign(static_cast<u8>(store_data.GetGender()));
+    mii_information.favorite_color.Assign(static_cast<u8>(store_data.GetFavoriteColor()));
     height = store_data.GetHeight();
     build = store_data.GetBuild();
 
     mii_name = store_data.GetNickname();
     region_information.font_region.Assign(static_cast<u8>(store_data.GetFontRegion()));
 
-    appearance_bits1.faceline_type.Assign(store_data.GetFacelineType());
-    appearance_bits2.faceline_wrinkle.Assign(store_data.GetFacelineWrinkle());
-    appearance_bits2.faceline_make.Assign(store_data.GetFacelineMake());
+    appearance_bits1.faceline_type.Assign(static_cast<u8>(store_data.GetFacelineType()));
+    appearance_bits2.faceline_wrinkle.Assign(static_cast<u8>(store_data.GetFacelineWrinkle()));
+    appearance_bits2.faceline_make.Assign(static_cast<u8>(store_data.GetFacelineMake()));
 
-    hair_type = store_data.GetHairType();
-    appearance_bits3.hair_flip.Assign(store_data.GetHairFlip());
+    hair_type = static_cast<u8>(store_data.GetHairType());
+    appearance_bits3.hair_flip.Assign(static_cast<u8>(store_data.GetHairFlip()));
 
-    appearance_bits4.eye_type.Assign(store_data.GetEyeType());
+    appearance_bits4.eye_type.Assign(static_cast<u8>(store_data.GetEyeType()));
     appearance_bits4.eye_scale.Assign(store_data.GetEyeScale());
     appearance_bits4.eye_aspect.Assign(store_data.GetEyebrowAspect());
     appearance_bits4.eye_rotate.Assign(store_data.GetEyeRotate());
     appearance_bits4.eye_x.Assign(store_data.GetEyeX());
     appearance_bits4.eye_y.Assign(store_data.GetEyeY());
 
-    appearance_bits5.eyebrow_type.Assign(store_data.GetEyebrowType());
+    appearance_bits5.eyebrow_type.Assign(static_cast<u8>(store_data.GetEyebrowType()));
     appearance_bits5.eyebrow_scale.Assign(store_data.GetEyebrowScale());
     appearance_bits5.eyebrow_aspect.Assign(store_data.GetEyebrowAspect());
     appearance_bits5.eyebrow_rotate.Assign(store_data.GetEyebrowRotate());
     appearance_bits5.eyebrow_x.Assign(store_data.GetEyebrowX());
     appearance_bits5.eyebrow_y.Assign(store_data.GetEyebrowY());
 
-    appearance_bits6.nose_type.Assign(store_data.GetNoseType());
+    appearance_bits6.nose_type.Assign(static_cast<u8>(store_data.GetNoseType()));
     appearance_bits6.nose_scale.Assign(store_data.GetNoseScale());
     appearance_bits6.nose_y.Assign(store_data.GetNoseY());
 
-    appearance_bits7.mouth_type.Assign(store_data.GetMouthType());
+    appearance_bits7.mouth_type.Assign(static_cast<u8>(store_data.GetMouthType()));
     appearance_bits7.mouth_scale.Assign(store_data.GetMouthScale());
     appearance_bits7.mouth_aspect.Assign(store_data.GetMouthAspect());
     appearance_bits8.mouth_y.Assign(store_data.GetMouthY());
 
-    appearance_bits8.mustache_type.Assign(store_data.GetMustacheType());
+    appearance_bits8.mustache_type.Assign(static_cast<u8>(store_data.GetMustacheType()));
     appearance_bits9.mustache_scale.Assign(store_data.GetMustacheScale());
     appearance_bits9.mustache_y.Assign(store_data.GetMustacheY());
 
-    appearance_bits9.beard_type.Assign(store_data.GetBeardType());
+    appearance_bits9.beard_type.Assign(static_cast<u8>(store_data.GetBeardType()));
 
     appearance_bits10.glass_scale.Assign(store_data.GetGlassScale());
     appearance_bits10.glass_y.Assign(store_data.GetGlassY());
 
-    appearance_bits11.mole_type.Assign(store_data.GetMoleType());
+    appearance_bits11.mole_type.Assign(static_cast<u8>(store_data.GetMoleType()));
     appearance_bits11.mole_scale.Assign(store_data.GetMoleScale());
     appearance_bits11.mole_x.Assign(store_data.GetMoleX());
     appearance_bits11.mole_y.Assign(store_data.GetMoleY());
 
