shader: Implement ATOM/S and RED
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@@ -229,6 +229,11 @@ public:
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return ext_shader_stencil_export;
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}
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/// Returns true if the device supports VK_KHR_shader_atomic_int64.
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bool IsExtShaderAtomicInt64Supported() const {
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return ext_shader_atomic_int64;
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}
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/// Returns true when a known debugging tool is attached.
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bool HasDebuggingToolAttached() const {
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return has_renderdoc || has_nsight_graphics;
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@@ -320,6 +325,7 @@ private:
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bool ext_custom_border_color{}; ///< Support for VK_EXT_custom_border_color.
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bool ext_extended_dynamic_state{}; ///< Support for VK_EXT_extended_dynamic_state.
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bool ext_shader_stencil_export{}; ///< Support for VK_EXT_shader_stencil_export.
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bool ext_shader_atomic_int64{}; ///< Support for VK_KHR_shader_atomic_int64.
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bool nv_device_diagnostics_config{}; ///< Support for VK_NV_device_diagnostics_config.
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bool has_renderdoc{}; ///< Has RenderDoc attached
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bool has_nsight_graphics{}; ///< Has Nsight Graphics attached
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