shader: Implement indexed attributes
This commit is contained in:
		| @@ -82,6 +82,28 @@ Id GetAttributeType(EmitContext& ctx, AttributeType type) { | ||||
|     } | ||||
|     throw InvalidArgument("Invalid attribute type {}", type); | ||||
| } | ||||
|  | ||||
| struct AttrInfo { | ||||
|     Id pointer; | ||||
|     Id id; | ||||
|     bool needs_cast; | ||||
| }; | ||||
|  | ||||
| std::optional<AttrInfo> AttrTypes(EmitContext& ctx, u32 index) { | ||||
|     const AttributeType type{ctx.profile.generic_input_types.at(index)}; | ||||
|     switch (type) { | ||||
|     case AttributeType::Float: | ||||
|         return AttrInfo{ctx.input_f32, ctx.F32[1], false}; | ||||
|     case AttributeType::UnsignedInt: | ||||
|         return AttrInfo{ctx.input_u32, ctx.U32[1], true}; | ||||
|     case AttributeType::SignedInt: | ||||
|         return AttrInfo{ctx.input_s32, ctx.TypeInt(32, true), true}; | ||||
|     case AttributeType::Disabled: | ||||
|         return std::nullopt; | ||||
|     } | ||||
|     throw InvalidArgument("Invalid attribute type {}", type); | ||||
| } | ||||
|  | ||||
| } // Anonymous namespace | ||||
|  | ||||
| void VectorTypes::Define(Sirit::Module& sirit_ctx, Id base_type, std::string_view name) { | ||||
| @@ -107,6 +129,7 @@ EmitContext::EmitContext(const Profile& profile_, IR::Program& program, u32& bin | ||||
|     DefineConstantBuffers(program.info, binding); | ||||
|     DefineStorageBuffers(program.info, binding); | ||||
|     DefineTextures(program.info, binding); | ||||
|     DefineAttributeMemAccess(program.info); | ||||
|     DefineLabels(program); | ||||
| } | ||||
|  | ||||
| @@ -290,6 +313,107 @@ void EmitContext::DefineSharedMemory(const IR::Program& program) { | ||||
|     } | ||||
| } | ||||
|  | ||||
| void EmitContext::DefineAttributeMemAccess(const Info& info) { | ||||
|     const auto make_load{[&]() { | ||||
|         const Id end_block{OpLabel()}; | ||||
|         const Id default_label{OpLabel()}; | ||||
|  | ||||
|         const Id func_type_load{TypeFunction(F32[1], U32[1])}; | ||||
|         const Id func{OpFunction(F32[1], spv::FunctionControlMask::MaskNone, func_type_load)}; | ||||
|         const Id offset{OpFunctionParameter(U32[1])}; | ||||
|         AddLabel(); | ||||
|         const Id base_index{OpShiftRightLogical(U32[1], offset, Constant(U32[1], 2U))}; | ||||
|         const Id masked_index{OpBitwiseAnd(U32[1], base_index, Constant(U32[1], 3U))}; | ||||
|         const Id compare_index{OpShiftRightLogical(U32[1], base_index, Constant(U32[1], 2U))}; | ||||
|         std::vector<Sirit::Literal> literals; | ||||
|         std::vector<Id> labels; | ||||
|         const u32 base_attribute_value = static_cast<u32>(IR::Attribute::Generic0X) >> 2; | ||||
|         for (u32 i = 0; i < info.input_generics.size(); i++) { | ||||
|             if (!info.input_generics[i].used) { | ||||
|                 continue; | ||||
|             } | ||||
|             literals.push_back(base_attribute_value + i); | ||||
|             labels.push_back(OpLabel()); | ||||
|         } | ||||
|         OpSelectionMerge(end_block, spv::SelectionControlMask::MaskNone); | ||||
|         OpSwitch(compare_index, default_label, literals, labels); | ||||
|         AddLabel(default_label); | ||||
|         OpReturnValue(Constant(F32[1], 0.0f)); | ||||
|         size_t label_index = 0; | ||||
|         for (u32 i = 0; i < info.input_generics.size(); i++) { | ||||