     // These types are converted to V3 from a table
     appearance_bits1.faceline_color.Assign(
-        RawData::FromVer3GetFacelineColor(store_data.GetFacelineColor()));
-    appearance_bits3.hair_color.Assign(RawData::FromVer3GetHairColor(store_data.GetHairColor()));
-    appearance_bits4.eye_color.Assign(RawData::FromVer3GetEyeColor(store_data.GetEyeColor()));
+        RawData::FromVer3GetFacelineColor(static_cast<u8>(store_data.GetFacelineColor())));
+    appearance_bits3.hair_color.Assign(
+        RawData::FromVer3GetHairColor(static_cast<u8>(store_data.GetHairColor())));
+    appearance_bits4.eye_color.Assign(
+        RawData::FromVer3GetEyeColor(static_cast<u8>(store_data.GetEyeColor())));
     appearance_bits5.eyebrow_color.Assign(
-        RawData::FromVer3GetHairColor(store_data.GetEyebrowColor()));
+        RawData::FromVer3GetHairColor(static_cast<u8>(store_data.GetEyebrowColor())));
     appearance_bits7.mouth_color.Assign(
-        RawData::FromVer3GetMouthlineColor(store_data.GetMouthColor()));
-    appearance_bits9.beard_color.Assign(RawData::FromVer3GetHairColor(store_data.GetBeardColor()));
+        RawData::FromVer3GetMouthlineColor(static_cast<u8>(store_data.GetMouthColor())));
+    appearance_bits9.beard_color.Assign(
+        RawData::FromVer3GetHairColor(static_cast<u8>(store_data.GetBeardColor())));
     appearance_bits10.glass_color.Assign(
-        RawData::FromVer3GetGlassColor(store_data.GetGlassColor()));
-    appearance_bits10.glass_type.Assign(RawData::FromVer3GetGlassType(store_data.GetGlassType()));
+        RawData::FromVer3GetGlassColor(static_cast<u8>(store_data.GetGlassColor())));
+    appearance_bits10.glass_type.Assign(
+        RawData::FromVer3GetGlassType(static_cast<u8>(store_data.GetGlassType())));
 
     crc = MiiUtil::CalculateCrc16(&version, sizeof(Ver3StoreData) - sizeof(u16));
 }
@@ -166,64 +175,65 @@ void Ver3StoreData::BuildFromStoreData(const StoreData& store_data) {
 u32 Ver3StoreData::IsValid() const {
     bool is_valid = version == 0 || version == 3;
 
-    is_valid = is_valid && (mii_name.data[0] != 0);
+    is_valid = is_valid && (mii_name.data[0] != '\0');
 
     is_valid = is_valid && (mii_information.birth_month < 13);
     is_valid = is_valid && (mii_information.birth_day < 32);
-    is_valid = is_valid && (mii_information.favorite_color < 12);
-    is_valid = is_valid && (height < 128);
-    is_valid = is_valid && (build < 128);
+    is_valid = is_valid && (mii_information.favorite_color <= static_cast<u8>(FavoriteColor::Max));
+    is_valid = is_valid && (height <= MaxHeight);
+    is_valid = is_valid && (build <= MaxBuild);
 
-    is_valid = is_valid && (appearance_bits1.faceline_type < 12);
-    is_valid = is_valid && (appearance_bits1.faceline_color < 7);
-    is_valid = is_valid && (appearance_bits2.faceline_wrinkle < 12);
-    is_valid = is_valid && (appearance_bits2.faceline_make < 12);
+    is_valid = is_valid && (appearance_bits1.faceline_type <= static_cast<u8>(FacelineType::Max));
+    is_valid = is_valid && (appearance_bits1.faceline_color <= MaxVer3CommonColor - 2);
+    is_valid =
+        is_valid && (appearance_bits2.faceline_wrinkle <= static_cast<u8>(FacelineWrinkle::Max));
+    is_valid = is_valid && (appearance_bits2.faceline_make <= static_cast<u8>(FacelineMake::Max));
 
-    is_valid = is_valid && (hair_type < 132);
-    is_valid = is_valid && (appearance_bits3.hair_color < 8);
+    is_valid = is_valid && (hair_type <= static_cast<u8>(HairType::Max));
+    is_valid = is_valid && (appearance_bits3.hair_color <= MaxVer3CommonColor);
 
-    is_valid = is_valid && (appearance_bits4.eye_type < 60);
-    is_valid = is_valid && (appearance_bits4.eye_color < 6);
-    is_valid = is_valid && (appearance_bits4.eye_scale < 8);
-    is_valid = is_valid && (appearance_bits4.eye_aspect < 7);
-    is_valid = is_valid && (appearance_bits4.eye_rotate < 8);
-    is_valid = is_valid && (appearance_bits4.eye_x < 13);
-    is_valid = is_valid && (appearance_bits4.eye_y < 19);
+    is_valid = is_valid && (appearance_bits4.eye_type <= static_cast<u8>(EyeType::Max));
+    is_valid = is_valid && (appearance_bits4.eye_color <= MaxVer3CommonColor - 2);
+    is_valid = is_valid && (appearance_bits4.eye_scale <= MaxEyeScale);
+    is_valid = is_valid && (appearance_bits4.eye_aspect <= MaxEyeAspect);
+    is_valid = is_valid && (appearance_bits4.eye_rotate <= MaxEyeRotate);
+    is_valid = is_valid && (appearance_bits4.eye_x <= MaxEyeX);
+    is_valid = is_valid && (appearance_bits4.eye_y <= MaxEyeY);
 
