258 lines
9.3 KiB
C++
258 lines
9.3 KiB
C++
|
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||
|
|
||
|
// SDL will break our main function in yuzu-cmd if we don't define this before adding SDL.h
|
||
|
#define SDL_MAIN_HANDLED
|
||
|
#include <SDL.h>
|
||
|
|
||
|
#include "input_common/main.h"
|
||
|
#include "sdl_config.h"
|
||
|
|
||
|
const std::array<int, Settings::NativeButton::NumButtons> SdlConfig::default_buttons = {
|
||
|
SDL_SCANCODE_A, SDL_SCANCODE_S, SDL_SCANCODE_Z, SDL_SCANCODE_X, SDL_SCANCODE_T,
|
||
|
SDL_SCANCODE_G, SDL_SCANCODE_F, SDL_SCANCODE_H, SDL_SCANCODE_Q, SDL_SCANCODE_W,
|
||
|
SDL_SCANCODE_M, SDL_SCANCODE_N, SDL_SCANCODE_1, SDL_SCANCODE_2, SDL_SCANCODE_B,
|
||
|
};
|
||
|
|
||
|
const std::array<int, Settings::NativeMotion::NumMotions> SdlConfig::default_motions = {
|
||
|
SDL_SCANCODE_7,
|
||
|
SDL_SCANCODE_8,
|
||
|
};
|
||
|
|
||
|
const std::array<std::array<int, 4>, Settings::NativeAnalog::NumAnalogs> SdlConfig::default_analogs{
|
||
|
{
|
||
|
{
|
||
|
SDL_SCANCODE_UP,
|
||
|
SDL_SCANCODE_DOWN,
|
||
|
SDL_SCANCODE_LEFT,
|
||
|
SDL_SCANCODE_RIGHT,
|
||
|
},
|
||
|
{
|
||
|
SDL_SCANCODE_I,
|
||
|
SDL_SCANCODE_K,
|
||
|
SDL_SCANCODE_J,
|
||
|
SDL_SCANCODE_L,
|
||
|
},
|
||
|
}};
|
||
|
|
||
|
const std::array<int, 2> SdlConfig::default_stick_mod = {
|
||
|
SDL_SCANCODE_D,
|
||
|
0,
|
||
|
};
|
||
|
|
||
|
const std::array<int, 2> SdlConfig::default_ringcon_analogs{{
|
||
|
0,
|
||
|
0,
|
||
|
}};
|
||
|
|
||
|
SdlConfig::SdlConfig(const std::optional<std::string> config_path) {
|
||
|
Initialize(config_path);
|
||
|
ReadSdlValues();
|
||
|
SaveSdlValues();
|
||
|
}
|
||
|
|
||
|
SdlConfig::~SdlConfig() {
|
||
|
if (global) {
|
||
|
SdlConfig::SaveAllValues();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void SdlConfig::ReloadAllValues() {
|
||
|
Reload();
|
||
|
ReadSdlValues();
|
||
|
SaveSdlValues();
|
||
|
}
|
||
|
|
||
|
void SdlConfig::SaveAllValues() {
|
||
|
Save();
|
||
|
SaveSdlValues();
|
||
|
}
|
||
|
|
||
|
void SdlConfig::ReadSdlValues() {
|
||
|
ReadSdlControlValues();
|
||
|
}
|
||
|
|
||
|
void SdlConfig::ReadSdlControlValues() {
|
||
|
BeginGroup(Settings::TranslateCategory(Settings::Category::Controls));
|
||
|
|
||
|
Settings::values.players.SetGlobal(!IsCustomConfig());
|
||
|
for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
|
||
|
ReadSdlPlayerValues(p);
|
||
|
}
|
||
|
if (IsCustomConfig()) {
|
||
|
EndGroup();
|
||
|
return;
|
||
|
}
|
||
|
ReadDebugControlValues();
|
||
|
ReadHidbusValues();
|
||
|
|
||
|
EndGroup();
|
||
|
}
|
||
|
|
||
|
void SdlConfig::ReadSdlPlayerValues(const std::size_t player_index) {
|
||
|
std::string player_prefix;
|
||
|
if (type != ConfigType::InputProfile) {
|
||
|
player_prefix.append("player_").append(ToString(player_index)).append("_");
|
||
|
}
|
||
|
|
||
|
auto& player = Settings::values.players.GetValue()[player_index];
|
||
|
if (IsCustomConfig()) {
|
||
|
const auto profile_name =
|
||
|
ReadStringSetting(std::string(player_prefix).append("profile_name"));
|
||
|
if (profile_name.empty()) {
|
||
|
// Use the global input config
|
||
|
player = Settings::values.players.GetValue(true)[player_index];
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
|
||
|
const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
|
||
|
auto& player_buttons = player.buttons[i];
|
||
|
|
||
|
player_buttons = ReadStringSetting(
|
||
|
std::string(player_prefix).append(Settings::NativeButton::mapping[i]), default_param);
|
||
|
if (player_buttons.empty()) {
|
||
|
player_buttons = default_param;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
|
||
|
const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
|
||
|
default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
|
||
|
default_analogs[i][3], default_stick_mod[i], 0.5f);
|
||
|
auto& player_analogs = player.analogs[i];
|
||
|
|
||
|
player_analogs = ReadStringSetting(
|
||
|
std::string(player_prefix).append(Settings::NativeAnalog::mapping[i]), default_param);
|
||
|
if (player_analogs.empty()) {
|
||
|
player_analogs = default_param;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
|
||
|
const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]);
|
||
|
auto& player_motions = player.motions[i];
|
||
|
|
||
|
player_motions = ReadStringSetting(
|
||
|
std::string(player_prefix).append(Settings::NativeMotion::mapping[i]), default_param);
|
||
|
if (player_motions.empty()) {
|
||
|
player_motions = default_param;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void SdlConfig::ReadDebugControlValues() {
|
||
|
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
|
||
|
const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
|
||
|
auto& debug_pad_buttons = Settings::values.debug_pad_buttons[i];
