configure_graphics: Fix graphics API selection when a game is running
The graphics API setting should not be changed when a game is running.
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		| @@ -57,9 +57,10 @@ ConfigureGraphics::ConfigureGraphics(const Core::System& system_, QWidget* paren | |||||||
|         UpdateBackgroundColorButton(new_bg_color); |         UpdateBackgroundColorButton(new_bg_color); | ||||||
|     }); |     }); | ||||||
|  |  | ||||||
|     ui->api->setEnabled(!UISettings::values.has_broken_vulkan); |     ui->api->setEnabled(!UISettings::values.has_broken_vulkan && ui->api->isEnabled()); | ||||||
|     ui->api_widget->setEnabled(!UISettings::values.has_broken_vulkan || |     ui->api_widget->setEnabled( | ||||||
|                                Settings::IsConfiguringGlobal()); |         (!UISettings::values.has_broken_vulkan || Settings::IsConfiguringGlobal()) && | ||||||
|  |         ui->api_widget->isEnabled()); | ||||||
|     ui->bg_label->setVisible(Settings::IsConfiguringGlobal()); |     ui->bg_label->setVisible(Settings::IsConfiguringGlobal()); | ||||||
|     ui->bg_combobox->setVisible(!Settings::IsConfiguringGlobal()); |     ui->bg_combobox->setVisible(!Settings::IsConfiguringGlobal()); | ||||||
| } | } | ||||||
|   | |||||||
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