|             if (!info.input_generics[i].used) { | ||||
|                 continue; | ||||
|             } | ||||
|             AddLabel(labels[label_index]); | ||||
|             const auto type{AttrTypes(*this, i)}; | ||||
|             if (!type) { | ||||
|                 OpReturnValue(Constant(F32[1], 0.0f)); | ||||
|                 label_index++; | ||||
|                 continue; | ||||
|             } | ||||
|             const Id generic_id{input_generics.at(i)}; | ||||
|             const Id pointer{OpAccessChain(type->pointer, generic_id, masked_index)}; | ||||
|             const Id value{OpLoad(type->id, pointer)}; | ||||
|             const Id result{type->needs_cast ? OpBitcast(F32[1], value) : value}; | ||||
|             OpReturnValue(result); | ||||
|             label_index++; | ||||
|         } | ||||
|         AddLabel(end_block); | ||||
|         OpUnreachable(); | ||||
|         OpFunctionEnd(); | ||||
|         return func; | ||||
|     }}; | ||||
|     const auto make_store{[&]() { | ||||
|         const Id end_block{OpLabel()}; | ||||
|         const Id default_label{OpLabel()}; | ||||
|  | ||||
|         const Id func_type_store{TypeFunction(void_id, U32[1], F32[1])}; | ||||
|         const Id func{OpFunction(void_id, spv::FunctionControlMask::MaskNone, func_type_store)}; | ||||
|         const Id offset{OpFunctionParameter(U32[1])}; | ||||
|         const Id store_value{OpFunctionParameter(F32[1])}; | ||||
|         AddLabel(); | ||||
|         const Id base_index{OpShiftRightLogical(U32[1], offset, Constant(U32[1], 2U))}; | ||||
|         const Id masked_index{OpBitwiseAnd(U32[1], base_index, Constant(U32[1], 3U))}; | ||||
|         const Id compare_index{OpShiftRightLogical(U32[1], base_index, Constant(U32[1], 2U))}; | ||||
|         std::vector<Sirit::Literal> literals; | ||||
|         std::vector<Id> labels; | ||||
|         const u32 base_attribute_value = static_cast<u32>(IR::Attribute::Generic0X) >> 2; | ||||
|         for (u32 i = 0; i < info.stores_generics.size(); i++) { | ||||
|             if (!info.stores_generics[i]) { | ||||
|                 continue; | ||||
|             } | ||||
|             literals.push_back(base_attribute_value + i); | ||||
|             labels.push_back(OpLabel()); | ||||
|         } | ||||
|         OpSelectionMerge(end_block, spv::SelectionControlMask::MaskNone); | ||||
|         OpSwitch(compare_index, default_label, literals, labels); | ||||
|         AddLabel(default_label); | ||||
|         OpReturn(); | ||||
|         size_t label_index = 0; | ||||
|         for (u32 i = 0; i < info.stores_generics.size(); i++) { | ||||
|             if (!info.stores_generics[i]) { | ||||
|                 continue; | ||||
|             } | ||||
|             AddLabel(labels[label_index]); | ||||
|             const Id generic_id{output_generics.at(i)}; | ||||
|             const Id pointer{OpAccessChain(output_f32, generic_id, masked_index)}; | ||||
|             OpStore(pointer, store_value); | ||||
|             OpReturn(); | ||||
|             label_index++; | ||||
|         } | ||||
|         AddLabel(end_block); | ||||
|         OpUnreachable(); | ||||
|         OpFunctionEnd(); | ||||
|         return func; | ||||
|     }}; | ||||
|     if (info.loads_indexed_attributes) { | ||||
|         indexed_load_func = make_load(); | ||||
|     } | ||||
|     if (info.stores_indexed_attributes) { | ||||
