yuzu-mainline/src/shader_recompiler
Liam d0c60605ab shader_recompiler: use default value for clip distances array 2023-12-26 19:32:47 -05:00
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backend shader_recompiler: use default value for clip distances array 2023-12-26 19:32:47 -05:00
frontend Merge branch 'master' into ssbo-align 2023-11-26 21:08:53 -05:00
ir_opt Merge pull request #12435 from liamwhite/type-check 2023-12-22 17:41:13 +01:00
CMakeLists.txt shader_recompiler: add byteswap pattern workaround for Nvidia 2023-11-17 22:29:12 -05:00
environment.h shader_recompiler: use float image operations on load/store when required 2023-12-21 14:34:46 -05:00
exception.h general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
host_translate_info.h shader_recompiler: Align SSBO offsets to meet host requirements 2023-10-31 20:10:54 -04:00
object_pool.h Move to Clang Format 15 2023-01-29 17:49:42 -07:00
precompiled_headers.h CMake: Consolidate common PCH headers 2022-11-30 18:30:30 -05:00
profile.h shader_recompiler: ignore clip distances beyond driver support level 2023-12-18 22:25:14 -05:00
program_header.h general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
runtime_info.h Remove memory allocations in some hot paths 2023-06-22 08:05:10 +01:00
shader_info.h shader_recompiler: use float image operations on load/store when required 2023-12-21 14:34:46 -05:00
stage.h general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
varying_state.h MacroHLE: Add HLE replacement for base vertex and base instance. 2023-01-01 16:43:57 -05:00