glsl: FP function fixes
This commit is contained in:
		| @@ -48,8 +48,11 @@ void EmitContext::DefineStorageBuffers() { | ||||
|     } | ||||
|     u32 binding{}; | ||||
|     for (const auto& desc : info.storage_buffers_descriptors) { | ||||
|         Add("layout(std430,binding={}) buffer buff_{}{{uint buff{}[];}};", binding, binding, | ||||
|         Add("layout(std430,binding={}) buffer ssbo_{}_u32{{uint ssbo{}_u32[];}};", binding, binding, | ||||
|             desc.cbuf_index, desc.count); | ||||
|         // TODO: Track ssbo data type usage | ||||
|         Add("layout(std430,binding={}) buffer ssbo_{}_u64{{uvec2 ssbo{}_u64[];}};", binding, | ||||
|             binding, desc.cbuf_index, desc.count); | ||||
|         ++binding; | ||||
|     } | ||||
| } | ||||
|   | ||||
| @@ -10,6 +10,8 @@ | ||||
| #include "shader_recompiler/profile.h" | ||||
|  | ||||
| namespace Shader::Backend::GLSL { | ||||
| static constexpr std::string_view SWIZZLE{"xyzw"}; | ||||
|  | ||||
| void EmitCompositeConstructU32x2(EmitContext& ctx, IR::Inst& inst, std::string_view e1, | ||||
|                                  std::string_view e2) { | ||||
|     ctx.AddU32x2("{}=uvec2({},{});", inst, e1, e2); | ||||
| @@ -32,7 +34,7 @@ void EmitCompositeConstructU32x4([[maybe_unused]] EmitContext& ctx, | ||||
|  | ||||
| void EmitCompositeExtractU32x2(EmitContext& ctx, IR::Inst& inst, std::string_view composite, | ||||
|                                u32 index) { | ||||
|     ctx.AddU32("{}={}[{}];", inst, composite, index); | ||||
|     ctx.AddU32("{}={}.{};", inst, composite, SWIZZLE[index]); | ||||
| } | ||||
|  | ||||
| void EmitCompositeExtractU32x3([[maybe_unused]] EmitContext& ctx, | ||||
| @@ -130,7 +132,7 @@ void EmitCompositeInsertF16x4([[maybe_unused]] EmitContext& ctx, | ||||
|  | ||||
| void EmitCompositeConstructF32x2(EmitContext& ctx, IR::Inst& inst, std::string_view e1, | ||||
|                                  std::string_view e2) { | ||||
|     ctx.AddF32x2("{}=uvec2({},{});", inst, e1, e2); | ||||
|     ctx.AddF32x2("{}=vec2({},{});", inst, e1, e2); | ||||
| } | ||||
|  | ||||
| void EmitCompositeConstructF32x3([[maybe_unused]] EmitContext& ctx, | ||||
| @@ -150,7 +152,7 @@ void EmitCompositeConstructF32x4([[maybe_unused]] EmitContext& ctx, | ||||
|  | ||||
| void EmitCompositeExtractF32x2(EmitContext& ctx, IR::Inst& inst, std::string_view composite, | ||||
|                                u32 index) { | ||||
|     ctx.AddF32("{}={}[{}];", inst, composite, index); | ||||
|     ctx.AddF32("{}={}.{};", inst, composite, SWIZZLE[index]); | ||||
| } | ||||
|  | ||||
| void EmitCompositeExtractF32x3([[maybe_unused]] EmitContext& ctx, | ||||
|   | ||||
| @@ -10,6 +10,8 @@ | ||||
| #include "shader_recompiler/profile.h" | ||||
|  | ||||
| namespace Shader::Backend::GLSL { | ||||
| static constexpr std::string_view SWIZZLE{"xyzw"}; | ||||
|  | ||||
| void EmitGetCbufU8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] const IR::Value& binding, | ||||
|                    [[maybe_unused]] const IR::Value& offset) { | ||||
|     throw NotImplementedException("GLSL"); | ||||
| @@ -33,14 +35,16 @@ void EmitGetCbufS16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] const IR | ||||
| void EmitGetCbufU32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, | ||||
|                     const IR::Value& offset) { | ||||
|     const auto u32_offset{offset.U32()}; | ||||
|     ctx.AddU32("{}=floatBitsToUint(cbuf{}[{}][{}]);", inst, binding.U32(), u32_offset / 16, | ||||
|                (u32_offset / 4) % 4); | ||||
|     const auto index{(u32_offset / 4) % 4}; | ||||
|     ctx.AddU32("{}=floatBitsToUint(cbuf{}[{}].{});", inst, binding.U32(), u32_offset / 16, | ||||
|                SWIZZLE[index]); | ||||
| } | ||||
|  | ||||
| void EmitGetCbufF32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, | ||||
|                     const IR::Value& offset) { | ||||
|     const auto u32_offset{offset.U32()}; | ||||
|     ctx.AddF32("{}=cbuf{}[{}][{}];", inst, binding.U32(), u32_offset / 16, (u32_offset / 4) % 4); | ||||
|     const auto index{(u32_offset / 4) % 4}; | ||||
|     ctx.AddF32("{}=cbuf{}[{}].{};", inst, binding.U32(), u32_offset / 16, SWIZZLE[index]); | ||||
