gl_rasterizer: Silence implicit cast warning in glBindBufferRange
This commit is contained in:
		| @@ -286,7 +286,8 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) { | |||||||
|             &ubo, sizeof(ubo), static_cast<std::size_t>(uniform_buffer_alignment)); |             &ubo, sizeof(ubo), static_cast<std::size_t>(uniform_buffer_alignment)); | ||||||
|  |  | ||||||
|         // Bind the buffer |         // Bind the buffer | ||||||
|         glBindBufferRange(GL_UNIFORM_BUFFER, stage, buffer_cache.GetHandle(), offset, sizeof(ubo)); |         glBindBufferRange(GL_UNIFORM_BUFFER, static_cast<GLuint>(stage), buffer_cache.GetHandle(), | ||||||
|  |                           offset, static_cast<GLsizeiptr>(sizeof(ubo))); | ||||||
|  |  | ||||||
|         Shader shader{shader_cache.GetStageProgram(program)}; |         Shader shader{shader_cache.GetStageProgram(program)}; | ||||||
|  |  | ||||||
|   | |||||||
		Reference in New Issue
	
	Block a user