|         indexed_store_func = make_store(); | ||||
|     } | ||||
| } | ||||
|  | ||||
| void EmitContext::DefineConstantBuffers(const Info& info, u32& binding) { | ||||
|     if (info.constant_buffer_descriptors.empty()) { | ||||
|         return; | ||||
|   | ||||
| @@ -116,6 +116,9 @@ public: | ||||
|     Id fswzadd_lut_a{}; | ||||
|     Id fswzadd_lut_b{}; | ||||
|  | ||||
|     Id indexed_load_func{}; | ||||
|     Id indexed_store_func{}; | ||||
|  | ||||
|     Id local_memory{}; | ||||
|  | ||||
|     Id shared_memory_u8{}; | ||||
| @@ -148,6 +151,7 @@ private: | ||||
|     void DefineConstantBuffers(const Info& info, u32& binding); | ||||
|     void DefineStorageBuffers(const Info& info, u32& binding); | ||||
|     void DefineTextures(const Info& info, u32& binding); | ||||
|     void DefineAttributeMemAccess(const Info& info); | ||||
|     void DefineLabels(IR::Program& program); | ||||
|  | ||||
|     void DefineConstantBuffers(const Info& info, Id UniformDefinitions::*member_type, u32 binding, | ||||
|   | ||||
| @@ -51,8 +51,8 @@ Id EmitGetCbufF32(EmitContext& ctx, const IR::Value& binding, const IR::Value& o | ||||
| Id EmitGetCbufU32x2(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset); | ||||
| Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr); | ||||
| void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, Id value); | ||||
| void EmitGetAttributeIndexed(EmitContext& ctx); | ||||
| void EmitSetAttributeIndexed(EmitContext& ctx); | ||||
| Id EmitGetAttributeIndexed(EmitContext& ctx, Id offset); | ||||
| void EmitSetAttributeIndexed(EmitContext& ctx, Id offset, Id value); | ||||
| void EmitSetFragColor(EmitContext& ctx, u32 index, u32 component, Id value); | ||||
| void EmitSetFragDepth(EmitContext& ctx, Id value); | ||||
| void EmitGetZFlag(EmitContext& ctx); | ||||
|   | ||||
| @@ -216,12 +216,12 @@ void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, Id value) { | ||||
|     ctx.OpStore(*output, value); | ||||
| } | ||||
|  | ||||
| void EmitGetAttributeIndexed(EmitContext&) { | ||||
|     throw NotImplementedException("SPIR-V Instruction"); | ||||
| Id EmitGetAttributeIndexed(EmitContext& ctx, Id offset) { | ||||
|     return ctx.OpFunctionCall(ctx.F32[1], ctx.indexed_load_func, offset); | ||||
| } | ||||
|  | ||||
| void EmitSetAttributeIndexed(EmitContext&) { | ||||
|     throw NotImplementedException("SPIR-V Instruction"); | ||||
| void EmitSetAttributeIndexed(EmitContext& ctx, Id offset, Id value) { | ||||
|     ctx.OpFunctionCall(ctx.void_id, ctx.indexed_store_func, offset, value); | ||||
| } | ||||
|  | ||||
| void EmitSetFragColor(EmitContext& ctx, u32 index, u32 component, Id value) { | ||||
|   | ||||
| @@ -307,6 +307,14 @@ void IREmitter::SetAttribute(IR::Attribute attribute, const F32& value) { | ||||
|     Inst(Opcode::SetAttribute, attribute, value); | ||||
| } | ||||
|  | ||||
| F32 IREmitter::GetAttributeIndexed(IR::U32 phys_address) { | ||||
|     return Inst<F32>(Opcode::GetAttributeIndexed, phys_address); | ||||
| } | ||||
|  | ||||
| void IREmitter::SetAttributeIndexed(IR::U32 phys_address, const F32& value) { | ||||
|     Inst(Opcode::SetAttributeIndexed, phys_address, value); | ||||
| } | ||||
|  | ||||
| void IREmitter::SetFragColor(u32 index, u32 component, const F32& value) { | ||||
|     Inst(Opcode::SetFragColor, Imm32(index), Imm32(component), value); | ||||
| } | ||||
