renderer_vulkan: Drop Vulkan-Hpp

This commit is contained in:
ReinUsesLisp
2020-03-27 01:33:21 -03:00
parent 51c6688e21
commit 2905142f47
52 changed files with 2830 additions and 2221 deletions

View File

@@ -13,10 +13,10 @@
#include "common/math_util.h"
#include "video_core/gpu.h"
#include "video_core/rasterizer_cache.h"
#include "video_core/renderer_vulkan/declarations.h"
#include "video_core/renderer_vulkan/vk_image.h"
#include "video_core/renderer_vulkan/vk_memory_manager.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/texture_cache/surface_base.h"
#include "video_core/texture_cache/texture_cache.h"
#include "video_core/textures/decoders.h"
@@ -60,15 +60,15 @@ public:
void UploadTexture(const std::vector<u8>& staging_buffer) override;
void DownloadTexture(std::vector<u8>& staging_buffer) override;
void FullTransition(vk::PipelineStageFlags new_stage_mask, vk::AccessFlags new_access,
vk::ImageLayout new_layout) {
void FullTransition(VkPipelineStageFlags new_stage_mask, VkAccessFlags new_access,
VkImageLayout new_layout) {
image->Transition(0, static_cast<u32>(params.GetNumLayers()), 0, params.num_levels,
new_stage_mask, new_access, new_layout);
}
void Transition(u32 base_layer, u32 num_layers, u32 base_level, u32 num_levels,
vk::PipelineStageFlags new_stage_mask, vk::AccessFlags new_access,
vk::ImageLayout new_layout) {
VkPipelineStageFlags new_stage_mask, VkAccessFlags new_access,
VkImageLayout new_layout) {
image->Transition(base_layer, num_layers, base_level, num_levels, new_stage_mask,
new_access, new_layout);
}
@@ -81,15 +81,15 @@ public:
return *image;
}
vk::Image GetImageHandle() const {
return image->GetHandle();
VkImage GetImageHandle() const {
return *image->GetHandle();
}
vk::ImageAspectFlags GetAspectMask() const {
VkImageAspectFlags GetAspectMask() const {
return image->GetAspectMask();
}
vk::BufferView GetBufferViewHandle() const {
VkBufferView GetBufferViewHandle() const {
return *buffer_view;
}
@@ -104,9 +104,9 @@ private:
void UploadImage(const std::vector<u8>& staging_buffer);
vk::BufferImageCopy GetBufferImageCopy(u32 level) const;
VkBufferImageCopy GetBufferImageCopy(u32 level) const;
vk::ImageSubresourceRange GetImageSubresourceRange() const;
VkImageSubresourceRange GetImageSubresourceRange() const;
Core::System& system;
const VKDevice& device;
@@ -116,11 +116,11 @@ private:
VKStagingBufferPool& staging_pool;
std::optional<VKImage> image;
UniqueBuffer buffer;
UniqueBufferView buffer_view;
vk::Buffer buffer;
vk::BufferView buffer_view;
VKMemoryCommit commit;
vk::Format format;
VkFormat format = VK_FORMAT_UNDEFINED;
};
class CachedSurfaceView final : public VideoCommon::ViewBase {
@@ -129,16 +129,16 @@ public:
const ViewParams& params, bool is_proxy);
~CachedSurfaceView();
vk::ImageView GetHandle(Tegra::Texture::SwizzleSource x_source,
Tegra::Texture::SwizzleSource y_source,
Tegra::Texture::SwizzleSource z_source,
Tegra::Texture::SwizzleSource w_source);
VkImageView GetHandle(Tegra::Texture::SwizzleSource x_source,
Tegra::Texture::SwizzleSource y_source,
Tegra::Texture::SwizzleSource z_source,
Tegra::Texture::SwizzleSource w_source);
bool IsSameSurface(const CachedSurfaceView& rhs) const {
return &surface == &rhs.surface;
}
vk::ImageView GetHandle() {
VkImageView GetHandle() {
return GetHandle(Tegra::Texture::SwizzleSource::R, Tegra::Texture::SwizzleSource::G,
Tegra::Texture::SwizzleSource::B, Tegra::Texture::SwizzleSource::A);
}
@@ -159,24 +159,24 @@ public:
return buffer_view;
}
vk::Image GetImage() const {
VkImage GetImage() const {
return image;
}
vk::BufferView GetBufferView() const {
VkBufferView GetBufferView() const {
return buffer_view;
}
vk::ImageSubresourceRange GetImageSubresourceRange() const {
VkImageSubresourceRange GetImageSubresourceRange() const {
return {aspect_mask, base_level, num_levels, base_layer, num_layers};
}
vk::ImageSubresourceLayers GetImageSubresourceLayers() const {
VkImageSubresourceLayers GetImageSubresourceLayers() const {
return {surface.GetAspectMask(), base_level, base_layer, num_layers};
}
void Transition(vk::ImageLayout new_layout, vk::PipelineStageFlags new_stage_mask,
vk::AccessFlags new_access) const {
void Transition(VkImageLayout new_layout, VkPipelineStageFlags new_stage_mask,
VkAccessFlags new_access) const {
surface.Transition(base_layer, num_layers, base_level, num_levels, new_stage_mask,
new_access, new_layout);
}
@@ -196,9 +196,9 @@ private:
// Store a copy of these values to avoid double dereference when reading them
const SurfaceParams params;
const vk::Image image;
const vk::BufferView buffer_view;
const vk::ImageAspectFlags aspect_mask;
const VkImage image;
const VkBufferView buffer_view;
const VkImageAspectFlags aspect_mask;
const VKDevice& device;
CachedSurface& surface;
@@ -206,12 +206,12 @@ private:
const u32 num_layers;
const u32 base_level;
const u32 num_levels;
const vk::ImageViewType image_view_type;
const VkImageViewType image_view_type;
vk::ImageView last_image_view;
u32 last_swizzle{};
VkImageView last_image_view = nullptr;
u32 last_swizzle = 0;
std::unordered_map<u32, UniqueImageView> view_cache;
std::unordered_map<u32, vk::ImageView> view_cache;
};
class VKTextureCache final : public TextureCacheBase {