-    is_valid = is_valid && (appearance_bits5.eyebrow_type < 25);
-    is_valid = is_valid && (appearance_bits5.eyebrow_color < 8);
-    is_valid = is_valid && (appearance_bits5.eyebrow_scale < 9);
-    is_valid = is_valid && (appearance_bits5.eyebrow_aspect < 7);
-    is_valid = is_valid && (appearance_bits5.eyebrow_rotate < 12);
-    is_valid = is_valid && (appearance_bits5.eyebrow_x < 12);
-    is_valid = is_valid && (appearance_bits5.eyebrow_y < 19);
+    is_valid = is_valid && (appearance_bits5.eyebrow_type <= static_cast<u8>(EyebrowType::Max));
+    is_valid = is_valid && (appearance_bits5.eyebrow_color <= MaxVer3CommonColor);
+    is_valid = is_valid && (appearance_bits5.eyebrow_scale <= MaxEyebrowScale);
+    is_valid = is_valid && (appearance_bits5.eyebrow_aspect <= MaxEyebrowAspect);
+    is_valid = is_valid && (appearance_bits5.eyebrow_rotate <= MaxEyebrowRotate);
+    is_valid = is_valid && (appearance_bits5.eyebrow_x <= MaxEyebrowX);
+    is_valid = is_valid && (appearance_bits5.eyebrow_y <= MaxEyebrowY);
 
-    is_valid = is_valid && (appearance_bits6.nose_type < 18);
-    is_valid = is_valid && (appearance_bits6.nose_scale < 9);
-    is_valid = is_valid && (appearance_bits6.nose_y < 19);
+    is_valid = is_valid && (appearance_bits6.nose_type <= static_cast<u8>(NoseType::Max));
+    is_valid = is_valid && (appearance_bits6.nose_scale <= MaxNoseScale);
+    is_valid = is_valid && (appearance_bits6.nose_y <= MaxNoseY);
 
-    is_valid = is_valid && (appearance_bits7.mouth_type < 36);
-    is_valid = is_valid && (appearance_bits7.mouth_color < 5);
-    is_valid = is_valid && (appearance_bits7.mouth_scale < 9);
-    is_valid = is_valid && (appearance_bits7.mouth_aspect < 7);
-    is_valid = is_valid && (appearance_bits8.mouth_y < 19);
+    is_valid = is_valid && (appearance_bits7.mouth_type <= static_cast<u8>(MouthType::Max));
+    is_valid = is_valid && (appearance_bits7.mouth_color <= MaxVer3CommonColor - 3);
+    is_valid = is_valid && (appearance_bits7.mouth_scale <= MaxMouthScale);
+    is_valid = is_valid && (appearance_bits7.mouth_aspect <= MaxMoutAspect);
+    is_valid = is_valid && (appearance_bits8.mouth_y <= MaxMouthY);
 
-    is_valid = is_valid && (appearance_bits8.mustache_type < 6);
-    is_valid = is_valid && (appearance_bits9.mustache_scale < 7);
-    is_valid = is_valid && (appearance_bits9.mustache_y < 17);
+    is_valid = is_valid && (appearance_bits8.mustache_type <= static_cast<u8>(MustacheType::Max));
+    is_valid = is_valid && (appearance_bits9.mustache_scale < MaxMustacheScale);
+    is_valid = is_valid && (appearance_bits9.mustache_y <= MasMustacheY);
 
-    is_valid = is_valid && (appearance_bits9.beard_type < 6);
-    is_valid = is_valid && (appearance_bits9.beard_color < 8);
+    is_valid = is_valid && (appearance_bits9.beard_type <= static_cast<u8>(BeardType::Max));
+    is_valid = is_valid && (appearance_bits9.beard_color <= MaxVer3CommonColor);
 
-    is_valid = is_valid && (appearance_bits10.glass_type < 9);
-    is_valid = is_valid && (appearance_bits10.glass_color < 6);
-    is_valid = is_valid && (appearance_bits10.glass_scale < 8);
-    is_valid = is_valid && (appearance_bits10.glass_y < 21);
+    is_valid = is_valid && (appearance_bits10.glass_type <= MaxVer3GlassType);
+    is_valid = is_valid && (appearance_bits10.glass_color <= MaxVer3CommonColor - 2);
+    is_valid = is_valid && (appearance_bits10.glass_scale <= MaxGlassScale);
+    is_valid = is_valid && (appearance_bits10.glass_y <= MaxGlassScale);
 
-    is_valid = is_valid && (appearance_bits11.mole_type < 2);
-    is_valid = is_valid && (appearance_bits11.mole_scale < 9);
-    is_valid = is_valid && (appearance_bits11.mole_x < 17);
-    is_valid = is_valid && (appearance_bits11.mole_y < 31);
+    is_valid = is_valid && (appearance_bits11.mole_type <= static_cast<u8>(MoleType::Max));
+    is_valid = is_valid && (appearance_bits11.mole_scale <= MaxMoleScale);
+    is_valid = is_valid && (appearance_bits11.mole_x <= MaxMoleX);
+    is_valid = is_valid && (appearance_bits11.mole_y <= MaxMoleY);
 
     return is_valid;
 }