glasm: Remove unintentional '\n' on Undef32
This commit is contained in:
		| @@ -225,7 +225,7 @@ void EmitUndefU16(EmitContext& ctx, IR::Inst& inst) { | |||||||
| } | } | ||||||
|  |  | ||||||
| void EmitUndefU32(EmitContext& ctx, IR::Inst& inst) { | void EmitUndefU32(EmitContext& ctx, IR::Inst& inst) { | ||||||
|     ctx.Add("MOV.S {}.x,0;\n", inst); |     ctx.Add("MOV.S {}.x,0;", inst); | ||||||
| } | } | ||||||
|  |  | ||||||
| void EmitUndefU64(EmitContext& ctx, IR::Inst& inst) { | void EmitUndefU64(EmitContext& ctx, IR::Inst& inst) { | ||||||
|   | |||||||
		Reference in New Issue
	
	Block a user