|
||
|
debug_pad_buttons = ReadStringSetting(
|
||
|
std::string("debug_pad_").append(Settings::NativeButton::mapping[i]), default_param);
|
||
|
if (debug_pad_buttons.empty()) {
|
||
|
debug_pad_buttons = default_param;
|
||
|
}
|
||
|
}
|
||
|
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
|
||
|
const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
|
||
|
default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
|
||
|
default_analogs[i][3], default_stick_mod[i], 0.5f);
|
||
|
auto& debug_pad_analogs = Settings::values.debug_pad_analogs[i];
|
||
|
debug_pad_analogs = ReadStringSetting(
|
||
|
std::string("debug_pad_").append(Settings::NativeAnalog::mapping[i]), default_param);
|
||
|
if (debug_pad_analogs.empty()) {
|
||
|
debug_pad_analogs = default_param;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void SdlConfig::ReadHidbusValues() {
|
||
|
const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
|
||
|
0, 0, default_ringcon_analogs[0], default_ringcon_analogs[1], 0, 0.05f);
|
||
|
auto& ringcon_analogs = Settings::values.ringcon_analogs;
|
||
|
|
||
|
ringcon_analogs = ReadStringSetting(std::string("ring_controller"), default_param);
|
||
|
if (ringcon_analogs.empty()) {
|
||
|
ringcon_analogs = default_param;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void SdlConfig::SaveSdlValues() {
|
||
|
SaveSdlControlValues();
|
||
|
|
||
|
WriteToIni();
|
||
|
}
|
||
|
|
||
|
void SdlConfig::SaveSdlControlValues() {
|
||
|
BeginGroup(Settings::TranslateCategory(Settings::Category::Controls));
|
||
|
|
||
|
Settings::values.players.SetGlobal(!IsCustomConfig());
|
||
|
for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
|
||
|
SaveSdlPlayerValues(p);
|
||
|
}
|
||
|
if (IsCustomConfig()) {
|
||
|
EndGroup();
|
||
|
return;
|
||
|
}
|
||
|
SaveDebugControlValues();
|
||
|
SaveHidbusValues();
|
||
|
|
||
|
EndGroup();
|
||
|
}
|
||
|
|
||
|
void SdlConfig::SaveSdlPlayerValues(const std::size_t player_index) {
|
||
|
std::string player_prefix;
|
||
|
if (type != ConfigType::InputProfile) {
|
||
|
player_prefix = std::string("player_").append(ToString(player_index)).append("_");
|
||
|
}
|
||
|
|
||
|
const auto& player = Settings::values.players.GetValue()[player_index];
|
||
|
if (IsCustomConfig() && player.profile_name.empty()) {
|
||
|
// No custom profile selected
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
|
||
|
const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
|
||
|
WriteSetting(std::string(player_prefix).append(Settings::NativeButton::mapping[i]),
|
||
|
player.buttons[i], std::make_optional(default_param));
|
||
|
}
|
||
|
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
|
||
|
const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
|
||
|
default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
|
||
|
default_analogs[i][3], default_stick_mod[i], 0.5f);
|
||
|
WriteSetting(std::string(player_prefix).append(Settings::NativeAnalog::mapping[i]),
|
||
|
player.analogs[i], std::make_optional(default_param));
|
||
|
}
|
||
|
for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
|
||
|
const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]);
|
||
|
WriteSetting(std::string(player_prefix).append(Settings::NativeMotion::mapping[i]),
|
||
|
player.motions[i], std::make_optional(default_param));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void SdlConfig::SaveDebugControlValues() {
|
||
|
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
|
||
|
const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
|
||
|
WriteSetting(std::string("debug_pad_").append(Settings::NativeButton::mapping[i]),
|
||
|
Settings::values.debug_pad_buttons[i], std::make_optional(default_param));
|
||
|
}
|
||
|
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
|
||
|
const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
|
||
|
default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
|
||
|
default_analogs[i][3], default_stick_mod[i], 0.5f);
|
||
|
WriteSetting(std::string("debug_pad_").append(Settings::NativeAnalog::mapping[i]),
|
||
|
Settings::values.debug_pad_analogs[i], std::make_optional(default_param));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void SdlConfig::SaveHidbusValues() {
|
||
|
const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
|
||
|
0, 0, default_ringcon_analogs[0], default_ringcon_analogs[1], 0, 0.05f);
|
||
|
WriteSetting(std::string("ring_controller"), Settings::values.ringcon_analogs,
|
||
|
std::make_optional(default_param));
|
||
|
}
|
||
|
|
||
|
std::vector<Settings::BasicSetting*>& SdlConfig::FindRelevantList(Settings::Category category) {
|
||
|
return Settings::values.linkage.by_category[category];
|
||
|
}
|