shader_recompiler,video_core: Cleanup some GCC and Clang errors

Mostly fixing unused *, implicit conversion, braced scalar init,
fpermissive, and some others.

Some Clang errors likely remain in video_core, and std::ranges is still
a pertinent issue in shader_recompiler

shader_recompiler: cmake: Force bracket depth to 1024 on Clang
Increases the maximum fold expression depth

thread_worker: Include condition_variable

Don't use list initializers in control flow

Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc>
This commit is contained in:
lat9nq
2021-04-05 22:25:22 -04:00
committed by ameerj
parent 5cd3d00167
commit 0bb85f6a75
66 changed files with 308 additions and 313 deletions

View File

@ -199,7 +199,7 @@ void Impl(TranslatorVisitor& v, u64 insn, bool aoffi, Blod blod, bool lc,
if (tex.dc != 0) {
value = element < 3 ? IR::F32{sample} : v.ir.Imm32(1.0f);
} else {
value = IR::F32{v.ir.CompositeExtract(sample, element)};
value = IR::F32{v.ir.CompositeExtract(sample, static_cast<size_t>(element))};
}
v.F(dest_reg, value);
++dest_reg;