glsl: Implement TXQ and other misc changes
This commit is contained in:
		| @@ -190,7 +190,7 @@ std::string EmitGLSL(const Profile& profile, const RuntimeInfo& runtime_info, IR | ||||
|     } | ||||
|     ctx.code.insert(0, ctx.header); | ||||
|     ctx.code += "}"; | ||||
|     fmt::print("\n{}\n", ctx.code); | ||||
|     // fmt::print("\n{}\n", ctx.code); | ||||
|     return ctx.code; | ||||
| } | ||||
|  | ||||
|   | ||||
| @@ -118,6 +118,9 @@ void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr, | ||||
|     case IR::Attribute::VertexId: | ||||
|         ctx.AddS32("{}=gl_VertexID;", inst); | ||||
|         break; | ||||
|     case IR::Attribute::FrontFace: | ||||
|         ctx.AddS32("{}=gl_FrontFacing?-1:0;", inst); | ||||
|         break; | ||||
|     default: | ||||
|         fmt::print("Get attribute {}", attr); | ||||
|         throw NotImplementedException("Get attribute {}", attr); | ||||
|   | ||||
| @@ -351,7 +351,29 @@ void EmitImageFetch([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst | ||||
| void EmitImageQueryDimensions([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, | ||||
|                               [[maybe_unused]] const IR::Value& index, | ||||
|                               [[maybe_unused]] std::string_view lod) { | ||||
|     throw NotImplementedException("GLSL Instruction"); | ||||
|     const auto info{inst.Flags<IR::TextureInstInfo>()}; | ||||
|     const auto texture{Texture(ctx, info, index)}; | ||||
|     switch (info.type) { | ||||
|     case TextureType::Color1D: | ||||
|         return ctx.AddU32x4( | ||||
|             "{}=uvec4(uint(textureSize({},int({}))),0u,0u,uint(textureQueryLevels({})));", inst, | ||||
|             texture, lod, texture); | ||||
|     case TextureType::ColorArray1D: | ||||
|     case TextureType::Color2D: | ||||
|     case TextureType::ColorCube: | ||||
|         return ctx.AddU32x4( | ||||
|             "{}=uvec4(uvec2(textureSize({},int({}))),0u,uint(textureQueryLevels({})));", inst, | ||||
|             texture, lod, texture); | ||||
|     case TextureType::ColorArray2D: | ||||
|     case TextureType::Color3D: | ||||
|     case TextureType::ColorArrayCube: | ||||
|         return ctx.AddU32x4( | ||||
|             "{}=uvec4(uvec3(textureSize({},int({}))),uint(textureQueryLevels({})));", inst, texture, | ||||
|             lod, texture); | ||||
|     case TextureType::Buffer: | ||||
|         throw NotImplementedException("Texture buffers"); | ||||
|     } | ||||
|     throw LogicError("Unspecified image type {}", info.type.Value()); | ||||
| } | ||||
|  | ||||
| void EmitImageQueryLod([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, | ||||
|   | ||||
| @@ -168,7 +168,7 @@ void EmitSetSampleMask(EmitContext& ctx, std::string_view value) { | ||||
| } | ||||
|  | ||||
| void EmitSetFragDepth(EmitContext& ctx, std::string_view value) { | ||||
|     NotImplemented(); | ||||
|     ctx.Add("gl_FragDepth={};", value); | ||||
| } | ||||
|  | ||||
| void EmitGetZFlag(EmitContext& ctx) { | ||||
|   | ||||
| @@ -37,9 +37,14 @@ std::string FormatFloat(std::string_view value, IR::Type type) { | ||||
|             return "uintBitsToFloat(0xff800000)"; | ||||
|         } | ||||
|     } | ||||
|     const bool needs_dot = value.find_first_of('.') == std::string_view::npos; | ||||
|     const bool needs_suffix = !value.ends_with('f'); | ||||
|     const auto suffix = type == IR::Type::F32 ? "f" : "lf"; | ||||
|     if (value.find_first_of('e') != std::string_view::npos) { | ||||
|         // scientific notation | ||||
|         const auto cast{type == IR::Type::F32 ? "float" : "double"}; | ||||
|         return fmt::format("{}({})", cast, value); | ||||
|     } | ||||
|     const bool needs_dot{value.find_first_of('.') == std::string_view::npos}; | ||||
|     const bool needs_suffix{!value.ends_with('f')}; | ||||
|     const auto suffix{type == IR::Type::F32 ? "f" : "lf"}; | ||||
|     return fmt::format("{}{}{}", value, needs_dot ? "." : "", needs_suffix ? suffix : ""); | ||||
| } | ||||
|  | ||||
|   | ||||
		Reference in New Issue
	
	Block a user