| } | ||||
|  | ||||
| void EmitGetCbufU32x2([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] const IR::Value& binding, | ||||
|   | ||||
| @@ -47,7 +47,7 @@ void EmitConvertS64F16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::I | ||||
|  | ||||
| void EmitConvertS64F32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, | ||||
|                        [[maybe_unused]] std::string_view value) { | ||||
|     ctx.AddS64("{}=int64_t({});", inst, value); | ||||
|     ctx.AddS64("{}=int64_t(double({}));", inst, value); | ||||
| } | ||||
|  | ||||
| void EmitConvertS64F64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, | ||||
| @@ -92,7 +92,7 @@ void EmitConvertU64F16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::I | ||||
|  | ||||
| void EmitConvertU64F32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, | ||||
|                        [[maybe_unused]] std::string_view value) { | ||||
|     ctx.AddU64("{}=uint64_t({});", inst, value); | ||||
|     ctx.AddU64("{}=uint64_t(double({}));", inst, value); | ||||
| } | ||||
|  | ||||
| void EmitConvertU64F64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, | ||||
|   | ||||
| @@ -156,12 +156,12 @@ void EmitFPSqrt([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& in | ||||
|  | ||||
| void EmitFPSaturate16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, | ||||
|                       [[maybe_unused]] std::string_view value) { | ||||
|     ctx.AddF64("{}=sqrt({});", inst, value); | ||||
|     throw NotImplementedException("GLSL"); | ||||
| } | ||||
|  | ||||
| void EmitFPSaturate32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, | ||||
|                       [[maybe_unused]] std::string_view value) { | ||||
|     ctx.AddF32("{}=clamp({},0.0f,1.0f);", inst, value); | ||||
|     ctx.AddF32("{}=clamp({},0.0,1.0);", inst, value); | ||||
| } | ||||
|  | ||||
| void EmitFPSaturate64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, | ||||
| @@ -197,12 +197,12 @@ void EmitFPRoundEven16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::I | ||||
|  | ||||
| void EmitFPRoundEven32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, | ||||
|                        [[maybe_unused]] std::string_view value) { | ||||
|     ctx.AddF32("{}=round({});", inst, value); | ||||
|     ctx.AddF32("{}=roundEven({});", inst, value); | ||||
| } | ||||
|  | ||||
| void EmitFPRoundEven64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, | ||||
|                        [[maybe_unused]] std::string_view value) { | ||||
|     ctx.AddF64("{}=round({});", inst, value); | ||||
|     ctx.AddF64("{}=roundEven({});", inst, value); | ||||
| } | ||||
|  | ||||
| void EmitFPFloor16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, | ||||
|   | ||||
| @@ -78,13 +78,12 @@ void EmitWriteStorageS16([[maybe_unused]] EmitContext& ctx, | ||||
|  | ||||
| void EmitWriteStorage32(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset, | ||||
|                         std::string_view value) { | ||||
|     ctx.Add("buff{}[{}]={};", binding.U32(), offset.U32(), value); | ||||
|     ctx.Add("ssbo{}_u32[{}]={};", binding.U32(), offset.U32(), value); | ||||
| } | ||||
|  | ||||
| void EmitWriteStorage64(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset, | ||||
|                         std::string_view value) { | ||||
|     ctx.Add("buff{}[{}]={}.x;", binding.U32(), offset.U32(), value); | ||||
|     ctx.Add("buff{}[{}]={}.y;", binding.U32(), offset.U32() + 1, value); | ||||
|     ctx.Add("ssbo{}_u64[{}]={};", binding.U32(), offset.U32(), value); | ||||
| } | ||||
|  | ||||
| void EmitWriteStorage128([[maybe_unused]] EmitContext& ctx, | ||||
|   | ||||
| @@ -36,7 +36,7 @@ std::string MakeImm(const IR::Value& value) { | ||||
|     case IR::Type::U64: | ||||
|         return fmt::format("{}ul", value.U64()); | ||||
|     case IR::Type::F64: | ||||
|         return fmt::format("{}", value.F64()); | ||||
|         return fmt::format("{}lf", value.F64()); | ||||
|     default: | ||||
|         throw NotImplementedException("Immediate type {}", value.Type()); | ||||
|     } | ||||
|   | ||||
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