|   | ||||
| @@ -76,6 +76,9 @@ public: | ||||
|     [[nodiscard]] F32 GetAttribute(IR::Attribute attribute); | ||||
|     void SetAttribute(IR::Attribute attribute, const F32& value); | ||||
|  | ||||
|     [[nodiscard]] F32 GetAttributeIndexed(IR::U32 phys_address); | ||||
|     void SetAttributeIndexed(IR::U32 phys_address, const F32& value); | ||||
|  | ||||
|     void SetFragColor(u32 index, u32 component, const F32& value); | ||||
|     void SetFragDepth(const F32& value); | ||||
|  | ||||
|   | ||||
| @@ -87,7 +87,7 @@ IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Blo | ||||
|     Optimization::DeadCodeEliminationPass(program); | ||||
|     Optimization::IdentityRemovalPass(program); | ||||
|     Optimization::VerificationPass(program); | ||||
|     Optimization::CollectShaderInfoPass(program); | ||||
|     Optimization::CollectShaderInfoPass(env, program); | ||||
|     CollectInterpolationInfo(env, program); | ||||
|     return program; | ||||
| } | ||||
|   | ||||
| @@ -31,7 +31,7 @@ enum class SampleMode : u64 { | ||||
|     Offset, | ||||
| }; | ||||
|  | ||||
| int NumElements(Size size) { | ||||
| u32 NumElements(Size size) { | ||||
|     switch (size) { | ||||
|     case Size::B32: | ||||
|         return 1; | ||||
| @@ -65,15 +65,21 @@ void TranslatorVisitor::ALD(u64 insn) { | ||||
|     if (ald.patch != 0) { | ||||
|         throw NotImplementedException("P"); | ||||
|     } | ||||
|     if (ald.index_reg != IR::Reg::RZ) { | ||||
|         throw NotImplementedException("Indexed"); | ||||
|     } | ||||
|     const u64 offset{ald.absolute_offset.Value()}; | ||||
|     if (offset % 4 != 0) { | ||||
|         throw NotImplementedException("Unaligned absolute offset {}", offset); | ||||
|     } | ||||
|     const int num_elements{NumElements(ald.size)}; | ||||
|     for (int element = 0; element < num_elements; ++element) { | ||||
|     const u32 num_elements{NumElements(ald.size)}; | ||||
|     if (ald.index_reg != IR::Reg::RZ) { | ||||
|         const IR::U32 index_value = X(ald.index_reg); | ||||
|         for (u32 element = 0; element < num_elements; ++element) { | ||||
|             const IR::U32 final_offset = | ||||
|                 element == 0 ? index_value : IR::U32{ir.IAdd(index_value, ir.Imm32(element * 4U))}; | ||||
|             F(ald.dest_reg + element, ir.GetAttributeIndexed(final_offset)); | ||||
|         } | ||||
|         return; | ||||
|     } | ||||
|     for (u32 element = 0; element < num_elements; ++element) { | ||||
|         F(ald.dest_reg + element, ir.GetAttribute(IR::Attribute{offset / 4 + element})); | ||||
|     } | ||||
| } | ||||
| @@ -103,8 +109,17 @@ void TranslatorVisitor::AST(u64 insn) { | ||||
|     if (offset % 4 != 0) { | ||||
|         throw NotImplementedException("Unaligned absolute offset {}", offset); | ||||
|     } | ||||
|     const int num_elements{NumElements(ast.size)}; | ||||
|     for (int element = 0; element < num_elements; ++element) { | ||||
|     const u32 num_elements{NumElements(ast.size)}; | ||||
|     if (ast.index_reg != IR::Reg::RZ) { | ||||
|         const IR::U32 index_value = X(ast.index_reg); | ||||
|         for (u32 element = 0; element < num_elements; ++element) { | ||||
|             const IR::U32 final_offset = | ||||
|                 element == 0 ? index_value : IR::U32{ir.IAdd(index_value, ir.Imm32(element * 4U))}; | ||||
|             ir.SetAttributeIndexed(final_offset, F(ast.src_reg + element)); | ||||
