diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 0bd235218..59761c6b1 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -218,6 +218,9 @@ void RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr buffer_offset) {
         ubo.SetFromRegs(gpu.state.shader_stages[stage]);
         std::memcpy(buffer_ptr, &ubo, sizeof(ubo));
 
+        // Flush the buffer so that the GPU can see the data we just wrote.
+        glFlushMappedBufferRange(GL_ARRAY_BUFFER, buffer_offset, sizeof(ubo));
+
         // Upload uniform data as one UBO per stage
         const GLintptr ubo_offset = buffer_offset;
         copy_buffer(uniform_buffers[stage].handle, ubo_offset,