yuzu/src/core/hle/kernel/svc/svc_light_ipc.cpp

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/arm/arm_interface.h"
#include "core/core.h"
#include "core/hle/kernel/svc.h"
#include "core/hle/kernel/svc_results.h"
namespace Kernel::Svc {
Result SendSyncRequestLight(Core::System& system, Handle session_handle, u32* args) {
UNIMPLEMENTED();
R_THROW(ResultNotImplemented);
}
Result ReplyAndReceiveLight(Core::System& system, Handle session_handle, u32* args) {
UNIMPLEMENTED();
R_THROW(ResultNotImplemented);
}
Result SendSyncRequestLight64(Core::System& system, Handle session_handle, u32* args) {
R_RETURN(SendSyncRequestLight(system, session_handle, args));
}
Result ReplyAndReceiveLight64(Core::System& system, Handle session_handle, u32* args) {
R_RETURN(ReplyAndReceiveLight(system, session_handle, args));
}
Result SendSyncRequestLight64From32(Core::System& system, Handle session_handle, u32* args) {
R_RETURN(SendSyncRequestLight(system, session_handle, args));
}
Result ReplyAndReceiveLight64From32(Core::System& system, Handle session_handle, u32* args) {
R_RETURN(ReplyAndReceiveLight(system, session_handle, args));
}
// Custom ABI implementation for light IPC.
template <typename F>
static void SvcWrap_LightIpc(Core::System& system, F&& cb) {
auto& core = system.CurrentArmInterface();
std::array<u32, 7> arguments{};
Handle session_handle = static_cast<Handle>(core.GetReg(0));
for (int i = 0; i < 7; i++) {
arguments[i] = static_cast<u32>(core.GetReg(i + 1));
}
Result ret = cb(system, session_handle, arguments.data());
core.SetReg(0, ret.raw);
for (int i = 0; i < 7; i++) {
core.SetReg(i + 1, arguments[i]);
}
}
void SvcWrap_SendSyncRequestLight64(Core::System& system) {
SvcWrap_LightIpc(system, SendSyncRequestLight64);
}
void SvcWrap_ReplyAndReceiveLight64(Core::System& system) {
SvcWrap_LightIpc(system, ReplyAndReceiveLight64);
}
void SvcWrap_SendSyncRequestLight64From32(Core::System& system) {
SvcWrap_LightIpc(system, SendSyncRequestLight64From32);
}
void SvcWrap_ReplyAndReceiveLight64From32(Core::System& system) {
SvcWrap_LightIpc(system, ReplyAndReceiveLight64From32);
}
} // namespace Kernel::Svc