Merge pull request #1548 from FernandoS27/fix-vao
Fixed VAOs Float types only returning GL_FLOAT
This commit is contained in:
commit
38fa3aae73
|
@ -82,9 +82,21 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
|
||||||
return {};
|
return {};
|
||||||
}
|
}
|
||||||
|
|
||||||
case Maxwell::VertexAttribute::Type::Float:
|
case Maxwell::VertexAttribute::Type::Float: {
|
||||||
|
switch (attrib.size) {
|
||||||
|
case Maxwell::VertexAttribute::Size::Size_16:
|
||||||
|
case Maxwell::VertexAttribute::Size::Size_16_16:
|
||||||
|
case Maxwell::VertexAttribute::Size::Size_16_16_16:
|
||||||
|
case Maxwell::VertexAttribute::Size::Size_16_16_16_16:
|
||||||
|
return GL_HALF_FLOAT;
|
||||||
|
case Maxwell::VertexAttribute::Size::Size_32:
|
||||||
|
case Maxwell::VertexAttribute::Size::Size_32_32:
|
||||||
|
case Maxwell::VertexAttribute::Size::Size_32_32_32:
|
||||||
|
case Maxwell::VertexAttribute::Size::Size_32_32_32_32:
|
||||||
return GL_FLOAT;
|
return GL_FLOAT;
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex type={}", attrib.TypeString());
|
LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex type={}", attrib.TypeString());
|
||||||
UNREACHABLE();
|
UNREACHABLE();
|
||||||
|
|
Loading…
Reference in New Issue