GPU: Fix buffer cache issue, engine upload not inlining memory in multiline and pessismistic invalidation.
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		| @@ -1742,12 +1742,12 @@ bool BufferCache<P>::InlineMemory(VAddr dest_address, size_t copy_size, | ||||
|     SynchronizeBuffer(buffer, dest_address, static_cast<u32>(copy_size)); | ||||
|  | ||||
|     if constexpr (USE_MEMORY_MAPS) { | ||||
|         auto upload_staging = runtime.UploadStagingBuffer(copy_size); | ||||
|         std::array copies{BufferCopy{ | ||||
|             .src_offset = 0, | ||||
|             .src_offset = upload_staging.offset, | ||||
|             .dst_offset = buffer.Offset(dest_address), | ||||
|             .size = copy_size, | ||||
|         }}; | ||||
|         auto upload_staging = runtime.UploadStagingBuffer(copy_size); | ||||
|         u8* const src_pointer = upload_staging.mapped_span.data(); | ||||
|         std::memcpy(src_pointer, inlined_buffer.data(), copy_size); | ||||
|         runtime.CopyBuffer(buffer, upload_staging.buffer, copies); | ||||
|   | ||||
| @@ -51,11 +51,11 @@ void State::ProcessData(std::span<const u8> read_buffer) { | ||||
|         } else { | ||||
|             for (u32 line = 0; line < regs.line_count; ++line) { | ||||
|                 const GPUVAddr dest_line = address + static_cast<size_t>(line) * regs.dest.pitch; | ||||
|                 memory_manager.WriteBlockUnsafe( | ||||
|                     dest_line, read_buffer.data() + static_cast<size_t>(line) * regs.line_length_in, | ||||
|                     regs.line_length_in); | ||||
|                 std::span<const u8> buffer(read_buffer.data() + | ||||
|                                                static_cast<size_t>(line) * regs.line_length_in, | ||||
|                                            regs.line_length_in); | ||||
|                 rasterizer->AccelerateInlineToMemory(dest_line, regs.line_length_in, buffer); | ||||
|             } | ||||
|             memory_manager.InvalidateRegion(address, regs.dest.pitch * regs.line_count); | ||||
|         } | ||||
|     } else { | ||||
|         u32 width = regs.dest.width; | ||||
|   | ||||
| @@ -249,9 +249,6 @@ void Maxwell3D::ProcessMethodCall(u32 method, u32 argument, u32 nonshadow_argume | ||||
|         return; | ||||
|     case MAXWELL3D_REG_INDEX(fragment_barrier): | ||||
|         return rasterizer->FragmentBarrier(); | ||||
|     case MAXWELL3D_REG_INDEX(invalidate_texture_data_cache): | ||||
|         rasterizer->InvalidateGPUCache(); | ||||
|         return rasterizer->WaitForIdle(); | ||||
|     case MAXWELL3D_REG_INDEX(tiled_cache_barrier): | ||||
|         return rasterizer->TiledCacheBarrier(); | ||||
|     } | ||||
| @@ -511,10 +508,7 @@ void Maxwell3D::ProcessCounterReset() { | ||||
|  | ||||
| void Maxwell3D::ProcessSyncPoint() { | ||||
|     const u32 sync_point = regs.sync_info.sync_point.Value(); | ||||
|     const u32 cache_flush = regs.sync_info.clean_l2.Value(); | ||||
|     if (cache_flush != 0) { | ||||
|         rasterizer->InvalidateGPUCache(); | ||||
|     } | ||||
|     [[maybe_unused]] const u32 cache_flush = regs.sync_info.clean_l2.Value(); | ||||
|     rasterizer->SignalSyncPoint(sync_point); | ||||
| } | ||||
|  | ||||
|   | ||||
| @@ -118,7 +118,7 @@ void Puller::ProcessSemaphoreRelease() { | ||||
|     std::function<void()> operation([this, sequence_address, payload] { | ||||
|         memory_manager.Write<u32>(sequence_address, payload); | ||||
|     }); | ||||
|     rasterizer->SyncOperation(std::move(operation)); | ||||
|     rasterizer->SignalFence(std::move(operation)); | ||||
| } | ||||
|  | ||||
| void Puller::ProcessSemaphoreAcquire() { | ||||
| @@ -151,8 +151,8 @@ void Puller::CallPullerMethod(const MethodCall& method_call) { | ||||
|     case BufferMethods::SemaphoreAddressLow: | ||||
|     case BufferMethods::SemaphoreSequencePayload: | ||||
|     case BufferMethods::SyncpointPayload: | ||||
|         break; | ||||
|     case BufferMethods::WrcacheFlush: | ||||
|         break; | ||||
|     case BufferMethods::RefCnt: | ||||
|         rasterizer->SignalReference(); | ||||
|         break; | ||||
|   | ||||
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