|         } | ||||
|         return; | ||||
|     } | ||||
|     for (u32 element = 0; element < num_elements; ++element) { | ||||
|         ir.SetAttribute(IR::Attribute{offset / 4 + element}, F(ast.src_reg + element)); | ||||
|     } | ||||
| } | ||||
| @@ -134,12 +149,9 @@ void TranslatorVisitor::IPA(u64 insn) { | ||||
|     //     gl_FragColor = colors[idx]; | ||||
|     // } | ||||
|     const bool is_indexed{ipa.idx != 0 && ipa.index_reg != IR::Reg::RZ}; | ||||
|     if (is_indexed) { | ||||
|         throw NotImplementedException("IDX"); | ||||
|     } | ||||
|  | ||||
|     const IR::Attribute attribute{ipa.attribute}; | ||||
|     IR::F32 value{ir.GetAttribute(attribute)}; | ||||
|     IR::F32 value{is_indexed ? ir.GetAttributeIndexed(X(ipa.index_reg)) | ||||
|                              : ir.GetAttribute(attribute)}; | ||||
|     if (IR::IsGeneric(attribute)) { | ||||
|         const ProgramHeader& sph{env.SPH()}; | ||||
|         const u32 attr_index{IR::GenericAttributeIndex(attribute)}; | ||||
|   | ||||
| @@ -2,6 +2,7 @@ | ||||
| // Licensed under GPLv2 or any later version | ||||
| // Refer to the license.txt file included. | ||||
|  | ||||
| #include "shader_recompiler/environment.h" | ||||
| #include "shader_recompiler/frontend/ir/microinstruction.h" | ||||
| #include "shader_recompiler/frontend/ir/modifiers.h" | ||||
| #include "shader_recompiler/frontend/ir/program.h" | ||||
| @@ -323,6 +324,12 @@ void VisitUsages(Info& info, IR::Inst& inst) { | ||||
|     case IR::Opcode::SetAttribute: | ||||
|         SetAttribute(info, inst.Arg(0).Attribute()); | ||||
|         break; | ||||
|     case IR::Opcode::GetAttributeIndexed: | ||||
|         info.loads_indexed_attributes = true; | ||||
|         break; | ||||
|     case IR::Opcode::SetAttributeIndexed: | ||||
|         info.stores_indexed_attributes = true; | ||||
|         break; | ||||
|     case IR::Opcode::SetFragColor: | ||||
|         info.stores_frag_color[inst.Arg(0).U32()] = true; | ||||
|         break; | ||||
| @@ -502,15 +509,42 @@ void Visit(Info& info, IR::Inst& inst) { | ||||
|     VisitUsages(info, inst); | ||||
|     VisitFpModifiers(info, inst); | ||||
| } | ||||
|  | ||||
| void GatherInfoFromHeader(Environment& env, Info& info) { | ||||
|     auto stage = env.ShaderStage(); | ||||
|     if (stage == Stage::Compute) { | ||||
|         return; | ||||
|     } | ||||
|     const auto& header = env.SPH(); | ||||
|     if (stage == Stage::Fragment) { | ||||
|         for (size_t i = 0; i < info.input_generics.size(); i++) { | ||||
|             info.input_generics[i].used = | ||||
|                 info.input_generics[i].used || header.ps.IsGenericVectorActive(i); | ||||
|         } | ||||
|         return; | ||||
|     } | ||||
|     for (size_t i = 0; i < info.input_generics.size(); i++) { | ||||
|         info.input_generics[i].used = | ||||
|             info.input_generics[i].used || header.vtg.IsInputGenericVectorActive(i); | ||||
|     } | ||||
|     for (size_t i = 0; i < info.stores_generics.size(); i++) { | ||||
|         info.stores_generics[i] = | ||||
|             info.stores_generics[i] || header.vtg.IsOutputGenericVectorActive(i); | ||||
|     } | ||||
|     info.stores_clip_distance = | ||||
|         info.stores_clip_distance || header.vtg.omap_systemc.clip_distances != 0; | ||||
| } | ||||
|  | ||||
| } // Anonymous namespace | ||||
