gl_rasterizer: Silence implicit cast warning in glBindBufferRange
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		| @@ -286,7 +286,8 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) { | ||||
|             &ubo, sizeof(ubo), static_cast<std::size_t>(uniform_buffer_alignment)); | ||||
|  | ||||
|         // Bind the buffer | ||||
|         glBindBufferRange(GL_UNIFORM_BUFFER, stage, buffer_cache.GetHandle(), offset, sizeof(ubo)); | ||||
|         glBindBufferRange(GL_UNIFORM_BUFFER, static_cast<GLuint>(stage), buffer_cache.GetHandle(), | ||||
|                           offset, static_cast<GLsizeiptr>(sizeof(ubo))); | ||||
|  | ||||
|         Shader shader{shader_cache.GetStageProgram(program)}; | ||||
|  | ||||
|   | ||||
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