|  | ||||
| void CollectShaderInfoPass(IR::Program& program) { | ||||
| void CollectShaderInfoPass(Environment& env, IR::Program& program) { | ||||
|     Info& info{program.info}; | ||||
|     for (IR::Block* const block : program.post_order_blocks) { | ||||
|         for (IR::Inst& inst : block->Instructions()) { | ||||
|             Visit(info, inst); | ||||
|         } | ||||
|     } | ||||
|     GatherInfoFromHeader(env, info); | ||||
| } | ||||
|  | ||||
| } // namespace Shader::Optimization | ||||
|   | ||||
| @@ -12,7 +12,7 @@ | ||||
|  | ||||
| namespace Shader::Optimization { | ||||
|  | ||||
| void CollectShaderInfoPass(IR::Program& program); | ||||
| void CollectShaderInfoPass(Environment& env, IR::Program& program); | ||||
| void ConstantPropagationPass(IR::Program& program); | ||||
| void DeadCodeEliminationPass(IR::Program& program); | ||||
| void GlobalMemoryToStorageBufferPass(IR::Program& program); | ||||
|   | ||||
| @@ -68,10 +68,24 @@ struct ProgramHeader { | ||||
|  | ||||
|     union { | ||||
|         struct { | ||||
|             INSERT_PADDING_BYTES_NOINIT(3);  // ImapSystemValuesA | ||||
|             INSERT_PADDING_BYTES_NOINIT(1);  // ImapSystemValuesB | ||||
|             INSERT_PADDING_BYTES_NOINIT(16); // ImapGenericVector[32] | ||||
|             INSERT_PADDING_BYTES_NOINIT(2);  // ImapColor | ||||
|             INSERT_PADDING_BYTES_NOINIT(3); // ImapSystemValuesA | ||||
|             INSERT_PADDING_BYTES_NOINIT(1); // ImapSystemValuesB | ||||
|  | ||||
|             union { | ||||
|                 BitField<0, 1, u8> x; | ||||
|                 BitField<1, 1, u8> y; | ||||
|                 BitField<2, 1, u8> z; | ||||
|                 BitField<3, 1, u8> w; | ||||
|                 BitField<4, 1, u8> x2; | ||||
|                 BitField<5, 1, u8> y2; | ||||
|                 BitField<6, 1, u8> z2; | ||||
|                 BitField<7, 1, u8> w2; | ||||
|                 BitField<0, 4, u8> first; | ||||
|                 BitField<4, 4, u8> second; | ||||
|                 u8 raw; | ||||
|             } imap_generic_vector[16]; | ||||
|  | ||||
|             INSERT_PADDING_BYTES_NOINIT(2); // ImapColor | ||||
|             union { | ||||
|                 BitField<0, 8, u16> clip_distances; | ||||
|                 BitField<8, 1, u16> point_sprite_s; | ||||
| @@ -82,15 +96,54 @@ struct ProgramHeader { | ||||
|                 BitField<14, 1, u16> instance_id; | ||||
|                 BitField<15, 1, u16> vertex_id; | ||||
|             }; | ||||
|             INSERT_PADDING_BYTES_NOINIT(5);  // ImapFixedFncTexture[10] | ||||
|             INSERT_PADDING_BYTES_NOINIT(1);  // ImapReserved | ||||
|             INSERT_PADDING_BYTES_NOINIT(3);  // OmapSystemValuesA | ||||
|             INSERT_PADDING_BYTES_NOINIT(1);  // OmapSystemValuesB | ||||
|             INSERT_PADDING_BYTES_NOINIT(16); // OmapGenericVector[32] | ||||
|             INSERT_PADDING_BYTES_NOINIT(2);  // OmapColor | ||||
|             INSERT_PADDING_BYTES_NOINIT(2);  // OmapSystemValuesC | ||||
|             INSERT_PADDING_BYTES_NOINIT(5);  // OmapFixedFncTexture[10] | ||||
|             INSERT_PADDING_BYTES_NOINIT(1);  // OmapReserved | ||||
|             INSERT_PADDING_BYTES_NOINIT(5); // ImapFixedFncTexture[10] | ||||
|             INSERT_PADDING_BYTES_NOINIT(1); // ImapReserved | ||||
|             INSERT_PADDING_BYTES_NOINIT(3); // OmapSystemValuesA | ||||
|             INSERT_PADDING_BYTES_NOINIT(1); // OmapSystemValuesB | ||||
|  | ||||
|             union { | ||||
|                 BitField<0, 1, u8> x; | ||||
|                 BitField<1, 1, u8> y; | ||||
|                 BitField<2, 1, u8> z; | ||||
|                 BitField<3, 1, u8> w; | ||||
|                 BitField<4, 1, u8> x2; | ||||
|                 BitField<5, 1, u8> y2; | ||||
|                 BitField<6, 1, u8> z2; | ||||
|                 BitField<7, 1, u8> w2; | ||||
|                 BitField<0, 4, u8> first; | ||||
|                 BitField<4, 4, u8> second; | ||||
|                 u8 raw; | ||||
|             } omap_generic_vector[16]; | ||||
|  | ||||
|             INSERT_PADDING_BYTES_NOINIT(2); // OmapColor | ||||
|  | ||||
|             union { | ||||
|                 BitField<0, 8, u16> clip_distances; | ||||
|                 BitField<8, 1, u16> point_sprite_s; | ||||
|                 BitField<9, 1, u16> point_sprite_t; | ||||
|                 BitField<10, 1, u16> fog_coordinate; | ||||
|                 BitField<12, 1, u16> tessellation_eval_point_u; | ||||
|                 BitField<13, 1, u16> tessellation_eval_point_v; | ||||
|                 BitField<14, 1, u16> instance_id; | ||||
|                 BitField<15, 1, u16> vertex_id; | ||||
|             } omap_systemc; | ||||
|  | ||||
|             INSERT_PADDING_BYTES_NOINIT(5); // OmapFixedFncTexture[10] | ||||
|             INSERT_PADDING_BYTES_NOINIT(1); // OmapReserved | ||||
|  | ||||
|             [[nodiscard]] bool IsInputGenericVectorActive(size_t index) const { | ||||
|                 if ((index & 1) == 0) { | ||||
|                     return imap_generic_vector[index >> 1].first != 0; | ||||
|                 } | ||||
|                 return imap_generic_vector[index >> 1].second != 0; | ||||
|             } | ||||
|  | ||||
|             [[nodiscard]] bool IsOutputGenericVectorActive(size_t index) const { | ||||
|                 if ((index & 1) == 0) { | ||||
|                     return omap_generic_vector[index >> 1].first != 0; | ||||
|                 } | ||||
|                 return omap_generic_vector[index >> 1].second != 0; | ||||
|             } | ||||
|         } vtg; | ||||
|  | ||||
|         struct { | ||||
| @@ -128,6 +181,10 @@ struct ProgramHeader { | ||||
|                 const auto& vector{imap_generic_vector[attribute]}; | ||||
|                 return {vector.x, vector.y, vector.z, vector.w}; | ||||
|             } | ||||
|  | ||||
|             [[nodiscard]] bool IsGenericVectorActive(size_t index) const { | ||||
|                 return imap_generic_vector[index].raw != 0; | ||||
|             } | ||||
|         } ps; | ||||
|  | ||||
|         std::array<u32, 0xf> raw; | ||||
|   | ||||
| @@ -76,6 +76,7 @@ struct Info { | ||||
|     bool loads_vertex_id{}; | ||||
|     bool loads_front_face{}; | ||||
|     bool loads_point_coord{}; | ||||
|     bool loads_indexed_attributes{}; | ||||
|  | ||||
|     std::array<bool, 8> stores_frag_color{}; | ||||
|     bool stores_frag_depth{}; | ||||
| @@ -84,6 +85,7 @@ struct Info { | ||||
|     bool stores_point_size{}; | ||||
|     bool stores_clip_distance{}; | ||||
|     bool stores_viewport_index{}; | ||||
|     bool stores_indexed_attributes{}; | ||||
|  | ||||
|     bool uses_fp16{}; | ||||
|     bool uses_fp64{}; | ||||
|   | ||||
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